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5881. Amarr scout racial bonus parity problem - in General Discussions [original thread]
Passing this on to the Design guys to have a look at. :)
- by CCP Saberwing - at 2014.01.22 03:46:00
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5882. 'Nullabor' Myron handling is bugged - in Technical Support/Bugs [original thread]
The-Errorist wrote: CCP Delamorui Eddy wrote: Hi, thank you for your explanation. I reported a bug for this camera problem to the Dev team. Thank you. It's not just the camera that has problems, tilting forward is also weird as well as h...
- by CCP Delamorui Eddy - at 2014.01.22 02:53:00
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5883. Still no word of Jets, and laser still most outclassed weapon right? - in General Discussions [original thread]
Mobius Wyvern wrote: From some casual chats with CPM Hans, I really doubt Fighters are anywhere on the immediate to-do list. They're not on the immediate to-do list (bigger fish to fry!), but that doesn't mean we wouldn't like to implement ...
- by CCP Saberwing - at 2014.01.22 02:26:00
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5884. BAMM Learns to Fly Derpships - in General Discussions [original thread]
Moved to My DUST 514
- by CCP Logibro - at 2014.01.21 14:23:00
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5885. Is something going to be done to active scanners in 1.8? - in General Discussions [original thread]
There are some changes to active scanners in the works, but nothing ready to share yet.
- by CCP Logibro - at 2014.01.21 10:59:00
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5886. [Bug] Can't shoot through other tanks - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. This is a known issue. Turret also canGÇÖt fire if it clips into a wall. Thank you.
- by CCP Delamorui Eddy - at 2014.01.21 09:42:00
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5887. Throwing RE on X, landing on Y - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Did this issue related to the Rubber Banding issue? Do you remember what he had done before this happened? Thank you.
- by CCP Delamorui Eddy - at 2014.01.21 09:33:00
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5888. 'Nullabor' Myron handling is bugged - in Technical Support/Bugs [original thread]
Hi, thank you for your explanation. I reported a bug for this camera problem to the Dev team. Thank you.
- by CCP Delamorui Eddy - at 2014.01.21 09:03:00
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5889. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo. The more you know!
- by CCP Logibro - at 2014.01.21 08:48:00
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5890. [Bug/Video] Texture Glitch on Null Cannon - in Technical Support/Bugs [original thread]
Hi, thank you for your video. This is a known issue. As far as I know, this is related to memory. Thank you.
- by CCP Delamorui Eddy - at 2014.01.21 08:14:00
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5891. Recruit Rewards not awarding at proper WP Values - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Could you send a ticket to GM team at here . They will help you solve this issue. Thank you.
- by CCP Delamorui Eddy - at 2014.01.21 08:04:00
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5892. 'Nullabor' Myron handling is bugged - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Could you provide more details about this issue? I still canGÇÖt get it. What I feel is a little change when you pull the ship up and down with L1 - you feel a lot of drag. Is that what you are trying to explain? ...
- by CCP Delamorui Eddy - at 2014.01.21 06:02:00
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5893. [Bug] Terrain holes (glitched uplinks) - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. There are some things lower than that building behind. IGÇÖve put an uplink at the corner of that spot and it looks like what the video shows. I also found you can jump there just by the GÇÿboxGÇÖ beside that loca...
- by CCP Delamorui Eddy - at 2014.01.21 05:35:00
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5894. [BUG/Graphics] Blood Raiders Suit - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Did you see this under a very bright (sunshine intensive) place? Do you remember what you had done before this happened? Every small clue will help us to pinpoint the problem. Thank you.
- by CCP Delamorui Eddy - at 2014.01.21 03:42:00
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5895. [Bug] Terrain holes (glitched uplinks) - in Technical Support/Bugs [original thread]
Hi, thank you for your video. I found the terrain hole and reported a bug to the Dev team. And the uplink in the building(K8) should be just behind the building. You can jump to that place from the central high building - you can see an enemy up ...
- by CCP Delamorui Eddy - at 2014.01.21 03:28:00
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5896. Sticky:[GUIDE] New Players Guide to DUST 514 - in General Discussions [original thread]
R F Gyro wrote: Fantastic. CCP, can we get a reference to this in game somehow? Sure, we probably could - although it could be tricky to directly link people to here!
- by CCP Saberwing - at 2014.01.21 02:00:00
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5897. Does CCP Logi Bro hate anime? - in The War Room [original thread]
Moved to The Locker Room. Also, CCP Logibro just doesn't watch much Anime.
- by CCP Logibro - at 2014.01.20 14:03:00
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5898. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
I think one thing from personally using it that would be helpful would be to provide a way to quickly set skills to 0 and then skills to all max.
- by CCP Logibro - at 2014.01.20 10:56:00
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5899. Best Corp name? - in General Discussions [original thread]
gbghg wrote: NK Scout wrote: CCP Logibro wrote: I like that C C P corp. ..........why, why? it stands for "Completely Competent People". Classified Cosmonaut Program actually.
- by CCP Logibro - at 2014.01.20 10:53:00
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5900. [Server Bug?] Projectiles do not damage at moment of incapacitation. - in Technical Support/Bugs [original thread]
Hi, thank you for your video. I have checked the video carefully. You can spot that 33s in the video shows that the player you hit was close to dying. The issue that some weapon donGÇÖt make damage though I am still investigating. Thank you.
- by CCP Delamorui Eddy - at 2014.01.20 09:50:00
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