| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 |
7441. Announcement:Extended server downtime 2013.09.24 - in Announcement and Events [original thread]
DUST 514 is online.
- by CCP Logibro - at 2013.09.24 11:52:00
|
7442. Team Deploy for the future of the game..., - in General Discussions [original thread]
Aikuchi Tomaru wrote: CCP FoxFour wrote: With that in mind we decided doing an update to Factional Contracts first was more important. Giving people a reason to play them and making them stand out as something different than Public Contracts...
- by CCP FoxFour - at 2013.09.24 11:30:00
|
7443. Corp Roles and such. - in General Discussions [original thread]
ladwar wrote: CCP FoxFour wrote: Washlee wrote: Im just woundering what roles they are going to put in Expect a dev blog either later today or this week anyways. :) can we at least get last on to work? ??? Last online?
- by CCP FoxFour - at 2013.09.24 11:30:00
|
7444. Team Deploy for the future of the game..., - in General Discussions [original thread]
Aaroniero d'Lioncourt wrote: When we have full team squads, Is it possible to have different friendly unit colours to our normal green, blue, purple, whatever colour to identify the people in the team? It helps us tactically position ourselves ...
- by CCP FoxFour - at 2013.09.24 11:29:00
|
7445. Team Deploy for the future of the game..., - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP FoxFour wrote: Hey guys, We agree the ability to deploy entire teams is a very important aspect and something that is needed. Unfortunately as that is something our team, Team True Grit, will have to do we believe...
- by CCP FoxFour - at 2013.09.24 11:28:00
|
7446. Announcement:Extended server downtime 2013.09.24 - in Announcement and Events [original thread]
Downtime has been extended to 12:00 due to issues with server startup.
- by CCP Logibro - at 2013.09.24 11:26:00
|
7447. Corp Roles and such. - in General Discussions [original thread]
Washlee wrote: Im just woundering what roles they are going to put in Expect a dev blog either later today or this week anyways. :)
- by CCP FoxFour - at 2013.09.24 11:23:00
|
7448. Corp Roles and such. - in General Discussions [original thread]
Jade Dragonis wrote: I'm glad the corp roles are in the next update. How ever I would like to know if there will be a way for CEO's and Directors to be abke to keep track of members and thier progress? W/P accumulation and such. Also activity i...
- by CCP FoxFour - at 2013.09.24 11:22:00
|
7449. It's time for Pluto to regain it's proper place in society - in General Discussions [original thread]
Thank you all who have supported this cause, you are true heros of the modern mercenary era. Pluto will once again reign amongst the stars! :D
- by CCP FoxFour - at 2013.09.24 11:19:00
|
7450. Announcement:Extended server downtime 2013.09.24 - in Announcement and Events [original thread]
Today DUST 514 will go offline for an extended period of time starting from 11:00 UTC . Server is expected to come back up at 11:50 UTC . Today we are deploying the following changes: * Storefront update * Deployment of two new domination map...
- by CCP Frame - at 2013.09.24 08:28:00
|
7451. Scanner leading to a kill - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: Does this count for vehicle scanners also? Not currently but we are adding that functionality (literally) at the moment. You will not have it in the first iteration though.
- by CCP Wolfman - at 2013.09.24 07:58:00
|
7452. Scanner leading to a kill - in Feedback/Requests [original thread]
Garth Mandra wrote: What if multiple people have an enemy scanned when he's killed? What if someone that isn't in your squad kills the red? Do you still get the points even though he didn't benefit from the scan? What about kill assists from sq...
- by CCP Wolfman - at 2013.09.24 07:56:00
|
7453. WTF cars!? kill my enemies! - in General Discussions [original thread]
Godin Thekiller wrote: CCP Wolfman wrote: R.I.P Murder Taxi And good ******* riddance. They caused the Opness of AV to show it's ugly face. Oh well, they were broken already. Now, stop yer' yapping and finish up the vehicle fix your schem...
- by CCP Wolfman - at 2013.09.24 05:08:00
|
7454. Announcement:PSN Downtime September 25th from 17:15 to 23:15 UTC - in Announcement and Events [original thread]
Playstation Network will be down for maintenance on September 25th from 17:15 to 23:15 UTC. This will mean players will be unable to play DUST 514 unless they have already logged in prior to the downtime. Additionally, players will not be able to ...
- by CCP Frame - at 2013.09.24 03:58:00
|
7455. WTF cars!? kill my enemies! - in General Discussions [original thread]
Despite being less effective (and annoying) at running people over I've found there's still pretty good for harassing squads and drawing fire away from a team or squad defending a position. I've actually been having quite a lot of fun with that.
- by CCP Wolfman - at 2013.09.24 03:49:00
|
7456. Scanner leading to a kill - in Feedback/Requests [original thread]
Scan Assisted kills by your squad will net you 15 glorious WP
- by CCP Wolfman - at 2013.09.24 03:40:00
|
7457. WTF cars!? kill my enemies! - in General Discussions [original thread]
R.I.P Murder Taxi
- by CCP Wolfman - at 2013.09.24 03:38:00
|
7458. will there be weapons rebalancing in 1.6 along with the vehicle rebalance? - in General Discussions [original thread]
We're still working out the contents of the 1.6 release in light of the changes we had to make to 1.5. We are continuing to work on updates for the weapons/vehicles and we'll let you know when to expect them once our plans are finalized.
- by CCP Wolfman - at 2013.09.24 01:39:00
|
7459. It's time for Pluto to regain it's proper place in society - in General Discussions [original thread]
Aikuchi Tomaru wrote: CCP Logibro wrote: I disagree. Socks IV is clearly the superior choice. The epic battle between CCP FoxFour and CCP Logibro. Who will emerge victorious? CCP Logibro. CCP FoxFour even admitted to me that he has no ...
- by CCP Logibro - at 2013.09.24 00:50:00
|
7460. Sticky:Impact Ridge Skirmish Feedback! - in Skirmish Gamemode [original thread]
Rogue Saint wrote: Me and my corp love this map, but we get serious amount of lag in the large socket. We have had a few mails from the opposing side saying they could see us lag. The outside points seem fine, but the lag grows as you get into ...
- by CCP LogicLoop - at 2013.09.24 00:07:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 |
| First page | Previous page | Next page | Last page |
| Click here to find additional results using Google |