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3301. Whats your most embarrassing death and most hilarious kill? - in General Discussions [original thread]
Yesterday me and a friend, we squished a guy between our LLAV XD
- by shaman oga - at 2013.06.28 12:56:00
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3302. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
This is my possible solution for the logi LAV, flip them. For the MLT LAV i agree with a nerf on their total HP. But the problem with the LLAV is with the caldari, the limbus is hard to kill but not as hard as the charybids.
- by shaman oga - at 2013.06.28 11:40:00
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3303. if tanks stay gimped, can we at least get a price reduction? - in General Discussions [original thread]
they don't like our idea https://forums.dust514.com/default.aspx?g=posts&t=87841&p=2
- by shaman oga - at 2013.06.27 16:07:00
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3304. What are the technical limits of Unreal 3 on PS3? - in General Discussions [original thread]
What are the limits of the unreal engine 3 on PS3? I would like to know if we can have things like enviromental distruction or atmospheric effects that change the battlefield dynamically The maps are immobile, i mean if a crate is there, it will s...
- by shaman oga - at 2013.06.27 12:04:00
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3305. [Request] 3 stage game mode Confrontation: Domimation, demolition, Ambush - in General Discussions [original thread]
Storyline PVP sounds good!!!
- by shaman oga - at 2013.06.27 11:44:00
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3306. Reality - in General Discussions [original thread]
imagine if my elbow......
- by shaman oga - at 2013.06.27 10:35:00
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3307. Everyone will be Commando - in General Discussions [original thread]
Not out, already OP XD
- by shaman oga - at 2013.06.27 10:12:00
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3308. Core locus grenades, is the new way to go! - in General Discussions [original thread]
in real world war is not funny....
- by shaman oga - at 2013.06.26 07:55:00
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3309. What are shield energizers? - in General Discussions [original thread]
the proof they hate armor tanking on dropsuits I think energizers are shield resistance modules
- by shaman oga - at 2013.06.26 07:42:00
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3310. Core locus grenades, is the new way to go! - in General Discussions [original thread]
Marston VC wrote: shaman oga wrote: cut I expect a militia grenade to NOT one hit kill my 550 EHP proto suit....... I don't expect a proto grenade to 1 hit kill any suit short of 800 hitpoints anywhere within a 7 meter radius of its blast...
- by shaman oga - at 2013.06.26 07:20:00
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3311. Core locus grenades, is the new way to go! - in General Discussions [original thread]
it's a grenade what do you expect from it? At least normal locus (not contact) requires some skill to be used.
- by shaman oga - at 2013.06.26 06:42:00
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3312. Shake the MCC - in General Discussions [original thread]
Government CheeseBurger wrote: I just went and chucked a potato at my neighbors house. No one inside got shaken out. But One did come out and chase me down the street. I do like the idea that snipers would have major ADS issues. Your neighbo...
- by shaman oga - at 2013.06.25 09:39:00
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3313. Shake the MCC - in General Discussions [original thread]
MCC hits each other, null cannon are hitting them, why the hell they are immobile? MCC should shake, if you are inside of it you should fall on the ground, the only viable option must be get down. It's a fault of CCP if there is not another safe a...
- by shaman oga - at 2013.06.24 18:50:00
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3314. Tank down in seconds due to suicide - in General Discussions [original thread]
The wheel would not be so bad, if only it worked properly.
- by shaman oga - at 2013.06.24 17:27:00
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3315. Things I notice as a Tanker. - in General Discussions [original thread]
Enforcers should cost a lot less, they are STD tanks, STD version of the specialistic dropsuits (assault and logi) cost less than their non specialistic counterpart, they took away marauders and they have substituted them with enforcers, but marau...
- by shaman oga - at 2013.06.23 08:42:00
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3316. Numbers of PC??? - in General Discussions [original thread]
The mechanics are prohibitive that's why a lot of people do not play PC, nobody is against it, but tell me: how a little corp can afford to spend xx millions of Isk to attack a district? They can't or if they can, after one day, they will lose the...
- by shaman oga - at 2013.06.22 09:36:00
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3317. Numbers of PC??? - in General Discussions [original thread]
Dustin TheTrash wrote: I made a video expressing the OP's Concerns Please leave comment if you agree. Thanks At least change the video, it's always the same or seems the same every time i see it.
- by shaman oga - at 2013.06.22 08:54:00
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3318. Numbers of PC??? - in General Discussions [original thread]
XeroTheBigBoss wrote: shaman oga wrote: I'm curious how many players are actively involved in PC? I'm asking because i see that the devs are pushing on this side of the game, but i feel like 1/10 of the players are actually involved in PC. ...
- by shaman oga - at 2013.06.21 13:43:00
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3319. Numbers of PC??? - in General Discussions [original thread]
I have no problems with PC, i'm in the large majority who don't play PC, but all these efforts from CCP for an assumed 5% of players is too much.
- by shaman oga - at 2013.06.21 12:11:00
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3320. Numbers of PC??? - in General Discussions [original thread]
I'm curious how many players are actively involved in PC? I'm asking because i see that the devs are pushing on this side of the game, but i feel like 1/10 of the players are actually involved in PC.
- by shaman oga - at 2013.06.21 11:37:00
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