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2261. Sticky:[Update] Salvage - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: Dear Players, we have heard your pleas for more ISK per battle, and here is one simple way, as proposed by the CPM. There is also a more radical idea from SirManBoy, that has you claiming the items ...
- by CCP Rattati - at 2015.01.13 08:42:00
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2262. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
MINA Longstrike wrote: As others have said, I am *greatly* concerned about in battle bonuses. I do not think they should be a thing, at all. I know I had some initial ideas for stuff like 'drop uplinks take 2 less seconds to spanw in off of" bu...
- by CCP Rattati - at 2015.01.13 08:22:00
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2263. Sticky:[Update] Salvage - in Feedback/Requests [original thread]
Dear Players, we have heard your pleas for more ISK per battle, and here is one simple way, as proposed by the CPM. There is also a more radical idea from SirManBoy, that has you claiming the items you kill. That is considerably more difficult, s...
- by CCP Rattati - at 2015.01.13 08:20:00
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2264. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
LAVALLOIS Nash wrote: I like the idea as a solution to prevent AFKing by making it worthless, but I just want to add, chasing SP is not the biggest reward or motivator. ISK is. Winning it or losing it motives people to do things. If this goes...
- by CCP Rattati - at 2015.01.13 08:00:00
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2265. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
LAVALLOIS Nash wrote: It would be cool if once you own a Warbarge you can set it up as a public location and people could join it. Like a channel chat, only you can walk around. Like the beginning of game Warbarge, only there is no game that st...
- by CCP Rattati - at 2015.01.13 07:58:00
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2266. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: LAVALLOIS Nash wrote: It would be cool if once you own a Warbarge you can set it up as a public location and people could join it. Like a channel chat, only you can walk around. Like the beginning of game Warbarge, only th...
- by CCP Rattati - at 2015.01.13 07:58:00
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2267. Featured Promotions for Jan 13th 11:00 UTC - Jan 20th 11:00 UTC - in Featured Promotions [original thread]
Sever, Valor and Rave BPO suits are back! Plus, introducing new APEX Dropsuits bundles: Caldari, Gallente, Minmatar and Amarr APEX Bundles!
- by CCP Frame - at 2015.01.13 07:36:00
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2268. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Dear players, we will be implementing the following change to Skill Point calculations 1) Two formulas, one for New Players and one for Veteran Players. The New Players will be awarded more SP per BattleSecond and less per War Point, the revers...
- by CCP Rattati - at 2015.01.13 07:23:00
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2269. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Dear Players, I want to describe the premise of the 1) Mercenary Warbarge and the 2) Warbarge Flotilla. The Uprising is over. Mercenaries have taken to the skies in makeshift or stolen Warbarges. The Warbarge is your mercenaries base of opera...
- by CCP Rattati - at 2015.01.13 05:43:00
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2270. My research into the strongbox(abridged) - in General Discussions [original thread]
These two items have been located, and indeed put on the extermination list. Special thanks to Soldner for the email.
- by CCP Rattati - at 2015.01.13 04:14:00
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2271. Announcement:New DUST 514 Wallpaper - Gallente Medium Frame - in Announcement and Events [original thread]
New DUST 514 is now live featuring Gallente Medium Frame concept art! Download it right here :)
- by CCP Frame - at 2015.01.13 01:40:00
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2272. Announcement:Extended Downtime - January 13, 2015 - in General Discussions [original thread]
Afternoon, Mercs! Tomorrow's downtime will be extended, and will run for a total of 60 minutes while we deploy changes to EVE Online and perform some required maintenance. Downtime will begin at the regular time of 11:00 UTC and will run through...
- by CCP Falcon - at 2015.01.12 16:06:00
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2273. Whatever happened to Officer Sidearms? - in General Discussions [original thread]
lost in a wormhole, but recently found
- by CCP Rattati - at 2015.01.12 10:43:00
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2274. My research into the strongbox(abridged) - in General Discussions [original thread]
Kuruld Sengar wrote: CCP Rattati wrote: Please send a petition with documented facts if you have experienced this. To the best of my knowledge, and according to designs, there are only std+ items in the Strongbox, so that STD gear has a qty...
- by CCP Rattati - at 2015.01.12 10:32:00
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2275. I'm having flashbacks - in General Discussions [original thread]
Damnit, I should never promise anything, but I can still tell you I watch Robin Hood: Men in Tights with my kids before falling asleep...
- by CCP Rattati - at 2015.01.12 10:31:00
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2276. Apex Suit Naming and moving modules - in General Discussions [original thread]
Racro 01 Arifistan wrote: CCP Rattati wrote: We may unlock the suits so that they have the exact necessary fitting space with zero skills to use, and then players can arrange within that boundary. is it possible to make it so that the ape...
- by CCP Rattati - at 2015.01.12 09:22:00
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2277. Apex Suit Naming and moving modules - in General Discussions [original thread]
We may unlock the suits so that they have the exact necessary fitting space with zero skills to use, and then players can arrange within that boundary.
- by CCP Rattati - at 2015.01.12 08:18:00
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2278. My research into the strongbox(abridged) - in General Discussions [original thread]
Please send a petition with documented facts if you have experienced this. To the best of my knowledge, and according to designs, there are only std+ items in the Strongbox, so that STD gear has a qty of 20+, and so on. Furthermore, the value of ...
- by CCP Rattati - at 2015.01.12 08:16:00
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2279. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Spkr4theDead wrote: True Adamance wrote: I don't want to nerf them at all but unfortunately what we have in Dust I have come to understand are not tanks. Large Missiles if you can call them that since they are act...
- by CCP Rattati - at 2015.01.12 04:56:00
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2280. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
The CPM is very vocally split on this topic. I think it is one of the simplest way to alleviate pubstomping but I do understand that 4 is limiting when you have an active corp and want to play with your friends. I am looking at whether we can have...
- by CCP Rattati - at 2015.01.12 04:53:00
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