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641. Scrambler Rifle's 1.8 Overheat Buildup is Overkill - in General Discussions [original thread]
1pawn dust wrote: ScR is OP it needs something to calm it down, god damn ScR charge shot took down my proto caldari commando shields to 0 in 1 hit -_- Your exaggerating. You were shot in the head or/and you haven't maxed out certain core skil...
- by medomai grey - at 2014.03.27 12:34:00
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642. Scrambler Rifle's 1.8 Overheat Buildup is Overkill - in General Discussions [original thread]
SPESHULz wrote: amarr assault bonus doesnt work? You didn't notice? Repe Susi wrote: Let's wait for the heat reduction bonus fix first. I was having a blast with CRW-04 yesterday without the bonus. Granted, I overheated few times in the,...
- by medomai grey - at 2014.03.27 12:13:00
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643. Railgun Range now 300m - in General Discussions [original thread]
And without addressing AV performance issues first, will tanks run rampant?
- by medomai grey - at 2014.03.27 12:02:00
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644. Scrambler Rifle's 1.8 Overheat Buildup is Overkill - in General Discussions [original thread]
The current scrambler rifle heat build up is too extreme for the current damage output. Because heat reduction bonuses are not functioning at the moment, I've been privileged with the experience of using the scrambler rifle without any heat reduc...
- by medomai grey - at 2014.03.27 12:00:00
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645. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Once again, whining deters CCP from action. For better or worst remains to be seen.
- by medomai grey - at 2014.03.27 11:03:00
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646. Now that Scouts have a hard role (cloak), any change to Assaults? - in General Discussions [original thread]
Auris Lionesse wrote: Jadek Menaheim wrote: I would opt for bonuses that define Assault Suits as the "Jack of All Trades, Master of None." Completely wrong. That's the basic frames with no roles. Assaults are slayers. Also to op they ne...
- by medomai grey - at 2014.03.27 09:21:00
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647. how to see a cloaked scout - in General Discussions [original thread]
knight guard fury, what do you mean by "true" scout? A real scout gathers intel and communicates enemy positions; hardly any scout suit user does this in game. So please explain to me what you mean by "true" scout? echo47, see this thread: http...
- by medomai grey - at 2014.03.27 09:17:00
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648. Never thought I'd see so much scout QQ - in General Discussions [original thread]
To be fair, some complaints MAY be legit. Have to keep an open mind when shifting through all the **** called the forums.
- by medomai grey - at 2014.03.27 08:36:00
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649. We may need to... - in General Discussions [original thread]
noobsniper the 2nd wrote: Buff mediums... Either that or dare I say it... Nerf scouts by this I mean make it so people can't brick tank the hell out of em The problem is that I'm fairly certain that Ammar scouts were meant to be brick tanked. ...
- by medomai grey - at 2014.03.27 05:33:00
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650. i had an idea - in General Discussions [original thread]
-stupid thread title +good idea -wrong place to put your thread -Matar with Ammar slaves? What? -demanding p0rn? you must be Gallente... oh wait.
- by medomai grey - at 2014.03.27 04:16:00
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651. Full infantry respec is justified - in General Discussions [original thread]
in before lock for not posting in the official respect thread!
- by medomai grey - at 2014.03.27 01:00:00
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652. I feel so ashamed... - in General Discussions [original thread]
You do know it was just a fat guy wearing the female suit right? And if you say it was female because boobs, remember that fat men have boobs too. Man ****! There I said it.
- by medomai grey - at 2014.03.27 00:56:00
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653. Anyone else notice how the minimap... - in General Discussions [original thread]
Ralden Caster wrote: ...now shows which way people are facing? I find this super useful as a scout. You just noticed this recently?
- by medomai grey - at 2014.03.26 23:51:00
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654. Snipers in 1.8... - in General Discussions [original thread]
George Moros wrote: bla bla bla 2 words: Head shots. And before you try to explain to me how squatting in safety far away from any fighting, hit-scan, and no bullet drop requires skills. Just stop because it doesn't.
- by medomai grey - at 2014.03.26 22:05:00
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655. Cloaks Under Fire - in General Discussions [original thread]
So today I was shooting at this cloaked enemy and noticed that hitting them didn't deactivate their cloak. In fact they only de-cloaked after I killed em'. So the point I'm getting at is, are cloaks working as intended and if so, should they not ...
- by medomai grey - at 2014.03.26 09:54:00
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656. Heavy Nerf is Unfair - in General Discussions [original thread]
Defy Gravity wrote: Reaching out to all the heavys..... This is BS! As if being 3 shot by a gallente scout was enough Heavys DO NOT need to be nerfed Cal and Min are already poop and will be poop x2 if this nerf is applied..... It takes aroun...
- by medomai grey - at 2014.03.26 09:38:00
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657. Scouting in 1.8 - in General Discussions [original thread]
Aisha Ctarl wrote: Honestly feels like everyone can spot me in 1.8, and I'm not just talking about while cloaked, but also on their passive radar. Idk what happened, but scouting was far easier in 1.7. No one checked their radar, and you could...
- by medomai grey - at 2014.03.26 03:29:00
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658. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Yay for hotfixes. \o/
- by medomai grey - at 2014.03.25 19:47:00
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659. What's going in your High Slots post 1.8? (besides Shield Extend... - in General Discussions [original thread]
Damage mods, because my mlt damage mods are still going to do the exact same thing in 1.8. o.0
- by medomai grey - at 2014.03.25 09:33:00
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660. Tiered Vehicle Modules Need to Return - in General Discussions [original thread]
I was fairly certain that higher tier active modules are better. They have lower cool down times. As far as balance goes, if mlt can't take out proto, then the game is unbalanced. Higher tier gear gives you an edge over lower tier gear, but that ...
- by medomai grey - at 2014.03.24 01:21:00
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