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7821. DRUNK NIGHT Fundraiser/Giveaway for QG and Family - in General Discussions [original thread]
Did I even mention how much I love you guys? I should say it more. I love you guys. :3
- by CCP Logibro - at 2013.10.13 00:42:00
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7822. Do anybody use ferroscale and reactive plates? - in General Discussions [original thread]
Spkr4theDead wrote: CCP Rattati wrote: I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down. When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods ...
- by CCP Rattati - at 2013.10.12 23:36:00
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7823. Do anybody use ferroscale and reactive plates? - in General Discussions [original thread]
Keri Starlight wrote: CCP Rattati wrote: I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down. It's ok if you really like speed that much CCP Rattati wrote: When I can spec into G...
- by CCP Rattati - at 2013.10.12 23:32:00
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7824. Market transaction limit? - in General Discussions [original thread]
Nope, this has been around for a while. It's also present in EVE, but EVE is less likely to see it as they can't make lots of market orders very quickly like DUST can when restocking fittings.
- by CCP Logibro - at 2013.10.12 22:45:00
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7825. Do anybody use ferroscale and reactive plates? - in General Discussions [original thread]
I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down. When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho'
- by CCP Rattati - at 2013.10.12 13:51:00
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7826. Announcement:[Dev Blog] The New Player Experience in Uprising 1.5 - in Announcement and Events [original thread]
Hi everyone, Sorry for the delay in replying to this, I've been out of the office for a while. Some general things: - Yes, we'd like to add more objectives to cover a wider range of game activities. We just didn't have time for this release :) -...
- by CCP Greyscale - at 2013.10.12 05:01:00
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7827. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
OK this is something very relevant to my interests. OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? The way I see it there are multiple feasible and role based ways to fit a medium suit, one of which (shield t...
- by CCP Rattati - at 2013.10.11 18:02:00
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7828. Sticky:Community Spotlight: Judge Rhadamanthus - in Announcement and Events [original thread]
If you've ever piloted a dropship, you know getting used to it can be a bit tricky! And if you've never piloted it, you've surely seen the epic fails rookie pilots produce when they crash into a building seconds after liftoff. Luckily, there's a m...
- by CCP Eterne - at 2013.10.11 16:52:00
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7829. Question for CCP: raRaRa - in Feedback/Requests [original thread]
Rest assured, we're not going to allow images! For now we're going to allow bold, italics, links and quotes. Signatures are going to be limited by 120 characters and maximum of 3 lines. Sounds good? :)
- by CCP raRaRa - at 2013.10.11 10:35:00
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7830. Announcement:Uprising 1.5 Known Issues - in Technical Support/Bugs [original thread]
Keri Starlight wrote: Additional 1.5 Technical Issue: Poor translation to Italian (Italian version). I'm reporting this on the Italian Forums, but I thought you guys should know about it too. I don't know why, but since 1.5 there are numerous...
- by CCP Hybrid - at 2013.10.11 07:03:00
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7831. Announcement:Uprising 1.5 Known Issues - in Technical Support/Bugs [original thread]
Keri Starlight wrote: New technical issue found: Once in the Skill Tree, pressing Triangle button to open the skill description on some specific skills, the screen freezes and there is absolutely nothing you can do to exit the menu or close th...
- by CCP Saberwing - at 2013.10.11 05:24:00
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7832. Question for CCP: LogicLoop - in Outposts [original thread]
Aeon Amadi wrote: crazy space 1 wrote: CCP LogicLoop wrote: Aeon Amadi wrote: CCP LogicLoop wrote: Aeon Amadi wrote: In the event the Caldari get a legitimate Cargo Hub outpost, will the Orbital Artillery outpost still be in effe...
- by CCP LogicLoop - at 2013.10.11 05:23:00
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7833. Question for CCP: LogicLoop - in Outposts [original thread]
crazy space 1 wrote: CCP LogicLoop wrote: Aeon Amadi wrote: CCP LogicLoop wrote: Aeon Amadi wrote: In the event the Caldari get a legitimate Cargo Hub outpost, will the Orbital Artillery outpost still be in effect or will it be remo...
- by CCP LogicLoop - at 2013.10.11 04:36:00
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7834. What is the best Server Region for me? - in General Discussions [original thread]
Changing your server region in the settings will have no effect on the qualities shown in the squad finder. You are just not as physically close to the battle servers as some people. In general you always want to leave the server region setting o...
- by CCP Nullarbor - at 2013.10.11 02:23:00
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7835. Announcement:W.A.R. Kits - Killer Collections, Coming Soon to the PlayStation® Store - in Announcement and Events [original thread]
W.A.R. stands for Weaponized and Ready, which is exactly what you want to be when the opposition tries to catch you off your game. Coming exclusively to the PlayStation Store on 22 October, the DUST 514 W.A.R. Kits pad your arsenal with the mo...
- by CCP Frame - at 2013.10.11 01:48:00
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7836. Question for CCP: LogicLoop - in Outposts [original thread]
Aeon Amadi wrote: CCP LogicLoop wrote: Aeon Amadi wrote: In the event the Caldari get a legitimate Cargo Hub outpost, will the Orbital Artillery outpost still be in effect or will it be removed from PC? That is a decision that would be...
- by CCP LogicLoop - at 2013.10.11 01:44:00
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7837. Announcement:Updates to the DUST 514 Prime League Tournament - in Announcement and Events [original thread]
Aellar Dae wrote: CCP Logibro wrote: Packy CS1 wrote: Ahem... still waiting for the tournament prizes to be delivered. Sent you guys an email about it earlier. I'll send it again to you guys just in case it got lost in the mail som...
- by CCP Logibro - at 2013.10.11 00:37:00
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7838. Question for CCP: LogicLoop - in Outposts [original thread]
Aeon Amadi wrote: In the event the Caldari get a legitimate Cargo Hub outpost, will the Orbital Artillery outpost still be in effect or will it be removed from PC? That is a decision that would be determined at a closer date to the possible ...
- by CCP LogicLoop - at 2013.10.11 00:15:00
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7839. Gallente SI set known issues. - in Outposts [original thread]
Iskandar Zul Karnain wrote: Reactor Core has glitched rails on the bridge that cause your merc to run faster than normal if moving against them. We are aware of this issue and have been investigating it. Thanks. Gorra Snell wrote: If y...
- by CCP LogicLoop - at 2013.10.11 00:03:00
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7840. What's this? Orbital Artillery? - in General Discussions [original thread]
CCP FoxFour wrote: Nope. Not OA. I know what it is though! :P This is concept being used for inspiration for new OA SI Set. More concept to come of course.
- by CCP LogicLoop - at 2013.10.11 00:00:00
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