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        | 1. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread] HOLY PERFECTION wrote:    Doc DDD wrote:  For this hotfix to work I would suggest a few alterations.  Revert equipment carry numbers to pre buff amount to limit grenade spam and have some element of tactical planning when tossing a grenade. Also...
 - by trollface dot jpg - at 2015.10.08 10:35:00
 
 
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        | 2. Theoretically, "Pure" Roles. - in Feedback/Requests [original thread] I love the core concept here, there's not enough fresh ideas about of this kind. Also, good to see ya again Logi Bro. Haven't seen you in game since Codex I think : (  Edit: Was meant as a free bump, but posted on my alt..... now the trolls have b...
 - by trollface dot jpg - at 2015.02.04 23:20:00
 
 
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        | 3. Lets Talk Dust= Delta. - in Feedback/Requests [original thread] TheD1CK wrote:   It's a pistol dammit not a primary weapon    Last time I checked, a revolver to your skull was just as lethal as any rifle round. There is no reason the sidearms should be less effective than primary weapons, they should just ha...
 - by trollface dot jpg - at 2014.07.30 05:03:00
 
 
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        | 4. Minmatar Assault: what happened to the explosive bonus? - in Feedback/Requests [original thread] CHANCEtheChAn wrote:    SponkSponkSponk wrote:  To recap:   Minmatar Commando Bonus:  +2% damage to light projectile  and explosive  weapons.  and yet   Minmatar Assault:  +5% to  projectile  light/sidearm clip size per level.  What gives? Shoul...
 - by trollface dot jpg - at 2014.07.24 12:25:00
 
 
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        | 5. Buffing rep tools. - in Feedback/Requests [original thread] Meee One wrote:  It seems like you all worship death or something.   ALL HAIL   VAGRANT DEATHLORD VALGARATH!
 - by trollface dot jpg - at 2014.07.24 01:21:00
 
 
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        | 6. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread] Benjamin Ciscko wrote:    Velociraptor antirrhopus wrote:  by the way I've been trying out my GB-9 breach assault rifle on my advanced Gallogi with no equipment except a scanner and a compact hive, just slaying  and I literally have sprayed HMG ...
 - by trollface dot jpg - at 2014.07.23 15:22:00
 
 
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        | 7. Buffing rep tools. - in Feedback/Requests [original thread] Meee One wrote:    501st Headstrong wrote:  As a LogiBro, I have to say no to this. A good Logi doesn't out do damage, he reps and tells his comrade when to frickin get out the line of fire. A CoreFocused Repair Tool on a MinLogi can already neg...
 - by trollface dot jpg - at 2014.07.23 14:30:00
 
 
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        | 8. Buffing rep tools. - in Feedback/Requests [original thread] Meee One wrote:    trollface dot jpg wrote:    Meee One wrote:  Even with the Minmatar logistics bonus regarding repair rate it's still impossible to out repair a same tier weapon.  For example,a six kin triage repair tool (specifically designed...
 - by trollface dot jpg - at 2014.07.22 21:40:00
 
 
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        | 9. Buffing rep tools. - in Feedback/Requests [original thread] Meee One wrote:  Even with the Minmatar logistics bonus regarding repair rate it's still impossible to out repair a same tier weapon.  For example,a six kin triage repair tool (specifically designed for suits) cannot out repair a Kal RR,this nee...
 - by trollface dot jpg - at 2014.07.22 20:15:00
 
 
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        | 10. Passive/Active Scan Removal - in Feedback/Requests [original thread] Malkai Inos wrote:    Dustbunny Durrr wrote:    trollface dot jpg wrote:    Malkai Inos wrote:  So your reasons for demanding the removal of central game mechanics in dust and/or foregoing their implementation in legion amount to:  1. Other game...
 - by trollface dot jpg - at 2014.07.22 18:40:00
 
