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1841. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Sidenote: Please Rattati don't nerf Myofibs melee, i want to keep punching mercs in the face! Or if you nerf it, add ballistic fist as a weapon, so i will stop ruining my DS3 analog stick
- by shaman oga - at 2014.11.19 17:21:00
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1842. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Being an elettromagnetic field, shield extender penalty should be something related to EW. If we want to keep it logical, if not idk, it's up to the devs.
- by shaman oga - at 2014.11.19 17:12:00
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1843. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Will you reduce speed based on frame size? E.G. adv plate on light frame greater penalty than adv plate on heavy frame? I know it's not the best argument but, irl things goes this way, tough guys suffer less from big burdens than thin guys.
- by shaman oga - at 2014.11.19 16:24:00
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1844. It's a shame . - in General Discussions [original thread]
MU works for single players, squad multiplier isn't high enough. The incredibly rare random vs random matches are always fun to play.
- by shaman oga - at 2014.11.19 13:45:00
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1845. SP payout still not suitable with 750k cap - in General Discussions [original thread]
First week, was ok, SP payouts were around 7/8k for normal match (1000wp avg) and going up to 11/12k for a good match. Second week, SP payout were around 4/5k for a normal match (1000wp avg) and going up to 7/8k for a good match. Third week, jus...
- by shaman oga - at 2014.11.19 12:29:00
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1846. Why am I still paying for dropships?? - in General Discussions [original thread]
Yes, swarms are OP again at least against normal dropships, they will lock you twice before the first volley reach you.
- by shaman oga - at 2014.11.19 11:48:00
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1847. Questions from my Crypt - in General Discussions [original thread]
MD is good, but if you find a sentinel just run, they have mad resistance.
- by shaman oga - at 2014.11.19 11:00:00
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1848. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
I initially thought that it was a good idea, but now i realize this will create more problems than opportunities. With current design you can't: Place a hive for the ammo and swap to heavy. Attach 3 RE (minimun required to destroy a tank) without...
- by shaman oga - at 2014.11.19 10:35:00
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1849. Troll The Poster Above You - in General Discussions [original thread]
Lol @ yours F5 you are totally out of sync
- by shaman oga - at 2014.11.18 22:36:00
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1850. I don't think I want to try FW again.. - in General Discussions [original thread]
Spears are nothing, katana lunge attack beats everything.
- by shaman oga - at 2014.11.18 21:54:00
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1851. Here here GD dwellers - in General Discussions [original thread]
Zatara Rought wrote: How many of you would prefer Cal Assaults got a new bonus of reduced kick and charge up time? Perhaps 5% reduced kick per level 10% reduced charge time (3% reduced charge time if they unnerf the current .6 charge up back t...
- by shaman oga - at 2014.11.18 21:32:00
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1852. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Another thing i would like, even if heavies do not have equipments they should have a bandwidth of 4 on all tiers. Maybe consider giving triage hives more bandwidth like 5 instead of 4, drop a hive for some ammo is more than legit, punish this be...
- by shaman oga - at 2014.11.18 20:38:00
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1853. HOW CAN YOU ALL BE SO BAD - in General Discussions [original thread]
KING CHECKMATE wrote: shaman oga wrote: So, you are playing in proto with a suit that does 500+ damage per hit, runs at 10 m/s and call people bad.... People do not expect melee in dust, that is really the main advantage for the moment. ...
- by shaman oga - at 2014.11.18 19:52:00
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1854. HOW CAN YOU ALL BE SO BAD - in General Discussions [original thread]
So, you are playing in proto with a suit that does 500+ damage per hit, runs at 10 m/s and call people bad.... People do not expect melee in dust, that is really the main advantage for the moment.
- by shaman oga - at 2014.11.18 19:47:00
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1855. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
ContraBanJoe wrote: I notice there is a column in the spreadsheet beside the equipment called "Full". Can somebody explain what that represents? Overall (as a huge spam logi), I like the proposed changes, and will figure out how to adapt. ...
- by shaman oga - at 2014.11.18 18:20:00
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1856. stop changing the apex suits! - in General Discussions [original thread]
jace silencerww wrote: shaman oga wrote: I was planning to grind some LP for the gal scout, but i don't like the changes. Yes, we should have the ability to edit suit with other STD level stuff if we want. true but CCP does not have the ...
- by shaman oga - at 2014.11.18 18:11:00
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1857. Just want to say... - in General Discussions [original thread]
I thought it was lag, but if you say so, it must be true...
- by shaman oga - at 2014.11.18 17:55:00
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1858. stop changing the apex suits! - in General Discussions [original thread]
I was planning to grind some LP for the gal scout, but i don't like the changes. Yes, we should have the ability to edit suit with other STD level stuff if we want.
- by shaman oga - at 2014.11.18 17:42:00
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1859. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
This change seem good, you choose one role for the match, you keep that role or you sacrify your deployable. I would like to point some things: 1) VERY IMPORTANT - remeber to show all the stats in game 2) If you will pass over your bandwith wit...
- by shaman oga - at 2014.11.18 17:17:00
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1860. Jetpacks on assaults? - in General Discussions [original thread]
Jet pack are always an interesting thing, maybe if they were an equipment...
- by shaman oga - at 2014.11.18 16:50:00
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