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2301. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
This thread is such a med frame circle jerk I can't believe CPM even put this together. it's 100% biased, and more of a support group for med frames that are finally going to have to deal with scouts on a different level than they are comfortable...
- by mollerz - at 2014.01.12 20:13:00
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2302. Re: Cloaks - in General Discussions [original thread]
Iron Wolf Saber wrote: Dust 514 had a fake cloak not too long ago, if you got hit with the absolute WORST of the rendering bug you'd know how terrible cloaks can be. People still showing up in the minimap and red reticule still happened and y...
- by mollerz - at 2014.01.12 20:09:00
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2303. Re: Cloaks - in General Discussions [original thread]
Maken Tosch wrote: I'm still of the opinion that there should also be an additional covert ops cloak that can only be fitted on no less than a prototype scout or covert ops specialty scout. This should have perks that the normal cloak doesn't h...
- by mollerz - at 2014.01.12 20:06:00
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2304. Scout Registry / Killboard - in General Discussions [original thread]
My quintessential knifer fit- M/1nja 1 complex extender 1 complex precision 1 complex green 1 complex red flux RE ZNs RS-90 I swapped out ishnoks and a CR for ZNs and the RS-90 and it seems to be a better move. I can kill much faster than with...
- by mollerz - at 2014.01.12 20:03:00
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2305. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: So in anticipation of the upcoming event, I have my NK build: Scout G/1-Series Complex Sidearm Damage Modifier X2 Carthum Assault Scrambler Rifle ZN-28 Nova Knives (unless State Nova Knives exists, do they?) Compact Nanohiv...
- by mollerz - at 2014.01.12 19:56:00
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2306. Defending Points as a scout - in General Discussions [original thread]
I do this a lot. It's a thankless unsupported job that stretches your resourcefulness to the max. It's a lot of fun. But yep, eventually the other team gets sick of it and sends in the proto squads until you are dead and squeezed out.
- by mollerz - at 2014.01.12 06:30:00
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2307. Scout Registry / Killboard - in General Discussions [original thread]
Also I charged Quilly in a rail tank tonight with fluxes and basic REs. Better run Quilly!
- by mollerz - at 2014.01.12 06:24:00
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2308. Scout Registry / Killboard - in General Discussions [original thread]
I was a random yet effective blueberry in a squad and got a million ISK bounty for RE blowing up their nemesis being the last kill of the match then our victory, as well as knifing him with ZNs the next match. They paid me for a special delivery o...
- by mollerz - at 2014.01.12 06:23:00
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2309. Scout Registry / Killboard - in General Discussions [original thread]
Iron Wolf Saber wrote: well slowly getting back into my stabby mood just went 9-1 on an open map while most of them are snipers some where very expensive snipers, one thale's at least. A thale is always a tier 1 kill.
- by mollerz - at 2014.01.12 04:15:00
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2310. Pre-shinobi observations - in General Discussions [original thread]
Scheneighnay McBob wrote: mollerz wrote: I'm hoping this event will highlight just how bugged mobility is in this game as well as how low the FPS is when CQC gets heated. If they could work on improving that I would do a back flip. Yep. S...
- by mollerz - at 2014.01.12 03:15:00
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2311. Pre-shinobi observations - in General Discussions [original thread]
I'm hoping this event will highlight just how bugged mobility is in this game as well as how low the FPS is when CQC gets heated. If they could work on improving that I would do a back flip.
- by mollerz - at 2014.01.12 02:33:00
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2312. Re: Cloaks - in General Discussions [original thread]
Brokerib wrote: So you're going to combat this by increasing the level of complexity involved in coding the cloaks and giving them a greater number of factors to balance? I know right? He wants shotgun noises to go off, do some QOS SFX han...
- by mollerz - at 2014.01.12 02:27:00
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2313. Re: Cloaks - in General Discussions [original thread]
Scheneighnay McBob wrote: The 1.5m forced deactivation range isn't actually bad- my knife kills tend to be at about 2m. So basically, forced deactivation would just be if you bumped into a red. False. That is bad. You must not knife often i...
- by mollerz - at 2014.01.12 02:25:00
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2314. Re: Cloaks - in General Discussions [original thread]
Iron Wolf Saber wrote: mollerz wrote: Iron Wolf Saber wrote: Knowing CCP it is far far far easier to ask for a buff than a nerf. It is far easier to get these hooks and mechanics in so they can work with other things in the future instea...
- by mollerz - at 2014.01.12 02:23:00
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2315. Why is everyone crying about the redline? - in General Discussions [original thread]
They should make the redline death timer 60 seconds.
- by mollerz - at 2014.01.12 02:22:00
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2316. Pre-shinobi observations - in General Discussions [original thread]
Llast 326 wrote: Had the early dead bug twice now continuity clock I have had more often but it never kills me the clock just eventually disappears. Did not know the melee trick worked on this WTF really WTF A melee is tantamount to hit...
- by mollerz - at 2014.01.12 02:19:00
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2317. Pre-shinobi observations - in General Discussions [original thread]
Scheneighnay McBob wrote: Llast 326 wrote: mollerz wrote: Scheneighnay McBob wrote: I'm not sure if it's a glitch, but the timer continued to count down after running out of the redline after killing a sniper. It never reached 0 yet...
- by mollerz - at 2014.01.12 02:19:00
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2318. CBR... Just wow - in General Discussions [original thread]
Why bother with all that. Go scrambler rifle. Why waste 2 seconds killing someone when you can do it instantly?
- by mollerz - at 2014.01.12 01:36:00
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2319. Pre-shinobi observations - in General Discussions [original thread]
Scheneighnay McBob wrote: I'm not sure if it's a glitch, but the timer continued to count down after running out of the redline after killing a sniper. It never reached 0 yet, so I'm not sure if it'll kill you outside the redline or not.
...
- by mollerz - at 2014.01.12 01:34:00
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2320. Why is it that Morons are Always the Loudest in a Playerbase? - in General Discussions [original thread]
GG last nice Alpha.
- by mollerz - at 2014.01.11 23:02:00
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