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Thread Statistics | Show CCP posts - 1 post(s) |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
719
|
Posted - 2013.10.11 16:20:00 -
[31] - Quote
Fist Groinpunch wrote:You fit is almost identical to mine, the H/L modules particularly.
I had the same dilemma. I decided to go with the GLU instead of the Duvolle because of two things:
1. The Duvolle gets you something like 3.5 extra damage a round for around 45 extra CPU. And while that kind of increase might be worth it on a high RPM weapon like the the AR, on the TAR it's not as much bang for your buck.
2. HP trumps damage output, always. More damage is good because you're better able to kill the other guy before he kills you. On the other hand, more HP is good because the other guy needs more time to kill you in a shootout. It's symmetric. But! Outside of this one on one scenario, extra damage output is useless. Your Duvolle with its extra damage isn't going to help you when you're being shot at by a HAV, nor a sniper, nor a forge gunner, nor a turret. It's not going to help you when somebody flanks you and starts shooting you in the back. It's not going to help you tank falling damage nor locus grenade damage. It's not going to help you when you're running away from a squad of reds, bullets whizzing around you. But having that extra HP definitely will help in all those situations!
Your core skills are basically maxed out, so no help there.
Why use the M1 grenades? If you use standard tier grenades, get that last level of Dropsuit Core Upgrades, put some points into Explosives or whatever for the CPU reduction, you might just have enough CPU for the Duvolle, the complex shield, and the standard grenades. You'd need to open up the fitting tool to see if that's doable, I'm just spitballing here.
PS Lol @ people advocating removing armor repper/bashing on dual tanking.
Thanks.
The M1 are ADV grenades and they are pretty powerful even though they just require 1PG and 9CPU more than the standard Locus.
But the possibility to sacrifice just the M1 to run the proto weapon and extender is a nice one. I'll check if the numbers actually let me do that before sinking my SP (the guy who made the Fitting Tool is such a kind soul...)
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Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
335
|
Posted - 2013.10.11 16:34:00 -
[32] - Quote
KingBabar wrote:Keri Starlight wrote:My Caldari suit has really crappy PG/CPU. Even with Electronics 5 and Engineering 4, I still run out of CPU.
To fit a Proto weapon, I have to give up my 4th Complex extender and the Enhanced one is... disappointing (33 HP instead of 66 is a big step behind).
What would you go for? List your entire fitting and we might just help you... Drop the Scanner for a K-2 Hives, enhanced armor, enhanced regulator, and complex or enhanced kin cat. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
335
|
Posted - 2013.10.11 16:35:00 -
[33] - Quote
KingBabar wrote:Keri Starlight wrote:My Caldari suit has really crappy PG/CPU. Even with Electronics 5 and Engineering 4, I still run out of CPU.
To fit a Proto weapon, I have to give up my 4th Complex extender and the Enhanced one is... disappointing (33 HP instead of 66 is a big step behind).
What would you go for? List your entire fitting and we might just help you... EDIT: how did it double post... |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
722
|
Posted - 2013.10.11 16:48:00 -
[34] - Quote
Tectonic Fusion wrote: Drop the Scanner for a K-2 Hives, enhanced armor, enhanced regulator, and complex or enhanced kin cat.
Can't, sorry... The scanner really suits my playstyle and results in my most powerful weapon... Dropping it would be a downgrade to me. |
Fire of Prometheus
DUST University Ivy League
586
|
Posted - 2013.10.11 16:53:00 -
[35] - Quote
Fire of Prometheus wrote:I gotta fever and the only prescription is more proto weapons. +1 if you get the reference |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
722
|
Posted - 2013.10.11 16:58:00 -
[36] - Quote
Fire of Prometheus wrote:Fire of Prometheus wrote:I gotta fever and the only prescription is more proto weapons. +1 if you get the reference
lol "more cowbell". |
MassiveNine
0uter.Heaven
244
|
Posted - 2013.10.11 16:59:00 -
[37] - Quote
If you consider yourself a primary tanker IMO it's best to have more HP, as you'll probably find yourself alone more times than not. The GEK is still a formidable weapon and I don't think there is much of a difference in damage. Maybe you should just build two fittings, one with damage one with HP and run what you need at the time. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
724
|
Posted - 2013.10.11 17:09:00 -
[38] - Quote
MassiveNine wrote:If you consider yourself a primary tanker IMO it's best to have more HP, as you'll probably find yourself alone more times than not. The GEK is still a formidable weapon and I don't think there is much of a difference in damage. Maybe you should just build two fittings, one with damage one with HP and run what you need at the time.
