| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 |
10821. BUG - Visual artefacts - in Technical Support/Bugs [original thread]
Hi, I'm CCP OverRainbow, member of DUST develop team. Thank you for reporting this issue. Your feedback will be very helpful to us to improve DUST514. Regarding this issue, can you provide more details? Did the yellow light appear only after you...
- by CCP OverRainbow - at 2013.05.08 09:39:00
|
10822. Dropsuit fittings not loading after restocking during battle - in Technical Support/Bugs [original thread]
Hi dear DUST players, I'm CCP OverRainbow, member of DUST develop team. In Uprisin, you may have found that the UI has change a lot. Regarding the issue that you encountered, you may have noticed that the isolated fittings list window when you se...
- by CCP OverRainbow - at 2013.05.08 08:58:00
|
10823. [BUG] Floating Foilage - in Technical Support/Bugs [original thread]
We can only show foliage a certain distance from your character due to performance reasons, We are working on ways to make it less noticeable though. That is, having this transition smoother This is mostly noticeable when you are traveling fast s...
- by CCP Android - at 2013.05.08 07:50:00
|
10824. CCP or CPM; Please Respond: New Players and Dropships - in General Discussions [original thread]
So about dropships and love. First, there's a price cut in plans for them. We'd like to make them more affordable especially on the lower end to make them easier to get into. The learning curve can be pretty rough if you can't afford mistakes. D...
- by CCP Nothin - at 2013.05.08 07:48:00
|
10825. Launch is a week away, wheres the advertising? - in General Discussions [original thread]
Ok gents, you've had your fun and I'm locking this thread.
- by CCP Cmdr Wang - at 2013.05.08 07:28:00
|
10826. for real tho.... - in General Discussions [original thread]
Locking due to rant and lack of constructive discussion. For your constructive feedback please visit Feedback/Requests section. Thank you.
- by CCP Frame - at 2013.05.08 07:20:00
|
10827. Trouble with hacking - in General Discussions [original thread]
Hi, These are very interesting observations, that using a wired network/controller or M/KB might make a difference. I'll update our existing defect report with this. Thanks, CCP Draco
- by CCP Draco - at 2013.05.08 07:04:00
|
10828. Announcement:Mercenary Pack Availability Notice - in Announcement and Events [original thread]
Dear players, We would like to remind you that Mercenary Pack is still available on the PSN store GÇô but only until 14th of May. In case you havenGÇÖt purchased one yet, this is your last chance to be part of DUST 514 history, and own Dragonfly ...
- by CCP Frame - at 2013.05.08 06:55:00
|
10829. Announcement:Introducing Three New DUST 514 XMB Themes - in Announcement and Events [original thread]
Dear players, After your feedback and requests for more PS3 XMB themes for DUST 514, we are happy to announce that we are introducing 3 new DUST 514 XMB themes available on PSN Store for $1.99/Gé¼1.99. Themes come in three flavors: - Caldari Ass...
- by CCP Frame - at 2013.05.08 06:54:00
|
10830. [UPRISING] Match ended prematurely - in Technical Support/Bugs [original thread]
The first problem, getting booted out from the match, sounds like a server crash. We're closely monitoring the servers and will be rolling out fixes for issues like that daily. The second problem, getting stuck on an infinte loading screen, is re...
- by CCP Draco - at 2013.05.08 06:43:00
|
10831. Red zone not displaying properly - in Technical Support/Bugs [original thread]
Ghural wrote: I have noticed that the red zone is sometimes not displayed correctly when in the spawn map view, most recently it appeared to be covering half the map (including 2 objectives) this didn't appear to have any impact on the game and...
- by CCP LogicLoop - at 2013.05.08 06:30:00
|
10832. [Feedback] Life of an Uprising Medic - in Feedback/Requests [original thread]
Hi Cross Atu, thanks for the feedback! On the Nanite Injector, we're aware of the location mismatch between the "corpse" and the location you need to use the injector and it's on our list of things to work on. Technically, the problem is that th...
- by CCP Draco - at 2013.05.08 06:19:00
|
10833. Bleed out in Uprising Build - in Feedback/Requests [original thread]
The (X) button should provide a more context-sensitive label, not always "continue", I totally agree. I'm putting this on my list. Please see this thread for some other discussions on the kill screen and calling for help systems.
- by CCP Draco - at 2013.05.08 06:09:00
|
10834. In-game Gridded Maps - in Ashland [original thread]
This is a great idea. Though it is UI related. You should take it over to the feedback / requests forum.
- by CCP LogicLoop - at 2013.05.08 06:05:00
|
10835. Revivable mercs lack revival icon. - in General Discussions [original thread]
On the "automatically call for help" feature, there are many voices both for and against. Allowing you to go to the overview map directly gives you the opportunity to make a tactical decision if it's better to respawn in a new location or run from...
- by CCP Draco - at 2013.05.08 06:03:00
|
10836. Revivable mercs lack revival icon. - in General Discussions [original thread]
Allowing you to call for help from the "kill screen" is a great idea. We should be able to add that easily. We will also take a look at how we can improve the kill screen and overview map to let you understand if you're in bleedout or dead.
- by CCP Draco - at 2013.05.08 05:57:00
|
10837. [BUG] Floating Foilage - in Technical Support/Bugs [original thread]
Hi, This sadly happens in a few areas around the maps. The thing is, fixing this is not as simple as finding the strip of grass and re-adjusting it. The foliage system is made to work on large maps and to automatically adjust to the more dynamic ...
- by CCP Android - at 2013.05.08 05:55:00
|
10838. [Crime] Somebody has stolen Solar System model from my MQ! - in Technical Support/Bugs [original thread]
Hi, We needed to disable the Starmap until we can get it working the way we want it to work. It will be added again, but I'm not sure when. Until then I have a hangar full of these things
- by CCP Android - at 2013.05.08 05:39:00
|
10839. Bases on this map should be at diagonals to this "square" - in Line Harvest [original thread]
I-Shayz-I wrote: Looking at the map, this is what I mean: Blue spawn base should be at E2 or D3 instead of its current location, and red spawn base should be at C6 or C7. Why do I say this? Well if you have spawns on each side of this "square...
- by CCP LogicLoop - at 2013.05.08 05:34:00
|
10840. Bug: StarMap in War Barge still there - in Technical Support/Bugs [original thread]
Hi, Ahh, this was on my list of things to do, but I guess it slipped through the cracks, I'm going to check it out and see if I cant get this sorted.
- by CCP Android - at 2013.05.08 05:25:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 |
| First page | Previous page | Next page | Last page |
| Click here to find additional results using Google |