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8081. squad members still not deploying - in Technical Support/Bugs [original thread]
We have people looking into this, keep your eye on the Known Issues thread in GD for details on this defect. https://forums.dust514.com/default.aspx?g=posts&t=106848&find=unread
- by CCP Nullarbor - at 2013.09.04 12:52:00
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8082. Too many attempts before getting a battle - in General Discussions [original thread]
Right after DT you may see longer waiting times, while there are people still logging in but it should not take any longer than about 3 minutes. Picking multiple game modes will find you a battle quicker too.
- by CCP Nullarbor - at 2013.09.04 12:27:00
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8083. Too many attempts before getting a battle - in General Discussions [original thread]
Was this in public contracts or faction contracts?
- by CCP Nullarbor - at 2013.09.04 12:17:00
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8084. Announcement:Extended server downtime - 9/4/13 - in Announcement and Events [original thread]
DUST 514 is now back online. Enjoy the Caldari Bootcamp , mercs!
- by CCP Frame - at 2013.09.04 11:53:00
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8085. Featured Promotions for the week of September 5th through September 10th - in Featured Promotions [original thread]
This week on the marketplace, we have the following items: GÇó Allotek Industries' Weapons Pack [new] @100,000 Aur GÇó Allotek Industries' Dropsuit Pack [new] @100,000 Aur GÇó Allotek Industries' complete infantry Pack [new] @200,000 Aur ...
- by CCP Frame - at 2013.09.04 11:39:00
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8086. Good job making your awesome game suck. - in Feedback/Requests [original thread]
Rant thread locked.
- by CCP Frame - at 2013.09.04 10:51:00
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8087. CCP - in General Discussions [original thread]
I am locking this thread, as no, ranting does not work to get a response in general. If you're having an issue, post about it constructively in the Feedback/Requests forum or the Technical Support/Bugs forum. Otherwise file a support ticket if the...
- by CCP Eterne - at 2013.09.04 10:37:00
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8088. Good job CCP, you've made this game even worse! - in General Discussions [original thread]
Nonconstructive rant thread locked.
- by CCP Frame - at 2013.09.04 09:40:00
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8089. hit detection fixes! mostly :) - in General Discussions [original thread]
Monkey MAC wrote: CCP Wolfman wrote: Hi guys, We've fixed the problem and we should be able to roll it out in an update tomorrow. 1 day later than we would have liked but we don't have enough time to test it properly before the update toda...
- by CCP Wolfman - at 2013.09.04 09:28:00
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8090. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
OP updated with the latest information.
- by CCP Frame - at 2013.09.04 08:58:00
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8091. hit detection fixes! mostly :) - in General Discussions [original thread]
Hi guys, We've fixed the problem and we should be able to roll it out in an update tomorrow. 1 day later than we would have liked but we don't have enough time to test it properly before the update today so it seems a bit risky to just stick it ...
- by CCP Wolfman - at 2013.09.04 08:51:00
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8092. Announcement:Extended server downtime - 9/4/13 - in Announcement and Events [original thread]
Dear players, Today DUST 514 will go offline for an extended period of time starting from 11:00 GMT . Server is expected to come back up at 12:00 GMT . Today we are deploying the following changes: * Fixed RDV bug where it would drop vehicles ...
- by CCP Frame - at 2013.09.04 08:46:00
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8093. Lasers are back!!! - in General Discussions [original thread]
I agree it's back, I enjoyed thoroughly killing a heavy hmg last night, by staying right in the mid range where his bullets didn't cause too much damage, and lasering his face with my beautiful new scope.
- by CCP Rattati - at 2013.09.04 08:36:00
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8094. Some words about the new maps. - in General Discussions [original thread]
Aero Yassavi wrote: Hopefully we see more DS doing transport, these new maps definitely make a case for it. And one thing about all the previous maps on the old terrain is they were built right next to each other such that they could be combin...
- by CCP LogicLoop - at 2013.09.04 08:15:00
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8095. Hey Logic Loop - in Outposts [original thread]
Paladin Sas wrote: just curious, have you experimented with enviromental hazards, like electricity and such? i ask because i think that a REALLY cool minnie outpost in the future might be something akin to a tech graveyard. a place where junk a...
- by CCP LogicLoop - at 2013.09.04 07:50:00
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8096. Hey Logic Loop - in Outposts [original thread]
True Adamance wrote: Awesome foursome on the new sockets, can you please let your terrain designers that have one MASSIVE EXTREME FAN. The Gallente Research Outpost was all I could have hoped for and more, even though I'm moving into tanking t...
- by CCP LogicLoop - at 2013.09.04 07:09:00
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8097. [1.4 BUG] Vehicles Dropped from high and destroyed - in Technical Support/Bugs [original thread]
We have a fix lined up for this, it will be deployed very soon
- by CCP Android - at 2013.09.04 07:04:00
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8098. Announcement:Introducing the Daily Bonus in Uprising 1.4 - in Announcement and Events [original thread]
Wakko03 wrote: Thank you for the reply. If you are still around, is the Passive SP count supposed to start at over 150 and reset every time you log in over the course of the same day or is is just supposed to keep a running total of ALL the to...
- by CCP Greyscale - at 2013.09.04 05:39:00
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8099. Announcement:Introducing the Daily Bonus in Uprising 1.4 - in Announcement and Events [original thread]
Wakko03 wrote: I was merely inquiring albeit in a rather circumspect way, did I not get credit for the first day the patch was live because of the wording ccp choose to use IT made it seem like they just turned this feature on. I asked for a S...
- by CCP Greyscale - at 2013.09.04 05:15:00
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8100. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
UPDATE: We are planning on addressing Matchmaking and Ashland map issue in today's downtime. We are also investigating the Squad issue and are aiming to address it as soon as possible - potentially during today's downtime as well. More infor...
- by CCP Frame - at 2013.09.04 04:51:00
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