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10701. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
Liner ReXiandra wrote: About the EVE bonuses, any details on how this pans out? Do my POS towers suddenly all require less fuel by magic? Same as the fuel bonus in null sec. So yes, basically if your POS is anchored at a moon around the plan...
- by CCP FoxFour - at 2013.05.10 18:28:00
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10702. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
Brush Master wrote: CCP FoxFour wrote: This is very true... I love things like this. We shall see how this stuff actually plays out over the next few weeks! :D May I suggest at least coming up with some plans and have alternatives ready. ...
- by CCP FoxFour - at 2013.05.10 18:27:00
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10703. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
Parson Atreides wrote: Since being the only one posting in here has emboldened me: What color shoes aren't you wearing? I am wearing shoes, they just happen to be transparent....
- by CCP FoxFour - at 2013.05.10 18:25:00
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10704. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
This is very true... I love things like this. We shall see how this stuff actually plays out over the next few weeks! :D
- by CCP FoxFour - at 2013.05.10 18:18:00
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10705. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
Parson Atreides wrote: Quote: We had announced that there would be three bonuses in EVE, one for each surface infrastructure. The planetary interaction bonus for owning the production facility has been dropped. There are many reasons for thi...
- by CCP FoxFour - at 2013.05.10 18:06:00
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10706. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
Every time, but we don't expect many to be unoccupied very often so I focused this on the launch. But yes, every time.
- by CCP FoxFour - at 2013.05.10 18:03:00
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10707. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
Hope this helps you guys in your planning of planetary conquest. Doing our best to make sure you are all as informed as possible. :)
- by CCP FoxFour - at 2013.05.10 17:55:00
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10708. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
There are a few things you might need to know about how Planetary Conquest will work on launch, so CCP FoxFour has written up this helpful blog .
- by CCP Eterne - at 2013.05.10 17:52:00
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10709. Announcement:Uprising between now, 5/14 and beyond - in Announcement and Events [original thread]
I didn't actually write this guys, I just posted it and get to soak up the likes. As for the respec, I believe it's a one-time only thing that you can submit a petition about. I'm sure we'll have further details exactly what it is before the 14th.
- by CCP Eterne - at 2013.05.10 17:31:00
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10710. Announcement:Uprising between now, 5/14 and beyond - in Announcement and Events [original thread]
Dear players, As you are all aware GÇô deployment of the Uprising build is upon us as of May 6th, and part of the reason we staged the deployment to be on May 6th with removal of the Beta designation on May 14th is that with the multitude of upda...
- by CCP Eterne - at 2013.05.10 16:42:00
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10711. [Feedback] Starmap lacks District info. - in Feedback/Requests [original thread]
Hey guys, You have my sincere apologies. The reinforcement window and surface infrastructure information will not be coming until planetary conquest launches on May 14th.
- by CCP FoxFour - at 2013.05.10 15:29:00
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10712. Announcement:Dev Blog: An Updated Map for Uprising - in Announcement and Events [original thread]
Vaerana Myshtana wrote: CCP FoxFour wrote: NIIKIA wrote: CCP FoxFour wrote: Glad you guys are enjoying the new map and thank you for the feedback! :D Ccp soxfour bro good work tell ur co-workers to keep it up. Issue tho and it up ur ...
- by CCP FoxFour - at 2013.05.10 15:25:00
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10713. SKILL POINTS: WORTHLESS - in Technical Support/Bugs [original thread]
I am locking this for ranting.
- by CCP Eterne - at 2013.05.10 14:58:00
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10714. Sticky:Instant Battle Academy - in General Discussions [original thread]
Heinz Doofenshertz wrote: I could see a few issues here: 1 what stops a vet from rolling alts to grief the academy? 2 some players need longer to learn how to play than others. so how to you account for this? 3 is it really a good idea to segre...
- by CCP Nullarbor - at 2013.05.10 13:16:00
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10715. Sticky:Instant Battle Academy - in General Discussions [original thread]
By the way our initial thought based on advice from the CPM is to use total war points not skill points. One the of the problems with skill points is you earn them passively, so if you roll an account and leave it inactive for a while you will eve...
- by CCP Nullarbor - at 2013.05.10 12:36:00
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10716. Sticky:Instant Battle Academy - in General Discussions [original thread]
Thumb Green wrote: CCP Nullarbor wrote: On Tuesday 14th of May we will be enabling a special instant battle queue for new players called the Instant Battle Academy. Entry to these battles will be limited by total war points earned per charac...
- by CCP Nullarbor - at 2013.05.10 12:34:00
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10717. Announcement:Extended server downtime - 5/10/13 - in Announcement and Events [original thread]
We're back online.
- by CCP Eterne - at 2013.05.10 12:00:00
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10718. Announcement:Dev Blog: An Updated Map for Uprising - in Announcement and Events [original thread]
NIIKIA wrote: Np man thanks for taking your time to reply so fast. I'm humbled Always man! :) If you ever make a post and are looking for a reply from me feel free to ping me on Twitter @regnerba or send me an EVE mail. I check both regula...
- by CCP FoxFour - at 2013.05.10 11:58:00
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10719. Sticky:Instant Battle Academy - in General Discussions [original thread]
On Tuesday 14th of May we will be enabling a special instant battle queue for new players called the Instant Battle Academy. Entry to these battles will be limited by total war points earned per character and will prevent older players from joinin...
- by CCP Nullarbor - at 2013.05.10 11:54:00
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10720. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Posting the following info on upcoming changes to vehicle skils, modules and balancing on behalf of CCP Blam! since he's knee deep in making these changes. He will also be answer questions and discussing this topic in this thread as well. Hi, be...
- by CCP Cmdr Wang - at 2013.05.10 11:51:00
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