My role makes me the one who's "often alone but never REALLY alone" lol. So yes, I think there are times when those 33 HP would really make the difference.
As a very specialized flanker, I'm usuaully 20 meters behind the assault line of my squad, following them up close, but sometimes not close enough for them to protect me. Sometimes I have to move to the left or right side to cause disruption and I find myself too distant (it's necessary) to have my back covered. If the enemies decide I'm their priority, the rest of my team will push them, but the risk is very high for me.
Thanks for your input, it made me think. I'd rather use the GLU rather than the GEK, though, because of my role and my love for the TAC AR. |
MassiveNine
0uter.Heaven
244
|
Posted - 2013.10.11 17:51:00 -
[39] - Quote
Keri Starlight wrote:MassiveNine wrote:If you consider yourself a primary tanker IMO it's best to have more HP, as you'll probably find yourself alone more times than not. The GEK is still a formidable weapon and I don't think there is much of a difference in damage. Maybe you should just build two fittings, one with damage one with HP and run what you need at the time. My role makes me the one who's "often alone but never REALLY alone" lol. So yes, I think there are times when those 33 HP would really make the difference. As a very specialized flanker, I'm usuaully 20 meters behind the assault line of my squad, following them up close, but sometimes not close enough for them to protect me. Sometimes I have to move to the left or right side to cause disruption and I find myself too distant (it's necessary) to have my back covered. If the enemies decide I'm their priority, the rest of my team will push them, but the risk is very high for me. Thanks for your input, it made me think. I'd rather use the GLU rather than the GEK, though, because of my role and my love for the TAC AR.
You asked me this in another thread, I don't remember and I couldn't find it but anywho. I am a dedicated heavy, so I don't know much about the best way to fit any medium or light suit, but what I can tell you is that I have several different classes for all of the different circumstances. For instance I have a forge gun fitting specifically designated towards vehicles; low survivability but high damage. I have another forge that I built for using against infantry, lower damage but higher sustainability. It's not just like that for my forge fittings either, all of my HMG fittings are the same way, different suits for different types of combat. I think a lot of peoples problem is trying to build a suit best for every occasion and there really isn't a "best" for anything. |
ReGnYuM
TeamPlayers EoN.
990
|
Posted - 2013.10.11 17:53:00 -
[40] - Quote
Keri Starlight wrote:My Caldari suit has really crappy PG/CPU. Even with Electronics 5 and Engineering 4, I still run out of CPU.
To fit a Proto weapon, I have to give up my 4th Complex extender and the Enhanced one is... disappointing (33 HP instead of 66 is a big step behind).
What would you go for?
Tell me you play style and I will make you an uber fit right here right now |
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OgTheEnigma
The Rainbow Effect
166
|
Posted - 2013.10.11 17:57:00 -
[41] - Quote
For a more rounded fitting I recommend switching the last shield extender for a complex damage mod. You're likely to be limited by CPU as well so you'll need to remove either a plate or the repper and fit a CPU booster. Personally I'd remove one of the plates for some extra mobility.
My main fitting (CK.0) consists of 3 complex shield extenders and 1 basic armour plate. This provides ample hp for most encounters, whilst a damage mod gives a nice boost on the offence as well. |
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CCP Rattati
C C P C C P Alliance
453
|
Posted - 2013.10.11 18:02:00 -
[42] - Quote
OK this is something very relevant to my interests.
OP is dual tanking, which is a playstyle I used to like, but with ordinary plates?
