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3281. 100x installation destruction problem - in General Discussions [original thread]
Billi Gene wrote: fyi: militia swarms 3 shot all turrets. My problem is not destroy installations, the problem is that it will be a rush, against your teammates and your enemies.
- by shaman oga - at 2013.07.06 12:13:00
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3282. 100x installation destruction problem - in General Discussions [original thread]
thank you for free bumps, please continue.
- by shaman oga - at 2013.07.06 12:04:00
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3283. 100x installation destruction problem - in General Discussions [original thread]
Crash Monster wrote: bla,bla,bla i love to whine over legitimate request
- by shaman oga - at 2013.07.06 11:59:00
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3284. 100x installation destruction problem - in General Discussions [original thread]
come on CCP you are still in time to turn this event in something different than a boring grinding event, the rest is ok but this 100x installation destruction objective is unfair.
- by shaman oga - at 2013.07.06 11:30:00
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3285. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
RKKR wrote: CCP always making it difficult for themselves instead of choosing the easiest method.... ^true story
- by shaman oga - at 2013.07.04 12:26:00
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3286. Nice! 50 free copies of "Burnstalk" - in General Discussions [original thread]
uhh stuff to sell....
- by shaman oga - at 2013.07.04 09:02:00
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3287. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
+1, the shaman approves this channel
- by shaman oga - at 2013.07.03 21:07:00
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3288. Pilot Suit Skills - in General Discussions [original thread]
but for example if i choose minmatar: Then i fit a 10% damage module i will have 10% + 25% = 35% OR 10%+(10*25%)=12.5% because gallente bonus will work on a number, minmatar bonus will work on a %
- by shaman oga - at 2013.07.02 17:53:00
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3289. Pilot Suit Skills - in General Discussions [original thread]
wait,wait,wait,you say that i can mount a heat sink and have a +25% on his efficiency, or a damage modifier and +25% on its efficiency????
- by shaman oga - at 2013.07.02 17:26:00
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3290. 100x installation destruction problem - in General Discussions [original thread]
it's not a challenge, it's a boring race against your teammates
- by shaman oga - at 2013.07.02 15:24:00
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3291. 100x installation destruction problem - in General Discussions [original thread]
the problem is that you don't need skills to reach the 100x cap, i want play not grind. Kills, assists and hacks can be exploited and destroying installation is only a matter of how fast you call your HAV.
- by shaman oga - at 2013.07.02 12:07:00
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3292. 100x installation destruction problem - in General Discussions [original thread]
i would have no problem with 100x if vehicles are counted as installation (LAV,HAV,DS,RDV)
- by shaman oga - at 2013.07.02 11:50:00
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3293. 100x installation destruction problem - in General Discussions [original thread]
pegasis prime wrote: I doubt every one will truly try tank spaming for instalations . Butt all I can say is get your tank out first. And get as many as yiu can . Even if you get 3 and all are gone just leave battle and repeat till you reach you...
- by shaman oga - at 2013.07.02 11:30:00
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3294. 100x installation destruction problem - in General Discussions [original thread]
It's not a problem to destroy an installation, the problem is how fast you are in to call your rail HAV. I usually destroy more than 5 installation in every match, but there will not be 32 people trying to destroy a total of 15 installations. Less...
- by shaman oga - at 2013.07.02 11:18:00
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3295. 100x installation destruction problem - in General Discussions [original thread]
pegasis prime wrote: Lol thats only 5 turrets per game for 20 games lol 100 is nothing and im not even counting crus or supply depos. 100 is easy if you cant destroy 100 instalations over 7 days in your rail tank your doing it wrong. Destroyi...
- by shaman oga - at 2013.07.02 10:37:00
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3296. 100x installation destruction problem - in General Discussions [original thread]
Michael Arck wrote: Blowing up 100 installations is really that hard to do? Nobody will have problems hacking the abandoned MLT LAVs, but everybody will want to destroy turrets (the easiest installation to destroy), the number of installation...
- by shaman oga - at 2013.07.02 10:32:00
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3297. 100x installation destruction problem - in General Discussions [original thread]
Corn In TheSkidmark wrote: I'm going to love flying my dropship during this! There won't be a turret on a map to be found anywhere! Yes and 8 railgun tanks on each side
- by shaman oga - at 2013.07.02 10:23:00
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3298. 100x installation destruction problem - in General Discussions [original thread]
This will be the most problematic goal to reach, installations are very limited. In every match we will have the opportunity to farm a lot of kills and kill assist,150 clones for each side in skirmish are virtually 9 kills for each player. You can...
- by shaman oga - at 2013.07.02 10:20:00
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3299. What Dust 514 reminds me - What PVE can be imho - in General Discussions [original thread]
Sometime i walk around the map alone (when redlined or redlining), and it feels like if dust is a single player game, everytime i do this, it reminds me always this game: Half-Life I think that if the devs will be very good in creating the PVE, ...
- by shaman oga - at 2013.06.30 17:22:00
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3300. Ideas for new Heavy weapons? - in General Discussions [original thread]
i agree with a battle axe or a big hammer, but i want to see it on my back while i'm in the pre game lobby.
- by shaman oga - at 2013.06.30 16:55:00
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