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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Severus Smith
Caldari State
476
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Posted - 2013.12.11 20:01:00 -
[61] - Quote
CCP FoxFour wrote:I am currently aware of a few issues with the SDE. Mainly: * typeID 351320 is missing from it and referenced in vehicles. For now know it's a type for the passenger seat. * Slots on vehicles and dropsuits have a missing attribute known as visibility and this is missing. You will notice some vehicles have more slots in the SDE than they do on TQ. Thats because of this. * Icons for some of the new types in 1.7 are missing from the TQ image server. While not directly SDE related it does affect tools. Shall hopefully have a fix for this soon.
The missing type and attribute will be added in the next version of the SDE and I will try and get a new version generated for Friday or Monday.
Keep the amazing work up guys! You are doing wonderful things with this and I cannot wait to see more. Ok FoxFour, this has been bugging me. What the heck is Catma? I work with Databases a lot and have never heard of it. Some internet searching turns up some Genome Microarray sequence DB (or something) yet despite looking for some time I can't find anything on any other DB engine with any reference to the term "Catma". So unless DUST's data is stored as a DNA sequence I am thoroughly confused... |
Jean afer Salpun
Amarr Templars Amarr Empire
20
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Posted - 2013.12.11 22:16:00 -
[62] - Quote
Severus Smith wrote:CCP FoxFour wrote:I am currently aware of a few issues with the SDE. Mainly: * typeID 351320 is missing from it and referenced in vehicles. For now know it's a type for the passenger seat. * Slots on vehicles and dropsuits have a missing attribute known as visibility and this is missing. You will notice some vehicles have more slots in the SDE than they do on TQ. Thats because of this. * Icons for some of the new types in 1.7 are missing from the TQ image server. While not directly SDE related it does affect tools. Shall hopefully have a fix for this soon.
The missing type and attribute will be added in the next version of the SDE and I will try and get a new version generated for Friday or Monday.
Keep the amazing work up guys! You are doing wonderful things with this and I cannot wait to see more. Ok FoxFour, this has been bugging me. What the heck is Catma? I work with Databases a lot and have never heard of it. Some internet searching turns up some Genome Microarray sequence DB (or something) yet despite looking for some time I can't find anything on any other DB engine with any reference to the term "Catma". So unless DUST's data is stored as a DNA sequence I am thoroughly confused... Catma is the in house name for the database that holds the info and the coding for how it is accessed. Eve devs use catma on the eve side while dust devs using almost the same database code call it dogma. Having the same source code allows information to pass from one system to the other allowing orbital strikes and other things like the combined in game market (SoonTM) and 3rd party tools like the kill mail readers and out of game fitting tools. SDE's allow 3rd party developers to have an "official" source for stats instead of guessing from in game experience. |
Turkevich
Subdreddit Test Alliance Please Ignore
100
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Posted - 2013.12.11 22:55:00 -
[63] - Quote
I finished converting my skill planner to use the SDE.
https://forums.dust514.com/default.aspx?g=posts&m=1595431#post1595431 |
Steve Renuken
Guardian Solutions DARKSTAR ARMY
36
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Posted - 2013.12.12 11:09:00 -
[64] - Quote
Jean afer Salpun wrote:Severus Smith wrote:CCP FoxFour wrote:I am currently aware of a few issues with the SDE. Mainly: * typeID 351320 is missing from it and referenced in vehicles. For now know it's a type for the passenger seat. * Slots on vehicles and dropsuits have a missing attribute known as visibility and this is missing. You will notice some vehicles have more slots in the SDE than they do on TQ. Thats because of this. * Icons for some of the new types in 1.7 are missing from the TQ image server. While not directly SDE related it does affect tools. Shall hopefully have a fix for this soon.
The missing type and attribute will be added in the next version of the SDE and I will try and get a new version generated for Friday or Monday.
Keep the amazing work up guys! You are doing wonderful things with this and I cannot wait to see more. Ok FoxFour, this has been bugging me. What the heck is Catma? I work with Databases a lot and have never heard of it. Some internet searching turns up some Genome Microarray sequence DB (or something) yet despite looking for some time I can't find anything on any other DB engine with any reference to the term "Catma". So unless DUST's data is stored as a DNA sequence I am thoroughly confused... Catma/Dogma is the in house names for the databases that holds the info and the coding for how it is accessed. Eve devs use dogma on the eve side while dust devs using almost the same database code call it catma. Might be the reverse. Having the same source code allows information to pass from one system to the other allowing orbital strikes and other things like the combined in game market (SoonTM) and 3rd party tools like the kill mail readers and out of game fitting tools. SDE's allow 3rd party developers to have an "official" source for stats instead of guessing from in game experience.
Dogma is the Eve DB of effects. all the attributes which affect game play are in there. in the eve SDE, you'll find it in the dgm* tables. 'An authoritative principle, belief, or statement of ideas or opinion, especially one considered to be absolutely true.'
Catma, well, the name is a joke. just one of those jokes that sticks.
I wouldn't be too surprised to see Batma in WoD. |
Shadowz42
Sanmatar Kelkoons Minmatar Republic
26
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Posted - 2013.12.12 13:10:00 -
[65] - Quote
For all the 3rd party devs, if you're not following @fuzzysteve on twitter, you should. He does all kinds of data transformation for the EVE SDE and it looks like he's starting it for Dust now too. https://www.fuzzwork.co.uk/dump/dust/ |
Severus Smith
Caldari State
484
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Posted - 2013.12.12 14:11:00 -
[66] - Quote
Jean afer Salpun wrote:Catma/Dogma is the in house names for the databases that holds the info and the coding for how it is accessed. Eve devs use dogma on the eve side while dust devs using almost the same database code call it catma. Might be the reverse.