The way I see it there are multiple feasible and role based ways to fit a medium suit, one of which (shield tank callogi) is the currently the player favorite
However, I'm very interested in what the other shield based fits are and why they are suboptimal.
- Full extenders with plates/cpu upgrades in low
- Full extenders with max energizers in low
- Full extenders with max repair in low
- Dual tanking with shield extenders and repair, plates and armor repair
Can any proto/PC veterans comment on that, and maybe also on shield repair modules, I see most fits at 4 extenders
Then there are the bastard versions of plating to maintain speed/mobility (flanker).
- Full plates and repair+ kincat
- Blended reactives and plates
- Full ferroscales + repair
I have run all these fits to compare them, and I always end up with really similar stats when I have optimized within CPU/PG limits. I ended up running my gallente pro at complex dmg mods, and 3 ferroscales + repair because it was easier to manage.
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Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
727
|
Posted - 2013.10.11 18:07:00 -
[43] - Quote
ReGnYuM wrote:Keri Starlight wrote:My Caldari suit has really crappy PG/CPU. Even with Electronics 5 and Engineering 4, I still run out of CPU.
To fit a Proto weapon, I have to give up my 4th Complex extender and the Enhanced one is... disappointing (33 HP instead of 66 is a big step behind).
What would you go for? Tell me you play style and I will make you an uber fit right here right now
Dedicated Flanker, Tac AR/Scrambler specialist.
I follow my squad and I cause disruption moving around the enemy and engaging them from good positions. I rely on tactical advantages and try to avoid direct fights unless I'm out of my enemy's optimal range or I pick them unaware.
I also scan very much, both to hunt enemies and to prevent them to sneak on me while I suppress the enemies.
I'm not aggressive: My life is more important than one kill. I don't rush, but when I think the situation favors me, I engage with decision.
I don't die much. 0-3 deaths most games, unless stomped by much more organized squads dominating the game.
Teach me, please, my master! |
Ghost Kaisar
Pradox One
480
|
Posted - 2013.10.11 18:13:00 -
[44] - Quote
Keri Starlight wrote:Ghosts Chance wrote:Keri Starlight wrote:Ghosts Chance wrote:fit both and change something else....
seriously what on earth are you fitting to that thing that you even have to make this choice? Assault CK.0 -Duvolle Tactical Assault Rifle -Submachine Gun -M1 Locus Grenade -3x Complex Shield Extender -1x Enhanced Shield Extender -2x Basic Armor Plate -1x Basic Armor Repairer -Enhanced Quantum Scanner change rep to basic plate, change scanner to compact rep hive... problem solved, now you have more EHP, reps and ammo and are you the official "slayer" fit the pros use. bonus points if you can shove core locus granades on there with the saved cpu But I'm a dedicated flanker, I rely quite much on the scanner. I'm not the typical run-and-gunner. Anyway, I really appreciate your suggestion.
Then drop the Plates and Rep for some dampening, speed and stamina.
If you are going to be engageing the enemy from a flank, you don't need to shield and dual tank as much. Focus more on mobility and stealth. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3317
|
Posted - 2013.10.11 18:16:00 -
[45] - Quote
CCP Rattati wrote:OK this is something very relevant to my interests. OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? The way I see it there are multiple feasible and role based ways to fit a medium suit, one of which (shield tank callogi) is the currently the player favorite However, I'm very interested in what the other shield based fits are and why they are suboptimal.
- Full extenders with plates/cpu upgrades in low
- Full extenders with max energizers in low
- Full extenders with max repair in low
- Dual tanking with shield extenders and repair, plates and armor repair
Can any proto/PC veterans comment on that, and maybe also on shield repair modules, I see most fits at 4 extenders Then there are the bastard versions of plating to maintain speed/mobility (flanker).
- Full plates and repair+ kincat
- Blended reactives and plates
- Full ferroscales + repair
I have run all these fits to compare them, and I always end up with really similar stats when I have optimized within CPU/PG limits. I ended up running my gallente pro at complex dmg mods, and 3 ferroscales + repair because it was easier to manage.
