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581. Will Core Upgrades give C/1 Logistics 1 PG? - in General Discussions [original thread]
I need one more PG to get the fit I want and I'd much rather train Core Upgrades 4 than Engineering 3 to get it. My base PG is 55, so 1% is 0.55. Will that end up as 1? Anyone know for sure?
- by zzZaXxx - at 2013.07.07 12:07:00
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582. I Just Don't Understand the Commando - in General Discussions [original thread]
Someone please try this Commando fit! 1 complex myofibral stimulant 2 complex kinetic catalyzers 438 dmg per melee hit!!!
- by zzZaXxx - at 2013.07.07 11:57:00
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583. Scrambler Rifle Spread - in General Discussions [original thread]
I'm thinking of speccing my alt into assault SR so this is a bit concerning. Anybody else notice a change? By the way I don't know how the assault could have been nerfed when its optimal range was increased from 30 to 45 meters! Well come to thin...
- by zzZaXxx - at 2013.07.06 21:39:00
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584. CCP an Dusties - in General Discussions [original thread]
Oh wow I never thought about alliances forming coalitions and going to war with each other in DUST! That would be amazing! Yes, PC is clearly still in beta. Once more systems open up there will be some real lebensraum, and after some fine tuning s...
- by zzZaXxx - at 2013.07.05 11:32:00
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585. Grrrr....I want Omega Boosters! - in General Discussions [original thread]
Apperently they were just in the store. Enough to be the top seller. I've bought boosters recently and I never saw a trace of them. Were they sold before June? I never got a chance to buy them! Us newbros need to catch up! Please bring them back s...
- by zzZaXxx - at 2013.07.05 11:11:00
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586. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
Chances Ghost wrote: mass drivers have been restored to their former glory as a viable crowd control and terror weapon just a PSA for those who haven't noticed in fact one game i joined had as many as 7 people running around with them includ...
- by zzZaXxx - at 2013.07.04 01:08:00
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587. Optional Respecs after all New Content - in General Discussions [original thread]
After everything is in it might be a good idea.
- by zzZaXxx - at 2013.07.04 01:05:00
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588. [CCP] good job on the plate [not sarcasm] - in General Discussions [original thread]
Arkena Wyrnspire wrote: Interesting. This doesn't help the fact that the HP on those plates is awful, though. It's a step in the right direction...and we'll take it!
- by zzZaXxx - at 2013.07.03 11:12:00
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589. Scouts extinct? - in General Discussions [original thread]
Any thoughts on Minmatar Logi performing the scout's role perhaps a little better than the scout (if hacking is a priority)? With a Complex Kinetic Catalyzer, Minmatar proto logi's sprint is equal to scout without it. Plus min logi is able ton++ ...
- by zzZaXxx - at 2013.07.03 02:44:00
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590. Scouts extinct? - in General Discussions [original thread]
OZAROW wrote: I kno no one other than scouts will care about this post but guys like me have dedicated over 12 million sp to things like a proficiency shotgun (1.5 mill aprox)that got a huge nerf for months now somewhat useable, profile damping...
- by zzZaXxx - at 2013.07.03 01:28:00
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591. [CCP] good job on the plate [not sarcasm] - in General Discussions [original thread]
BL4CKST4R wrote: Son-Of A-Gun wrote: BL4CKST4R wrote: Arkena Wyrnspire wrote: Son-Of A-Gun wrote: The thing that I think you really nailed was the new plates. The deminishing returns for speed penalty really makes tanking the Galle...
- by zzZaXxx - at 2013.07.03 00:47:00
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592. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
The dark cloud wrote: Gallante pilot suit skill: -10% reduction on the cooldown time on ALL modules per lvl (50% on lvl5) -+2% on the efficency on shield/armor modules per lvl (+10% on lvl 5) Minmatarr pilot suit skill: same like gallante but ...
- by zzZaXxx - at 2013.07.03 00:40:00
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593. GUESS WHAT? Armor and sheilds are not the same! Who would of thought? - in General Discussions [original thread]
Terra Thesis wrote: Cody Sietz wrote: Or you know...we wanna get above 500 hp too with out moving at the same speed as a heavy. Armor is about reps. You wanna wanna wanna all you want, but big buffer is the shield paradigm. With prope...
- by zzZaXxx - at 2013.07.02 21:49:00
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594. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
D legendary hero wrote: I won't both putting the math here but you can do it in your head. adding 1/2 the value of these as a hot fix, will just barely help make armor tanking a viable option. right now its abit ridiculous the reactive plates ...
- by zzZaXxx - at 2013.07.02 21:43:00
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595. Shield Energizer - What it *Actually* Means - in General Discussions [original thread]
danny12343331 wrote: Rogatien Merc wrote: Real Talk... Actual numbers - Proto Cal Logi: 4x complex shield extenders 1x AUR Complex recharger (level III in recharger skill, max other shield skills): 588 Sh HP / 29.16 hp/sec recharge Replac...
- by zzZaXxx - at 2013.07.02 18:35:00
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596. 42,720 player online? - in General Discussions [original thread]
Good change. Shoulda always shown EVE users. Everyone gets freaked out every time they log in and see what seems like low concurrent users. This will have a positive effect. And new noobs won't be turned off right at the load screen.
- by zzZaXxx - at 2013.07.02 18:27:00
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597. Confused about 3x SP - in General Discussions [original thread]
If I understand correctly, we'll also recieve triple the bonus from active boosters, so the amount that I earned on Wednesday wouldn't affect my base cap earnings, but if I had earned those points on Thursday I would have had triple the boosted po...
- by zzZaXxx - at 2013.07.02 07:25:00
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598. What is specific stacking penalty of damage mods??? - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak4 wrote: zzZaXxx wrote: 5aEKUXeRJGJ27kCDnDVYak4 wrote: Stacking penalties Are you sure DUST uses the same equation? Yes heh that was cool. Thanks for the info.
- by zzZaXxx - at 2013.07.02 00:45:00
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599. What is specific stacking penalty of damage mods??? - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak4 wrote: Stacking penalties Are you sure DUST uses the same equation?
- by zzZaXxx - at 2013.07.01 22:43:00
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600. What is specific stacking penalty of damage mods??? - in General Discussions [original thread]
Disturbingly Bored wrote: KOBLAKA1 wrote: Isn't it broken atm tho? Nope. Stacking Penalty has been in game since the very beginning, it just never displayed right on the fitting screen. No amount of testing, data, or logical argument cou...
- by zzZaXxx - at 2013.07.01 22:41:00
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