Having the same source code allows information to pass from one system to the other allowing orbital strikes and other things like the combined in game market (SoonTM) and 3rd party tools like the kill mail readers and out of game fitting tools. SDE's allow 3rd party developers to have an "official" source for stats instead of guessing from in game experience. Ok, so it is an in house name. Make sense now.
Like I said, I work with databases and had never heard of Catma. So when people first mentioned it I thought they were mistaken as DUST couldn't use a DNA sequencing array to hold their data. But when FoxFour's files had "Catma" in the name I was just confused.
Thanks for the information.
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Steve Renuken
Guardian Solutions DARKSTAR ARMY
36
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Posted - 2013.12.13 10:51:00 -
[67] - Quote
Shadowz42 wrote:For all the 3rd party devs, if you're not following @fuzzysteve on twitter, you should. He does all kinds of data transformation for the EVE SDE and it looks like he's starting it for Dust now too. https://www.fuzzwork.co.uk/dump/dust/
https://forums.dust514.com/default.aspx?g=posts&m=1588299#post1588299
There's no escaping me. |
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CCP FoxFour
C C P C C P Alliance
14261
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Posted - 2013.12.18 16:05:00 -
[68] - Quote
This new version was supposed to also include the HMG changes and such, but it appears I may have failed. Give me a few moments to look into this. :)
CCP FoxFour // Game Designer // Team True Grit
http://twitter.com/regnerba
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CCP FoxFour
C C P C C P Alliance
14262
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Posted - 2013.12.18 16:20:00 -
[69] - Quote
Due to a misunderstanding on my part this release still contains data from the December 10th release, just with the added class and attribute. My apologies. New and proper version to follow tomorrow hopefully.
CCP FoxFour // Game Designer // Team True Grit
http://twitter.com/regnerba
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Kain Spero
Imperfects Negative-Feedback
2308
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Posted - 2013.12.18 16:23:00 -
[70] - Quote
CCP FoxFour wrote:Due to a misunderstanding on my part this release still contains data from the December 10th release, just with the added class and attribute. My apologies. New and proper version to follow tomorrow hopefully.
Looking forward to it! A huge thanks again for doing the work on the SDE.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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G Torq
ALTA B2O
323
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Posted - 2013.12.19 16:05:00 -
[71] - Quote
Spasibo!
Team Fairy DUST
HTTP://Dust.Thang.DK/ - DUST514 Fitting Tool based on DUST SDE
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zuun cyber
Dem Durrty Boyz Renegade Alliance
2
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Posted - 2013.12.26 14:17:00 -
[72] - Quote
anyway to include the @hardcoded values? (typeID 254138 - Sprint Duration, 354139 - Accuracy Rating and 354137 - Sprint Speed)
will be nice to have access to the values.
another thing i'm not sure how is working ... basePrice ... how can you get the final price from that?
thanks |
THUNDERGROOVE
ZionTCD
546
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Posted - 2014.03.09 20:58:00 -
[73] - Quote
I've been working on a little tool lately just to toy around with the SDE. Might make a thread when it's more developed SDETool
Director of ZionTCD
Amarr Logi | Amarr Sentinel | Amarr Scout (SoonGäó)
TDBS
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Cyrus Grevare
WarRavens League of Infamy
119
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Posted - 2014.03.15 00:11:00 -
[74] - Quote
So, in future iterations of the SDE, do existing items that get rebalanced keep their typeID or do they get a new one? I'm wondering if the information gets updated or new information is added to the DB. Gauging by the current ID count, I'm guessing we get new IDs and the current SDE only includes currently valid items (1.7) ?
www.protofits.com - a fitting tool project
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DRE PrEaCh
Subsonic Synthesis RISE of LEGION
59
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Posted - 2014.03.25 17:38:00 -
[75] - Quote
Can you release the sde for 1.8? |
G Torq
ALTA B2O
528
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Posted - 2014.03.25 20:27:00 -
[76] - Quote
DRE PrEaCh wrote:Can you release the sde for 1.8? Was already released
Team Fairy DUST
HTTP://Dust.Thang.DK/ - DUST514 Fitting Tool based on DUST SDE
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DRE PrEaCh
Subsonic Synthesis RISE of LEGION
59
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Posted - 2014.03.26 04:28:00 -
[77] - Quote
Thank you, I looked on the Wiki and didn't find an update that's why I asked.
I noticed you have a rest api, that will be helpful because all i wanted to do was query all the suits and put them in a spreadsheet to review them. I'll use that api if it works. Thanks and great work on the site
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G Torq
ALTA B2O
529
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Posted - 2014.03.26 06:45:00 -
[78] - Quote
DRE PrEaCh wrote:Thank you, I looked on the Wiki and didn't find an update that's why I asked. I noticed you have a rest api, that will be helpful because all i wanted to do was query all the suits and put them in a spreadsheet to review them. I'll use that api if it works. Thanks and great work on the site The API on my site sorta works, but is not 100% converted to use the SDE (was written before there was an SDE). if you just need data for a spreadsheet, I can suggest to look at the item-compare function on my site :)
Team Fairy DUST
HTTP://Dust.Thang.DK/ - DUST514 Fitting Tool based on DUST SDE
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