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141. Proto in pubs - in General Discussions [original thread]
8213 wrote: There is a difference between being successful and being good. Its sad really. No, there really isn't. No one cares what rules you make up in your head about being "honorable" or what you call "cheap." The only thing that matt...
- by sammus420 - at 2013.08.18 09:14:00
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142. The most overpowered thing in this game is a grenade - in General Discussions [original thread]
Argon Gas wrote: Militia grenades shouldn't instantly kill a militia suit, and proto grenades shouldn't instantly kill a proto suit. They do, and they should. Grenades are working as intended.
- by sammus420 - at 2013.08.18 02:34:00
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143. The most overpowered thing in this game is a grenade - in General Discussions [original thread]
Get in a militia suit and see what a militia locus grenade will do to you. They kill you instantly. Now get in a proto suit and see what a core locus grenade will do to you. It kills you almost instantly. Grenades are balanced exactly how they s...
- by sammus420 - at 2013.08.18 02:02:00
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144. Stop acting like if you in a tank you should be invincible - in General Discussions [original thread]
Knightshade Belladonna wrote: It's a rare occurance, but sometimes you run into tanks still these days who manage to get 30+ kills and survive, while being in the frontline.. I don't know how, but they do it.. and can gtfo like nothing I have ...
- by sammus420 - at 2013.08.17 21:12:00
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145. Stop acting like if you in a tank you should be invincible - in General Discussions [original thread]
Just look at how many hits this tank takes before it dies.
- by sammus420 - at 2013.08.17 17:28:00
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146. Fucks - in General Discussions [original thread]
I approve of this thread.
- by sammus420 - at 2013.08.17 17:08:00
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147. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Charlotte O'Dell wrote: it needs to be redisigned; the balance i mean. tanks should ALWAYS lose to Av TEAMs in urban environments, but never lose in open areas. in big open areas, infantry should support tanks, and vise-versa. The thing is...
- by sammus420 - at 2013.08.17 01:48:00
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148. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Verdelle DeMosays wrote: The only thing that gets under my skin is the fact that it only takes one AVer with moderate gear to trash out my 500k ISK tank. A 500k isk tank is trash, especially in a game with such poor match making. You're go...
- by sammus420 - at 2013.08.17 00:36:00
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149. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Verdelle DeMosays wrote: The hardest thing in pubs is finding infantry that understands that, and actively protects you. There is your problem right there. You're looking for competent support in pub matches, which is really, really rare. T...
- by sammus420 - at 2013.08.17 00:13:00
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150. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Verdelle DeMosays wrote: Rule 2: always have infantry near you. So on any match where I have smart bunnies around me, things go wel That should be rule #1. Tankers want to pretend like they're invulnerable death machines, but tanks are SUPP...
- by sammus420 - at 2013.08.16 23:50:00
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151. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Moronic Farce wrote: INFINITE DIVERSITY IDIC wrote: Man these dudes just suck, they will always be harsh on those who challenge their behavior because its the only defence they have. We don't need a defense as we haven't broken any actual ...
- by sammus420 - at 2013.08.16 22:45:00
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152. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Shijima Kuraimaru wrote: That is awesome. It was a sad day for me when I could no longer suicide cook a grenade to bust an blueberry AFKer. I just thought i'd take the time to point out that the suicide grenade was another thing that we goo...
- by sammus420 - at 2013.08.16 01:39:00
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153. What if Dust would get a strategic component? - in General Discussions [original thread]
Long, long ago CCP talked about how dust was going to get a Commander mode exactly like you're talking about. Guess what hasn't materialized yet and what they've completely stopped talking about. Go on, guess.
- by sammus420 - at 2013.08.15 20:10:00
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154. Hey, CCP. How about you make RDVs that don't spawn-kill my dropship? - in General Discussions [original thread]
That makes too much sense for CCP to ever allow. Sorry, not going to happen.
- by sammus420 - at 2013.08.15 07:00:00
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155. New Dust514 Review is in.......4.5 Ouch! - in General Discussions [original thread]
Interplanetary Insanitarium wrote: While all of that may be true, you have to remember he's rating an unfinished game. In the world of game reviews, "released" means "finished.' Dust might be constantly worked on by CCP, but as far as anyo...
- by sammus420 - at 2013.08.14 18:49:00
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156. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: Don't be so naieve the person they were doing it to was in on it, its just so they could run up stats...... I assure you that this is not the case, and I have the hate mail to prove it
- by sammus420 - at 2013.08.13 18:11:00
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157. Most hated Dust player - in General Discussions [original thread]
It's me, it's always been me.
- by sammus420 - at 2013.08.11 11:17:00
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158. [Suggestion] Alternate Battle Academy - in Feedback/Requests [original thread]
While I don't think there should be an end to segregating the noobs (at least until MUCH better match making is in) I do think we need a way to incentives noobs and vets to mingle. Being able to select someone as your recruiter in game would go a ...
- by sammus420 - at 2013.08.11 09:25:00
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159. To EON ALLIANCE and all corporations involved. - in The War Room [original thread]
CHICAGOCUB4EVER wrote: sammus420 wrote: I wish EoN would just hurry up and take the entire system. We already have nit wit. I ment all of Molden Heath idiot. Not just some tiny little group of planets and stars. All. Of. It. Every last...
- by sammus420 - at 2013.08.11 08:15:00
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160. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
DRaven DeMort wrote: I agree it is a game, but using a grenade launcher indoors? and spamming the enemy? and sorry that should be in feet and not yards 50-100 feet is still a little insane for Dust, I understand it in real life, especially...
- by sammus420 - at 2013.08.11 07:29:00
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