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10701. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
There are a lot of changes coming up in Uprising 1.2. To introduce the first group of these changes, CCP Foxfour has this new dev blog to discuss everything Team True Grit has developed. You can use this thread to discuss this dev blog! CCP...
- by CCP Mintchip - at 2013.06.19 13:05:00
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10702. Announcement:Issues regarding PS3 4.45 firmware update - in Announcement and Events [original thread]
UPDATE: The update is no longer available and you will not be prompted to update your firmware to this version.
- by CCP Frame - at 2013.06.19 12:33:00
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10703. [BUG] Vehicle active module resource usage doesn't not drop when idle - in Technical Support/Bugs [original thread]
I am moving this from Technical Support/Bugs to Feedback/Requests.
- by CCP Eterne - at 2013.06.19 11:32:00
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10704. CPM Weekly Activity Reports - in The Council's Chamber [original thread]
Re: CPM Weekly Activity Report #2 - June 18, 2013. So in terms of CMR - we do have a plan for a Dev Blog regarding the CMR. Pretty much the whole process - assembly, discussion, review, action. So I hope that will give you better idea of what is ...
- by CCP Frame - at 2013.06.19 07:24:00
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10705. Announcement:Issues regarding PS3 4.45 firmware update - in Announcement and Events [original thread]
Heads up mercs, We would like to inform you that today's 4.45 firmware update to your PlayStation 3 should not be installed due to issues that may surface afterwards - possibility of locking the console in a loop in the welcome screen. We wi...
- by CCP Frame - at 2013.06.19 03:50:00
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10706. Layered Objectives done Quick - in General Discussions [original thread]
Vallud Eadesso wrote: While you're here, Logic... is this not a slight modification of the code used in the old alpha builds? When we hacked a point weapons and spawn points would spawn in. Why can't we just do that and 'lock' the modules drop...
- by CCP LogicLoop - at 2013.06.19 03:40:00
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10707. Layered Objectives done Quick - in General Discussions [original thread]
Noc Tempre wrote: The code is available to have one terminal control multiple assets. What was interesting to learn, it can control the owner of any asset, not just null cannons. This can be used to make the current skirmish a little better whi...
- by CCP LogicLoop - at 2013.06.19 01:18:00
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10708. Why is aiming so hard to fix? - in General Discussions [original thread]
Locking this. A similar thread is already open and active here . Feel free to contribute to it. Thanks,
- by GM Vegas - at 2013.06.18 21:47:00
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10709. I have returned... with presents! - in General Discussions [original thread]
Welcome back. Moving this to the appropriate section though.
- by GM Vegas - at 2013.06.18 21:38:00
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10710. Announcement:Skill Respec // AUR Account Reset Delays - in General Discussions [original thread]
Dysnomia Pandora wrote: So basicly they not working on respecs but rather be bussy making money with Gallante week. Or as i call it AURUM WEEK? AURUM BAN PEEPS let ccp burn for there foolishnes. Dont be a corporate slave. Awsome game realy, j...
- by GM Grave - at 2013.06.18 21:05:00
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10711. 1.2 ETA? - in General Discussions [original thread]
SOONGäó
- by GM Grave - at 2013.06.18 20:54:00
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10712. CCP an Dusties - in General Discussions [original thread]
We love you guys too, but is Dusties an accepted term? I recall some unhappy critters when they were referred to as "DUST bunnies" or "DUSTers". Do you consider yourself a Merc, Ninja, Clone, super merc-ninja clone? Answers on a postcard please, ...
- by GM Grave - at 2013.06.18 20:29:00
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10713. [bug] is there a place this game doesn't freeze? - in Technical Support/Bugs [original thread]
Moving this to the appropriate section.
- by GM Vegas - at 2013.06.18 20:24:00
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10714. Announcement:Skill Respec // AUR Account Reset Delays - in General Discussions [original thread]
Organ Sack wrote: Tried twitter, got retweets from basically every twitter personality who plays Dust, no dev or gm reply. Posted in the Council Chambers for the CPM, no reply after two days. You didn't tweet me :(
- by GM Grave - at 2013.06.18 20:10:00
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10715. I am an Avid believer in DUST. - in General Discussions [original thread]
Moving this to the locker room.
- by GM Vegas - at 2013.06.18 20:10:00
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10716. Announcement:Skill Respec // AUR Account Reset Delays - in General Discussions [original thread]
Original post updated: GM Grave wrote: Update: 18th June Pending final QA we expect to deploy the second and final skill respec this week to eligible players that received GM receipt of their requests. In other news we aim to have further up...
- by GM Grave - at 2013.06.18 20:04:00
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10717. What is the purpose of the SP Cap? - in General Discussions [original thread]
General Technique wrote: GM Vegas wrote: Shadow heat wrote: - Is way to make people buy SP boosters ...That does not make sense. CCP Cmdr Wang wrote: * Active skill boosters do not increase skill point cap - this is by ...
- by GM Vegas - at 2013.06.18 18:56:00
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10718. What is the purpose of the SP Cap? - in General Discussions [original thread]
Zatara Rought wrote: Furthermore I do think there should be someway of adequately influencing sp to give an advantage to a player that plays more casually vs a hardcore player. Like in WoW you got a bonus to experience if you hadn't played in...
- by GM Vegas - at 2013.06.18 18:35:00
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10719. Using Players to Pre-Test Servers - in General Discussions [original thread]
Locked. Please feel free to use the 'Search' Function on the Forums as this topic has been discussed multiple times. Thanks,
- by GM Vegas - at 2013.06.18 18:19:00
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10720. Shotgun idea... - in General Discussions [original thread]
The word 'Idea' in the title only means one thing... ...Moving this to the appropriate section!
- by GM Vegas - at 2013.06.18 18:18:00
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