Well, major problem with Shield Tanking at the moment is that there are quite a bit of weapons designed to kill shields. Both of the mainstay rifles (Assault and Scrambler) do more damage to shields than armor and with the Mass Driver bug making splash damage not tie into resistances, it's doing full damage against shields. Shotgun, Scrambler Pistol, etc...
I'm seeing a lot more people use the Shield Tanking role like frontline Armor Tankers instead of flankers. These people are usually the ones complaining that 'x' weapon is OP but it's playstyle, really. So many of them will take you on in the gun game, strafing back and forth and trying to kill you before you kill them... But they never seem to have any sense of self preservation - they never seem to understand that, being a shield tanker, you have to disengage for a bit to recover and come back when you have full health while the armor tanker is still trying to recover. |
CharCharOdell
Shining Flame Amarr Empire
1129
|
Posted - 2013.10.11 18:16:00 -
[46] - Quote
Keri Starlight wrote:Ghosts Chance wrote:fit both and change something else....
seriously what on earth are you fitting to that thing that you even have to make this choice? Assault CK.0 -Duvolle Tactical Assault Rifle -Submachine Gun -M1 Locus Grenade -3x Complex Shield Extender -1x Enhanced Shield Extender -2x Basic Armor Plate -1x Basic Armor Repairer -Enhanced Quantum Scanner
You're not a logi. Stop being a wp whor3 are equip better tank- not a scanner. That is our logo friend's job. Bring a stick to pick him up if qnything. Also, you're not a caldari logi, so stop armor tanking and use shield regulators of fitting mods.
You have the wrong suit for what our trying to do. Either be an assault and shield tank itself like u can BC or a skirmisher with a TAR, or spec logi |
CharCharOdell
Shining Flame Amarr Empire
1129
|
Posted - 2013.10.11 18:19:00 -
[47] - Quote
Ghost Kaisar wrote:Keri Starlight wrote:Ghosts Chance wrote:Keri Starlight wrote:Ghosts Chance wrote:fit both and change something else....
seriously what on earth are you fitting to that thing that you even have to make this choice? Assault CK.0 -Duvolle Tactical Assault Rifle -Submachine Gun -M1 Locus Grenade -3x Complex Shield Extender -1x Enhanced Shield Extender -2x Basic Armor Plate -1x Basic Armor Repairer -Enhanced Quantum Scanner change rep to basic plate, change scanner to compact rep hive... problem solved, now you have more EHP, reps and ammo and are you the official "slayer" fit the pros use. bonus points if you can shove core locus granades on there with the saved cpu But I'm a dedicated flanker, I rely quite much on the scanner. I'm not the typical run-and-gunner. Anyway, I really appreciate your suggestion. Then drop the Plates and Rep for some dampening, speed and stamina. If you are going to be engageing the enemy from a flank, you don't need to shield and dual tank as much. Focus more on mobility and stealth.
No dampening mods. Every logi with a brain has them proto now so you WILL show up if someone is scanning. Even scouts maxed out are detected.
Regulators, kinkats, cardiac regs are your friends especially as a tar flanker. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
729
|
Posted - 2013.10.11 18:22:00 -
[48] - Quote
CharCharOdell wrote:
You're not a logi. Stop being a wp whor3 are equip better tank- not a scanner. That is our logo friend's job. Bring a stick to pick him up if qnything. Also, you're not a caldari logi, so stop armor tanking and use shield regulators of fitting mods.
You have the wrong suit for what our trying to do. Either be an assault and shield tank itself like u can BC or a skirmisher with a TAR, or spec logi
I'm doing fine what I do. Why do some people insist I need to change my fitting to suit my playstyle? I feel very comfortable with high HP and the Scanner and I always end up with a good KDR.
I'm not looking for game-play advice.
And I'm not a wp wh*re lol. The scanner is part of me...
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CharCharOdell
Shining Flame Amarr Empire
1129
|
Posted - 2013.10.11 18:26:00 -
[49] - Quote
CCP Rattati wrote:OK this is something very relevant to my interests. OP is dual tanking, which is a playstyle I used to like, but with ordinary plates? The way I see it there are multiple feasible and role based ways to fit a medium suit, one of which (shield tank callogi) is the currently the player favorite However, I'm very interested in what the other shield based fits are and why they are suboptimal.
