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6261. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
crazy space 1 wrote: So if I blow up my own car with REs.... that's.... ok... right? Yes that is ok. crazy space 1 wrote: If someone on my team shoots the REs on my car and it blows up does it count any damage? This is also ok because...
- by CCP Nullarbor - at 2013.12.19 11:35:00
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6262. Announcement:Extended server downtime 2013-12-19 - in Announcement and Events [original thread]
DUST 514 is now back online.
- by CCP Frame - at 2013.12.19 11:33:00
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6263. Faction Warfare Queueing - in General Discussions [original thread]
R F Gyro wrote: If a player has all 4 factions selected, what algorithm is used to decide which faction they will fight for? Is it alphabetical at all (ie. Amarr first, then Caldari)? There is no bias towards any particular faction if that i...
- by CCP Nullarbor - at 2013.12.19 11:32:00
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6264. Announcement:Extended server downtime 2013-12-19 - in Announcement and Events [original thread]
Dear players, Today DUST 514 is scheduled to go offline for an extended period of time starting from 11:00 UTC . Server is expected to come back up at approximately 11:45 UTC . Today we are deploying the following changes: * Fixed error that m...
- by CCP Frame - at 2013.12.19 06:19:00
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6265. Faction Warfare Queueing - in General Discussions [original thread]
Aikuchi Tomaru wrote: CCP Nullarbor wrote: A small PSA since I suspect there may be some questions about this. We updated the matchmaking for faction warfare today and you should notice a couple of things: - The battles will be full (mostl...
- by CCP Nullarbor - at 2013.12.18 20:05:00
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6266. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
pseudosnipre wrote: so hijacking a friendly LAV, taking it to top speed and bailing before it takes out a squad of blues or a friendly tank...gets the owner kicked, yes? No. pseudosnipre wrote: sneaking around blowing up equipment doesn'...
- by CCP Nullarbor - at 2013.12.18 18:06:00
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6267. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
Brush Master wrote: CCP Nullarbor wrote: Aisha Ctarl wrote: Does damage to a friendly Null Cannon still count? For example, if you drop an OB on reds that are on a blue NC, does that damage count towards a kick? No installations are...
- by CCP Nullarbor - at 2013.12.18 17:25:00
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6268. Sticky:DUST Uprising 1.7 Static Data Export (SDE) - in General Discussions [original thread]
Due to a misunderstanding on my part this release still contains data from the December 10th release, just with the added class and attribute. My apologies. New and proper version to follow tomorrow hopefully.
- by CCP FoxFour - at 2013.12.18 16:20:00
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6269. Sticky:DUST Uprising 1.7 Static Data Export (SDE) - in General Discussions [original thread]
This new version was supposed to also include the HMG changes and such, but it appears I may have failed. Give me a few moments to look into this. :)
- by CCP FoxFour - at 2013.12.18 16:05:00
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6270. Announcement:December Events! - in Announcement and Events [original thread]
We'll be shooting on and off for the next few hours. Just keep watching Other Contracts for when the battle pops up.
- by CCP Logibro - at 2013.12.18 15:56:00
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6271. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
Maximus Stryker wrote: CCP Nullarbor wrote: Iskandar Zul Karnain wrote: Could one of the wonderful Devs please explain exactly what has been adjusted in regards to FF? Is it safe to use REs? It is safe to use RE's in faction warfare wi...
- by CCP Nullarbor - at 2013.12.18 15:52:00
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6272. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
Aisha Ctarl wrote: Does damage to a friendly Null Cannon still count? For example, if you drop an OB on reds that are on a blue NC, does that damage count towards a kick? No installations are included in the damage tracking, only players ...
- by CCP Nullarbor - at 2013.12.18 15:52:00
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6273. got kicked for fw - in Technical Support/Bugs [original thread]
Yeah if you totaled above 5000 damage applied then you will get kicked. You have to be particularly careful around vehicles because they have so much HP.
- by CCP Nullarbor - at 2013.12.18 15:44:00
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6274. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
Iskandar Zul Karnain wrote: Could one of the wonderful Devs please explain exactly what has been adjusted in regards to FF? Is it safe to use REs? It is safe to use RE's in faction warfare with a couple of exceptions which you should be awar...
- by CCP Nullarbor - at 2013.12.18 15:41:00
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6275. Announcement:December Events! - in Announcement and Events [original thread]
You'll see us now.
- by CCP Logibro - at 2013.12.18 15:32:00
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6276. Faction Warfare Queueing - in General Discussions [original thread]
steadyhand amarr wrote: CCP Nullarbor wrote: Yagihige wrote: I don't think this does anything to change the fact that FW matchmaking by default makes one faction inevitably control 100% of the territory. I'd like that to be looked at too...
- by CCP Nullarbor - at 2013.12.18 13:40:00
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6277. Faction Warfare Queueing - in General Discussions [original thread]
Yagihige wrote: I don't think this does anything to change the fact that FW matchmaking by default makes one faction inevitably control 100% of the territory. I'd like that to be looked at too. There are some subtle changes to the way it co...
- by CCP Nullarbor - at 2013.12.18 13:21:00
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6278. FW TIME!!! - in General Discussions [original thread]
Aikuchi Tomaru wrote: CCP Nullarbor wrote: Roner General wrote: *get's insta ban first match* FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF We updated the friendly fire kicking at downtime, if yo...
- by CCP Nullarbor - at 2013.12.18 13:02:00
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6279. Faction Warfare Queueing - in General Discussions [original thread]
Regis Blackbird wrote: Have the war barge time increased, or is it only the waiting time in quaters? I.e, will we have more time to contact our EVE buddies of where we fight? Warbarge times are the same however you will more likely be gettin...
- by CCP Nullarbor - at 2013.12.18 12:33:00
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6280. FW TIME!!! - in General Discussions [original thread]
Roner General wrote: *get's insta ban first match* FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF We updated the friendly fire kicking at downtime, if you get banned after today it's your own fault
- by CCP Nullarbor - at 2013.12.18 12:14:00
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