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201. Attachments some time this year and for the future - in Feedback/Requests [original thread]
They were promised for December 2012. Apparently they have all been worked out. Do a search on the forum or my past postings, there will be links to where CCP said this. Who knows what happened to it. It's CCP after all.
- by xAckie - at 2013.12.09 23:42:00
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202. Guide to DUST 514: Core Skills - in Rookie Training Grounds [original thread]
Fox Gaden wrote: Sana Rayya wrote: I think it's a mistake to prioritize core skills over your suit/modules/weapon. Most core skills you can leave at lvl 2-3 while unlocking your proto suit and proto modules. It makes no sense to me to put so...
- by xAckie - at 2013.12.09 16:05:00
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203. [REQUEST] Scout suit scanner - in Feedback/Requests [original thread]
this is what the scanner modules should enable - there should be one for individual or for squad BUT no CCP broke the dampner and scanner modules and trees by not reworking them and making them useful but by further trashing them by introducing t...
- by xAckie - at 2013.12.09 14:05:00
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204. Minmatar Assault Mk.0 - in Feedback/Requests [original thread]
PEW JACKSON wrote: I'd much rather see a buff to shield regen values rather than regulators. Less likely to have shields broken if the regen is higher. Give the Assault MK0 30-35 shield regen after all skills and I think it'd be in a better p...
- by xAckie - at 2013.12.09 14:00:00
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205. Minmatar Assault Mk.0 - in Feedback/Requests [original thread]
DeathwindRising wrote: the minmatar assault suit bonus is actually pretty beast. 100 round clip would let you drop 3 or even 4 armor tanked guys in one clip. submachine guns are beast against armor. The bonus is absolutely pointless in any...
- by xAckie - at 2013.12.09 13:56:00
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206. Minmatar Assault Mk.0 - in Feedback/Requests [original thread]
PEW JACKSON wrote: I agree with all of your points except the lower profile and speed increase..... If the Assault MK0 gets those buffs, then it's scout counterpart will be 100% useless. I'd say give it a 3rd low in exchange for 1 high slot. ...
- by xAckie - at 2013.12.09 13:00:00
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207. Ahrendee Public Statement Concerning Planet Fight Club - in The War Room [original thread]
General John Ripper wrote: Pradox is still fielding our px16 members as training for them. If I or other pradox one members are in the battle, we are there to squad lead and teach new guys our tactics. If our pfc is not getting attacked, we are...
- by xAckie - at 2013.12.07 18:15:00
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208. give scanners a limited amount on charges - in General Discussions [original thread]
just remove them already and instead of CCP putting this sort of rubbish in the game - how about they actually fix the passive and active skill ehancer/ dampner modules and give people or squads an incentive to use them. too much trouble to adm...
- by xAckie - at 2013.12.06 16:25:00
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209. Gotta say, the shield recharge delay to extenders is a pretty good balance. - in General Discussions [original thread]
DootDoot wrote: It's another example of CCP not knowing what the hell is going on in the game. Who even has shields? is a 22hp and 33 hp basic and STD shield extender really worth nerfing further? NO ONE USES SHIELDS NO MORE WELCOME TO TWO ...
- by xAckie - at 2013.12.06 16:21:00
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210. The shield change isn't a big deal. - in General Discussions [original thread]
Fizzer94 wrote: Bad Heal wrote: Son-Of A-Gun wrote: I actually think that this nerf doesn't do enough to discourage brick tanking. But something more will probably be needed to discourage the Caldari users from stacking all armor in there...
- by xAckie - at 2013.12.06 13:22:00
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211. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
is there an EU code?
- by xAckie - at 2013.12.06 13:20:00
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212. Would you still hate logis if TTK was rebalanced so everyone can quit armor tank... - in General Discussions [original thread]
The TTK doesnt stop shield tanking the low CPU and 1 pg basic armour plates promotes armour tanking - and the poor rate of shield regen and delay
- by xAckie - at 2013.12.06 12:07:00
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213. The shield change isn't a big deal. - in General Discussions [original thread]
shield regen and recharge need a boost to make shield tanking worth it the armour buff needs to be rolled back and and bonuses given to armour suits that give back the buff. And can do the same bonus idea to shield suits too. Idea it to make dist...
- by xAckie - at 2013.12.06 12:03:00
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214. The reason you'll want this to be a full respec - in General Discussions [original thread]
taxi bastard wrote: I want to play 1 faction with only that factions gear.....this is going to be made possible at last. why are we being punished with the games previous lack of content , which forced us into using skill points which are not b...
- by xAckie - at 2013.12.05 12:41:00
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215. The reason you'll want this to be a full respec - in General Discussions [original thread]
Too much logic. Will never happen.
- by xAckie - at 2013.12.05 12:38:00
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216. [Request] Triage Points from Adv/Proto Nanite Injectors - in Feedback/Requests [original thread]
as I said WP are out of whack. repping WP are out of whack and need to be reduced too my overall point still stands. Your trying to WP farm even more than you already can - and I include myself here.
- by xAckie - at 2013.12.04 14:42:00
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217. [Request] Triage Points from Adv/Proto Nanite Injectors - in Feedback/Requests [original thread]
Sana Rayya wrote: xAckie wrote: stupid. More WP farming reduce militia basic revives to 15wp and scale up to 60wp How does it encourage more WP farming? The total amount of WP from a revive is still the same (see my example). If anything...
- by xAckie - at 2013.12.04 10:39:00
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218. [Suggestions] Grenades - in Feedback/Requests [original thread]
Jadek Menaheim wrote: xAckie wrote: /a fix for locus only swapping suits at a supply depot replenishes grenades remove core locus - M1 stats as top tier remove all contact type grenades AV fine as is. How do you suggest a removal of an...
- by xAckie - at 2013.12.04 09:16:00
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219. [Request] Triage Points from Adv/Proto Nanite Injectors - in Feedback/Requests [original thread]
stupid. More WP farming reduce militia basic revives to 15wp and scale up to 60wp
- by xAckie - at 2013.12.03 23:27:00
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220. [Suggestions] Grenades - in Feedback/Requests [original thread]
/a fix for locus only swapping suits at a supply depot replenishes grenades remove core locus - M1 stats as top tier remove all contact type grenades AV fine as is.
- by xAckie - at 2013.12.03 17:54:00
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