- Full extenders with plates/cpu upgrades in low
- Full extenders with max energizers in low
- Full extenders with max repair in low
- Dual tanking with shield extenders and repair, plates and armor repair
Can any proto/PC veterans comment on that, and maybe also on shield repair modules, I see most fits at 4 extenders Then there are the bastard versions of plating to maintain speed/mobility (flanker).
- Full plates and repair+ kincat
- Blended reactives and plates
- Full ferroscales + repair
I have run all these fits to compare them, and I always end up with really similar stats when I have optimized within CPU/PG limits. I ended up running my gallente pro at complex dmg mods, and 3 ferroscales + repair because it was easier to manage.
Only logi (especially amarr and DEF caldari can omni tank efficiently; amarr logi are better off with damage mods tho BC they get much more tank, naturally)
I runy callogi (assault) with a freedom, 2 complex d mods, then as many shields as I can fit. The.I slap on a adv quantum scanner and a couple k17s. The rest is just plates and fitting modules if I need them. A good 700 HP and it wrecks house as well as works like a functioning support logi. I'm all about that felixibility. However, we fan engage as often as the assaults or flank at all, really. Too slow in all aspects for that.
Shield regulators are out, BTW. Nobody fits them. I'd like to see a slight increase from (x1.25) at proto to (x1.35) and scale the less grades, accordingly. The energizers are still great thou especially for cal assaults. |
CharCharOdell
Shining Flame Amarr Empire
1129
|
Posted - 2013.10.11 18:28:00 -
[50] - Quote
Keri Starlight wrote:CharCharOdell wrote:
You're not a logi. Stop being a wp whor3 are equip better tank- not a scanner. That is our logo friend's job. Bring a stick to pick him up if qnything. Also, you're not a caldari logi, so stop armor tanking and use shield regulators of fitting mods.
You have the wrong suit for what our trying to do. Either be an assault and shield tank itself like u can BC or a skirmisher with a TAR, or spec logi
I'm doing fine what I do. Why do some people insist I need to change my fitting to suit my playstyle? I feel very comfortable with high HP and the Scanner and I always end up with a good KDR. I'm not looking for game-play advice. And I'm not a wp wh*re lol. The scanner is part of me...
It takes up too much fitting juice, if u ask me. Just use modules to increase our speed tank and damage. Equipment shouldn't be priority for an assault. Even a compact nano would be fine, if u ask me. Role with logis. A logi is there to allow his friends to be more assault-like. |
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ReGnYuM
TeamPlayers EoN.
992
|
Posted - 2013.10.11 18:30:00 -
[51] - Quote
OP should be shield tanking |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
398
|
Posted - 2013.10.11 18:32:00 -
[52] - Quote
Op isnt just dual tanking - OP wants it all with no drawbacks.
If he is truly a flanker then he wouldnt need all of that tank and would even invest in a damage mod to increase his output though if he uses an AR... no need (CCP )
Every setup should have to make some tough choice and dropping down to an enhanced ext when he already has armor and multiple extenders is hardly a tradeoff. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
241
|
Posted - 2013.10.11 18:35:00 -
[53] - Quote
Adv weapon with cmplx dmg mod could reduce your cpu but also increase your pg useage. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
729
|
Posted - 2013.10.11 18:38:00 -
[54] - Quote
ReGnYuM wrote:OP should be shield tanking
Ok, but by that do you mean I have to remove armor plates? Thay save my life a lot of times.
Maybe I might be quicker (I can't really feel that -4% speed reduction, there is absolutely no difference to me), but I think I would die much more.
My KDR had an incredible boost since I started using my current fitting. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
729
|
Posted - 2013.10.11 18:44:00 -
[55] - Quote
Daxxis KANNAH wrote:Op isnt just dual tanking - OP wants it all with no drawbacks. If he is truly a flanker then he wouldnt need all of that tank and would even invest in a damage mod to increase his output though if he uses an AR... no need (CCP ) Every setup should have to make some tough choice and dropping down to an enhanced ext when he already has armor and multiple extenders is hardly a tradeoff.