 
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        | 11. Passive/Active Scan Removal - in Feedback/Requests [original thread] Dustbunny Durrr wrote:    trollface dot jpg wrote:    Malkai Inos wrote:  So your reasons for demanding the removal of central game mechanics in dust and/or foregoing their implementation in legion amount to:  1. Other games don't do it like tha...
 - by trollface dot jpg - at 2014.07.22 18:29:00
 
 
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        | 12. Passive/Active Scan Removal - in Feedback/Requests [original thread] Malkai Inos wrote:  So your reasons for demanding the removal of central game mechanics in dust and/or foregoing their implementation in legion amount to:  1. Other games don't do it like that. (wrong, Blacklight: Retribution has a built-in acti...
 - by trollface dot jpg - at 2014.07.22 18:05:00
 
 
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        | 13. [Feedback] Increase the fitting req's of scan modules - in Feedback/Requests [original thread] Kallas Hallytyr wrote:  Thing is, increasing the capacity values for the EWar mods has a negative effect on balancing Scouts in that it encourages more to brick tank once again. By having the EWar mods being cheap to fit, they are encouraged whe...
 - by trollface dot jpg - at 2014.07.20 09:49:00
 
 
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        | 14. Buffing logistics in charlie - in Feedback/Requests [original thread] Meee One wrote:    Adipem Nothi wrote:  Let's let Assaults have a go at being Slayers before risking a Slayer Logi resurrection.   Wanting a small buff isn't a call to make logistics a 'slayer' again.  logistics is currently the only suit that h...
 - by trollface dot jpg - at 2014.07.20 03:32:00
 
 
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        | 15. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread] Benjamin Ciscko wrote:    trollface dot jpg wrote:   Throws insults; calls others immature for doing the same.  lolol   I never said he was immature just that he comes up with awful comebacks if he didn't post "dumbest idea ever..." on every con...
 - by trollface dot jpg - at 2014.07.20 03:17:00
 
 
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        | 16. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread] Benjamin Ciscko wrote:    Seymour KrelbornX wrote:    Benjamin Ciscko wrote:    Seymour KrelbornX wrote:    Benjamin Ciscko wrote:  Nerf scout Regen Buff Assault regen.     dumbest idea ever...   You are the Least intelligent person ever...    F...
 - by trollface dot jpg - at 2014.07.20 01:46:00
 
 
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        | 17. [Idea] - New high slot module "Armor Repair Overdrive" - in Feedback/Requests [original thread] How about instead of MORE armor buffing modules we fix the balance between shield tanking and armor tanking first. Huh? How about that?
 - by trollface dot jpg - at 2014.07.18 08:39:00
 
 
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        | 18. Overhauling the Commando/Assault (also LMGs.. kinda..) - in Feedback/Requests [original thread] True Adamance wrote:    trollface dot jpg wrote:  Wanna hear an idea even crazier that would also work? (for commandos)  -10% range, +10% damage for all racial weapons per level. 50% at max. (or, if it's considered too much, drop it to 5%/5% or ...
 - by trollface dot jpg - at 2014.07.14 06:36:00
 
 
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        | 19. Overhauling the Commando/Assault (also LMGs.. kinda..) - in Feedback/Requests [original thread] Wanna hear an idea even crazier that would also work? (for commandos)  -10% range, +10% damage for all racial weapons per level. 50% at max. (or, if it's considered too much, drop it to 5%/5% or 7%/7%)  Slow moving shock troopers. They have high e...
 - by trollface dot jpg - at 2014.07.14 04:10:00
 
 
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        | 20. Hotfix Charlie - Assaults - in Feedback/Requests [original thread] Ydubbs81 RND wrote:    Baal Omniscient wrote:    Ydubbs81 RND wrote:  The assault class should get the ROF bonus for all assault suits.   Amarr - bonus to laser heat buildup   Caldari - increase to shield regen per level. (let the bonus be one t...
 - by trollface dot jpg - at 2014.07.12 01:13:00
 
 
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