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1761. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: So I have a serious question, and this is not intended to come off in a snide tone. But in over six months, there have been no less than five serious, well thought threads on addressing HMG dominanc...
- by CCP Rattati - at 2015.03.04 03:00:00
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1762. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
One Eyed King wrote: Adipem Nothi wrote: CCP Rattati wrote: ... for a recent time period. Can you provide us with the specific time frame polled? If this data spans the last 6 months, for example, it may still reflect old trends. St...
- by CCP Rattati - at 2015.03.04 02:52:00
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1763. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Evan Gotabor wrote: I would be interested in seing the data about the most used weapons in general. I wouldn't be surprised to see the remote explosives to be just after the HMG. However no need to nerf them right... ...
- by CCP Rattati - at 2015.03.04 02:50:00
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1764. Being Ignored - in General Discussions [original thread]
Soldner VonKuechle wrote: SgtMajSquish MLBJ wrote: Thank you CCP for ignoring my support ticket on a game breaking exploit. Nice to know that you actually care about your game. Read this you impatient tw@. GM Archduke comments on long w...
- by GM Archduke - at 2015.03.03 15:41:00
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1765. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Tesfa Alem wrote: What would be more intersesting is PC deaths. If heavies have the most kills and the most deaths, would they still need a nerf? Thier K/S ratio twould say a lot more than the blindingly obvious. Heavies suits are made for up...
- by CCP Rattati - at 2015.03.03 09:51:00
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1766. Announcement:Warlords 1.0 Hotfix: 3.3.2015 - in General Discussions [original thread]
Hello everyone, Today we will deploy a hotfix to DUST 514 that will resolve the issue with Loyalty Ranks/Points that some of you were experiencing. After the downtime (11:00 UTC) your Loyalty Rank/Points will be displayed correctly. Thank you!
- by CCP Frame - at 2015.03.03 09:19:00
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1767. Announcement:Changes to Planetary Conquest Map Rotation - in General Discussions [original thread]
Hello everyone, We would like to inform you that we are planning on removing Gallente Research Facility Outpost from the Planetary Conquest map rotation, and that all maps that used to have this Outpost will now have Communications Outpost i...
- by CCP Frame - at 2015.03.03 07:55:00
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1768. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: CCP Rattati wrote: HMG dps and range will be toned down, burst hmg will keep current range, assault hmg will be a longer range autocannon with anti-vehicle capability. At last!
- by CCP Rattati - at 2015.03.03 07:53:00
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1769. Replace Gallente Research Facility with Communications Socket - in Feedback/Requests [original thread]
This is happening.
- by CCP Rattati - at 2015.03.03 06:07:00
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1770. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
HMG dps and range will be toned down, burst hmg will keep current range, assault hmg will be a longer range autocannon with anti-vehicle capability.
- by CCP Rattati - at 2015.03.03 06:03:00
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1771. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Cat Merc wrote: CCP Rattati wrote: well, there is no way in this kind of hyper-competitive and complex end-game could be balanced so that every combination has a place. The best of the best migrate to "best", sometimes actually on orders, no...
- by CCP Rattati - at 2015.03.03 05:01:00
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1772. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
well, there is no way in this kind of hyper-competitive and complex end-game could be balanced so that every combination has a place. The best of the best migrate to "best", sometimes actually on orders, not by choice. Tactical commanders simply d...
- by CCP Rattati - at 2015.03.03 04:46:00
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1773. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Dear players, the experiments continue on the " share more data " front. Here is something that some of you fellow number-nutters might enjoy. The data is all kills in PC for a recent time period. First column is Dropsuit type and Second colum...
- by CCP Rattati - at 2015.03.03 03:41:00
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1774. APEX Dropsuit Series Faulty Mechanics! Permit FAVORITE & RENAME!... - in General Discussions [original thread]
The banhammer struck because the thread was reported earlier - since we discussed the rules mere minutes before it happened, and it looked like Rabbit understood what he shouldn't have done and all, me and CCP Frame agreed that this time the ban c...
- by GM Archduke - at 2015.03.02 11:59:00
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1775. Featured Promotions for Mar 3 11:00 UTC - Mar 10 11:00 UTC - in Featured Promotions [original thread]
Racial APEX Bundles are back, just in time for the Five Million Clone Challenge! Greyscale Saga prefitted BPC LAV Remnant prefitted BPC Logistic mk.0 Wolfman Assault A/I Prefitted Dropsuit NOTICE: Individual 'Quafe' Logistics an...
- by CCP Frame - at 2015.03.02 02:55:00
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1776. APEX Dropsuit Series Faulty Mechanics! Permit FAVORITE & RENAME!... - in General Discussions [original thread]
xTheSiLLyRaBBiTx wrote: If bad things happen, then I guess CCP wants to cover up something. Only proving that they have bad business practices. What they need to do is rectify the situation and stop screwing over the people that spend money on ...
- by GM Archduke - at 2015.03.01 23:30:00
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1777. [Spreadsheet] Broken Map Rotation - in Feedback/Requests [original thread]
Thanks I took a look on saturday at all maps and battles, because some players were tweeting this issue. I did not find an obvious error, and all the maps are being rotated in similar frequencies for all modes. I will still take a look at your ...
- by CCP Rattati - at 2015.03.01 12:55:00
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1778. ccp answer time time on a ticket - in General Discussions [original thread]
The Warlords 1.0 release caused an incredible ticket influx, which in turn had a very negative impact on our response time. All sorts of new issues - Weekly SP Cap issues, Warbarge, APEX Dropsuits, loyalty ranks etc - required a lot of work, and a...
- by GM Archduke - at 2015.03.01 10:43:00
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1779. Announcement:Extended downtime for Tranquility on Feb 26 - in General Discussions [original thread]
Hey guys, We will have to extend our regular daily downtime by 30min today. We are expecting TQ to be back online at 12:00 UTC. Will keep you updated here if things change in the meantime. Thank you!
- by CCP Frame - at 2015.02.26 10:56:00
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1780. FIGHT US!! - in General Discussions [original thread]
Proto Annihilator wrote: I withdraw my challenge. The fact that CCP as a company can not produce a 16 man team and spare 20-30 minutes is pathetic. My boosters can stay lapsed and you can stick your one of a kind bpo where the sun doesn't shine...
- by GM Archduke - at 2015.02.26 09:19:00
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