I'm sorry, I'm not sure about what you mean, but... is it a problem if the fitting is working for me? I know there is some QQ about AR's, but I didn't know this extends to the Tac. The Scrambler is better, if you ask me... but it's harder to fit.
Damn, I wish I didn't make this topic |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
335
|
Posted - 2013.10.11 18:50:00 -
[56] - Quote
Keri Starlight wrote:Tectonic Fusion wrote: Drop the Scanner for a K-2 Hives, enhanced armor, enhanced regulator, and complex or enhanced kin cat.
Can't, sorry... The scanner really suits my playstyle and results in my most powerful weapon... Dropping it would be a downgrade to me. I flank just fine with no scanner and dampeners with my Scrambler Rifle. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
729
|
Posted - 2013.10.11 18:51:00 -
[57] - Quote
Tectonic Fusion wrote:Keri Starlight wrote:Tectonic Fusion wrote: Drop the Scanner for a K-2 Hives, enhanced armor, enhanced regulator, and complex or enhanced kin cat.
Can't, sorry... The scanner really suits my playstyle and results in my most powerful weapon... Dropping it would be a downgrade to me. I flank just fine with no scanner and dampeners with my Scrambler Rifle.
You're better than me, then... |
Cosgar
ParagonX
5875
|
Posted - 2013.10.11 18:56:00 -
[58] - Quote
Pandora Mars wrote:Cosgar wrote: Shield Energizer/recharger + Extenders + Regulators on a Caldari suit goes much further than a bunch of plates that slow you down. EHP isn't everything when you can pop into cover real quick and regen 2/3 of your max shields in a couple of seconds.
Questionable... What's the assault suit bonus again? |
Zatara Rought
TeamPlayers EoN.
1290
|
Posted - 2013.10.11 19:01:00 -
[59] - Quote
Repe Susi wrote:What about changing the M1 to Locus grenade and Armor repair to Basic Plate? Would that free up enough CPU for you? Do you NEED the repair?
Also there's option to change the advanced scanner to flux active scanner.
And why the hell am I helping you to get more deadly?
Never use a regular locus nade. If you need the cpu/pg that bad use a basic flux, because the shield damage is much higher meaning you'll have a greater potential hit against other shield users, and the falloff damage is reduced because the starting value is much higher than the basic locus. :) |
Shotty GoBang
Pro Hic Immortalis
1512
|
Posted - 2013.10.11 19:02:00 -
[60] - Quote
Aeon Amadi wrote: Well, major problem with Shield Tanking at the moment is that there are quite a bit of weapons designed to kill shields. Both of the mainstay rifles (Assault and Scrambler) do more damage to shields than armor and with the Mass Driver bug making splash damage not tie into resistances, it's doing full damage against shields. Shotgun, Scrambler Pistol, etc...
I'm seeing a lot more people use the Shield Tanking role like frontline Armor Tankers instead of flankers. These people are usually the ones complaining that 'x' weapon is OP but it's playstyle, really. So many of them will take you on in the gun game, strafing back and forth and trying to kill you before you kill them... But they never seem to have any sense of self preservation - they never seem to understand that, being a shield tanker, you have to disengage for a bit to recover and come back when you have full health while the armor tanker is still trying to recover.
There's no retreating once you've committed yourself to a CQC flank attack. When assassinating a proto medium from behind, all you can do is hope ...
- Hope your Shotgun or Nova Knives strike true.
- Hope your target isn't dual tanking armor and shields.
- Hope your target isn't a KB/M super strafer.
- Hope your opponent isn't running a Duvolle AR or Assault ScR.
We agree on most things, Aeon. I hope we can also agree that a fight which begins with a shotgun blast or blade in the back shouldn't end in as a toss up. We don't have problems assassinating heavies from behind. Only mediums frames; namely those carrying the 'x' weapons.
- Shotty GoBang ~ 21M SP Shotgun Scout |
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