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9801. *.* - in General Discussions [original thread]
I have applied glue to this topic. Also moved to The Council Chamber
- by CCP Logibro - at 2013.07.25 11:15:00
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9802. how about a 3x SP day in eack month - in General Discussions [original thread]
I have removed a post for ranting.
- by CCP Logibro - at 2013.07.25 10:14:00
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9803. 1.3 patch notes are up - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Wolfman, is it true that the only weapon that can kill you is a Wolfman's PCP-30 scrambler pistol? Yes, but not when there is a full moon.
- by CCP Wolfman - at 2013.07.25 09:43:00
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9804. Announcement:DUST 514: Uprising 1.3 Patch Notes - in General Discussions [original thread]
Uprising 1.3 is currently scheduled for deployment on July 30th, 2013 during the downtime. More details to follow in a near future regarding the downtime and full deployment schedule in the Announcements and Events section.
- by CCP Frame - at 2013.07.25 09:05:00
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9805. 1.3 patch notes are up - in General Discussions [original thread]
Himiko Kuronaga wrote: Too much change as in, difficult to get used to as a player? Or too much change as in, potential to break everything? The second one :-) Also it's a fair bit of work. There does seem to be an issue with client/serve...
- by CCP Wolfman - at 2013.07.25 08:54:00
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9806. 1.3 patch notes are up - in General Discussions [original thread]
Kane Fyea wrote: CCP Wolfman wrote: ReGnYuM wrote: Wolfy, could you go into detail about the aiming fixes What did you change/ fix I did a dev blog, it will be out in a bit You're my favorite dev now. Also will hit detection be imp...
- by CCP Wolfman - at 2013.07.25 08:36:00
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9807. 1.3 patch notes are up - in General Discussions [original thread]
2-Ton Twenty-One wrote: Will we see changes to the heavy turn speed or hmg now that the strafe speed has had a noticeable increase thanks to performance fixes? Actually the strafe speed is slightly bugged right now. Some modifiers aren't bei...
- by CCP Wolfman - at 2013.07.25 08:23:00
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9808. 1.3 patch notes are up - in General Discussions [original thread]
ReGnYuM wrote: Wolfy, could you go into detail about the aiming fixes What did you change/ fix I did a dev blog, it will be out in a bit
- by CCP Wolfman - at 2013.07.25 08:20:00
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9809. 1.3 patch notes are up - in General Discussions [original thread]
did a quick test. It does mess it up. Looks like you'll have to wait a bit longer for that I'm afraid.
- by CCP Wolfman - at 2013.07.25 06:55:00
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9810. 1.3 patch notes are up - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Wolfman wrote: Vectar Locke wrote: CCP Wolfman wrote: * For 1.4 we've replaced the ironsights on the laser rifle with a red dot sight similar to the one on the scrambler rifle. I want to see if this changes...
- by CCP Wolfman - at 2013.07.25 06:44:00
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9811. 1.3 patch notes are up - in General Discussions [original thread]
Daalzebul Del'Armgo wrote: Any chance that we can get the invalid fitting removed on vehicles if there is no turret equipped? Would really like to be able fly a dropship without weapons and use it solely as a troop transport. We can take a ...
- by CCP Wolfman - at 2013.07.25 06:42:00
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9812. 1.3 patch notes are up - in General Discussions [original thread]
Vectar Locke wrote: CCP Wolfman wrote: * For 1.4 we've replaced the ironsights on the laser rifle with a red dot sight similar to the one on the scrambler rifle. I want to see if this changes its performance, it does make it far easier to ...
- by CCP Wolfman - at 2013.07.25 03:15:00
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9813. 1.3 patch notes are up - in General Discussions [original thread]
Aeon Amadi wrote: Three Questions Wolfman This update seems a little relaxed when compared to 1.1 and 1.2, and Im not unhappy with the changes but I would like to know where some things stand. Is there any work being done to rebalance or pote...
- by CCP Wolfman - at 2013.07.25 01:37:00
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9814. Update 1.3 Isn't an update :l - in General Discussions [original thread]
Nonconstructive rant thread locked.
- by CCP Frame - at 2013.07.25 00:59:00
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9815. Consolidation Matrix in Domination - in Domination Gamemode [original thread]
Aero Yassavi wrote: Can you make it happen? It would be awesome! The Consolidation Matrix is the giant pyramid-like medium socket that we see on rare occasions (unfortunately) on Manus Peak. It's possible. We can look into seeing this happe...
- by CCP LogicLoop - at 2013.07.25 00:49:00
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9816. "Inside" Maps - in Outposts [original thread]
Aeon Amadi wrote: CCP LogicLoop wrote: Aeon Amadi wrote: 1.7...? Thats something like October.. I take it we're sticking with the six month expansion plan.. Bear in mind we have one team that does these outposts. Team Knee 101 right n...
- by CCP LogicLoop - at 2013.07.25 00:42:00
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9817. Shout out to CCP Logic Loop - in General Discussions [original thread]
Driftward wrote: DeadlyAztec11 wrote: Well, most of the devs are probably busy developing the game. After several hours of doing that every day, the last thing mist would probably want to do is see all the negative (occasionally hateful) fee...
- by CCP raRaRa - at 2013.07.24 16:54:00
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9818. The Great AFK Migration to Oceania (idea) - in General Discussions [original thread]
I'm locking this thread due to it's trolling nature, and the repeated history of bumping. On a side note, there's some anti-AFK stuff in the works.
- by CCP Logibro - at 2013.07.24 15:37:00
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9819. Respec Petition - in General Discussions [original thread]
I've locked this topic for 24h for bumping. Please remember that you may only bump topics in the corporation recruitment forum.
- by CCP Logibro - at 2013.07.24 15:10:00
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9820. 1.3 patch notes are up - in General Discussions [original thread]
Jane Craft wrote: Could we get a clarification on the the new skill bonus for flay lock? Is it referring to increased total ammo or clip size? Total ammo.
- by CCP Logibro - at 2013.07.24 14:49:00
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