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3761. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Luther Mandrix wrote: I think the changes are ok as the less equipment carried the more logi becomes slayer. Cloaks are for scouts. Assaults have sidearms Idea Devs to keep logi from using cpu and pg for not equipping slots have a base cpu and...
- by CCP Rattati - at 2014.07.09 20:35:00
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3762. Hotfix Charlie - Update - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: * Modification of scout bonuses, with Amarr getting a precision bonus, a narrow strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability. ...
- by CCP Rattati - at 2014.07.09 20:34:00
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3763. Hotfix Charlie - Update - in Feedback/Requests [original thread]
The Amarr scout will have a natural low range high precision scan, moving slowly and tanking because of close proximity. The Gallente scout will be the dampener master, being able to be unscannable by sacrificing a lot of slots. The Caldari scou...
- by CCP Rattati - at 2014.07.09 20:27:00
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3764. Major A-Logi change, Discussion - in General Discussions [original thread]
There is no reason to discuss this outside of the Feedback thread really...
- by CCP Rattati - at 2014.07.09 20:17:00
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3765. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Zatara Rought wrote: Brush Master wrote: Would like more details on making logis all the same number of equipment slots. How many slots are you going to get? As someone that runs support logi almost all the time, for pub matches, 3 can get y...
- by CCP Rattati - at 2014.07.09 20:13:00
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3766. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Brush Master wrote: Would like more details on making logis all the same number of equipment slots. How many slots are you going to get? As someone that runs support logi almost all the time, for pub matches, 3 can get you by but for PC battles...
- by CCP Rattati - at 2014.07.09 20:10:00
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3767. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Malkai Inos wrote: CCP Rattati wrote: *snip* The Nanite Injector WP scaling is great news. Is there any possibility of squeezing in tier based scaling for repair tools aswell? While to a lesser extent, they have the exact same problem of hi...
- by CCP Rattati - at 2014.07.09 19:55:00
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3768. Hotfix Charlie - Update - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Why remove the amarr logis sidearm? It adds variety to the game while remaining balanced. It seems like losing an equipment slot for a sidearm slot is a fair trade. This will also probably anger amarr logis who have heavily i...
- by CCP Rattati - at 2014.07.09 19:52:00
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3769. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Cody Sietz wrote: Nothing on giving Gallente scout a bonus to damps/amps? I'd also like to see Caldari/Gallente assault suits get a CPU/PG boost. GA scout already has a bonus to damps? It also says increased PG/CPU for Assaults...
- by CCP Rattati - at 2014.07.09 19:48:00
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3770. Hotfix Charlie - Update - in Feedback/Requests [original thread]
hp/s damnit
- by CCP Rattati - at 2014.07.09 19:05:00
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3771. Hotfix - Episode Charlie: Scotty must die - in Feedback/Requests [original thread]
Thanks for the feedback. Traditionally matchmaking is referred to as the "selection of the 32 players in the battle". For each player, an index (ELO like) is calculated, that is based on the individuals Win/Loss ratio. At the end of each battl...
- by CCP Rattati - at 2014.07.09 19:03:00
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3772. Hotfix Charlie - Update - in Feedback/Requests [original thread]
All, After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented. ...
- by CCP Rattati - at 2014.07.09 18:38:00
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3773. How many Kills do you think it take to win? - in General Discussions [original thread]
LT SHANKS wrote: I wish sidearms were included in this event. I'd actually no-life my ass off for a chance to name an officer ScP. Let's see...
- by CCP Rattati - at 2014.07.09 17:54:00
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3774. Announcement:Dev Blog: The Council of Planetary Management, Elections a... - in Announcement and Events [original thread]
For anyone that was trying to use a mobile device to vote: We just put out an update to the website that should fix the issues with touch screen devices trying to vote. Just tap the candidate to add them to the list, or tap the candidates in the l...
- by CCP Logibro - at 2014.07.09 12:09:00
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3775. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Couldn't agree more Aeon!
- by CCP Wolfman - at 2014.07.09 10:01:00
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3776. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Ok, next topic! This week we will (hopefully) be testing low orbital drops in Salvage, or as they have often been called GÇÿsky spawnsGÇÖ. Up until now weGÇÖve been using fixed spawn points and (shock horror) some mean spirited people liked to...
- by CCP Wolfman - at 2014.07.09 09:54:00
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3777. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Regis Blackbird wrote: SponkSponkSponk wrote: CCP Wolfman wrote: One PK is all it takes to become tagged as a 'threat' in match. If you were to leave a match and rejoin you would get only one PK before everyone who saw you knew you were a...
- by CCP Wolfman - at 2014.07.09 09:51:00
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3778. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
It's not purely balanced by ISK. That's just a factor. Repeated drops to the same location will increase in cost each time. Right now the unused clones are not refunded. Don't forget we're just at a prototype stage here guys, starting with simpl...
- by CCP Wolfman - at 2014.07.09 09:44:00
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3779. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Going to change the topic again in a sec...
- by CCP Wolfman - at 2014.07.09 09:44:00
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3780. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
One PK is all it takes to become tagged as a 'threat' in match. If you were to leave a match and rejoin you would get only one PK before everyone who saw you knew you were a danger. Also there is a cost to deploy to a salvage site (to cover clones...
- by CCP Wolfman - at 2014.07.09 09:31:00
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