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541. USD $$$$ To Skill Point Conversion - LUDICROUS COSTS FOR WEAK SKILLS - in General Discussions [original thread]
Well it is interesting to hear how people with passive boosters have accrued double the sp I have while playing the same time. I always cap out and login daily too
- by manboar thunder fist - at 2014.01.26 23:41:00
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542. Tried 20gj blasters yesterday - in General Discussions [original thread]
I would rather use a scrambler pistol than a blaster turret to kill infantry. Atleast I get some hit detection that way
- by manboar thunder fist - at 2014.01.26 23:38:00
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543. Be Careful what you wish for. - in General Discussions [original thread]
Vell0cet wrote: TTK was close to perfect in 1.4-1.5 (maybe a touch too low) nerf base damage on racial ARs and SMGs so the TTK was close to where they were in 1.4-1.5 and we'll be in good shape. The other weapons will be indirectly buffed as th...
- by manboar thunder fist - at 2014.01.26 23:34:00
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544. Be Careful what you wish for. - in General Discussions [original thread]
Idk about you guys but higher ttk means less kills so its a give take scenario and id much rather go 30-3 than 11-1 so I prefer this ttk. Changing it won't mean anything as your opponent will last longer too, it's just putting it down less to awar...
- by manboar thunder fist - at 2014.01.26 23:31:00
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545. KAGEHOSHI! - in General Discussions [original thread]
I'm still a strong contender, more for me ;) Edit: I thought I had 24000 likes :(
- by manboar thunder fist - at 2014.01.26 23:27:00
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546. Caldari Assault Ck.0 Fitting Suggestion - in General Discussions [original thread]
Reav Hannari wrote: manboar thunder fist wrote: Deaths aren't exactly motivational. Because being killed by an orbital strike means that your suit is just too weak to compete. Pfft exactly
- by manboar thunder fist - at 2014.01.26 23:24:00
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547. Caldari Assault Ck.0 Fitting Suggestion - in General Discussions [original thread]
Ripcord19981 wrote: manboar thunder fist wrote: Boundless Combat Rifle M1 locus grenade Republic flaylock Complex shield extender Complex shield extender Complex damage modifier Complex shield energiser Enhanced armour plate Enhanced armo...
- by manboar thunder fist - at 2014.01.26 23:23:00
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548. Caldari Assault Ck.0 Fitting Suggestion - in General Discussions [original thread]
Mr Machine Guns wrote: Here use this https://zkillboard.com/ship/353764/ Deaths aren't exactly motivational. In regard to my previous build: Compact hives for burst heal/ammo Triage hives if you want to play defensive and be pretty unkill...
- by manboar thunder fist - at 2014.01.26 22:41:00
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549. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
Jadek Menaheim wrote: manboar thunder fist wrote: Why not make ammo hives have a +20% recharge and shield delay reduction rate and triage nanohives a 20% armour repair rate Alright. I would be fine with removing the Wiyrkomi Triage hive an...
- by manboar thunder fist - at 2014.01.26 22:38:00
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550. Where are the sniper hideouts? - in General Discussions [original thread]
Just stand still and point to where you think it came from. If you're lucky you will see the sniper trail leading straight to them. It is vital you try your best to see exactly where it goes, for there is no "second chance"
- by manboar thunder fist - at 2014.01.26 22:36:00
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551. Disallowing proto in pubs? - in General Discussions [original thread]
NK Scout wrote: TechMechMeds wrote: Although guilty of proto stomping in the past, I have seen the light as it were. Who agrees, who disagrees and why. The differnce between the adv and pro amar logi is minimal Halelujahhhhhhhhhhhh so...
- by manboar thunder fist - at 2014.01.26 22:32:00
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552. What the French More OB 280000 SP and free isk for what the French - in General Discussions [original thread]
A happy note to end the thread on.
- by manboar thunder fist - at 2014.01.26 22:30:00
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553. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
Why not make ammo hives have a +20% recharge and shield delay reduction rate and triage nanohives a 20% armour repair rate
- by manboar thunder fist - at 2014.01.26 22:29:00
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554. KAGEHOSHI! - in General Discussions [original thread]
+3 likes to kage from this thread
- by manboar thunder fist - at 2014.01.26 22:26:00
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555. Febuary, Dust514stats, and an Isk Give away - in General Discussions [original thread]
Why don't you rename it to best proto score giveaway
- by manboar thunder fist - at 2014.01.26 22:25:00
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556. Caldari Assault Ck.0 Fitting Suggestion - in General Discussions [original thread]
Boundless Combat Rifle M1 locus grenade Republic flaylock Complex shield extender Complex shield extender Complex damage modifier Complex shield energiser Enhanced armour plate Enhanced armour plate Complex shield regulator compact nanohives
- by manboar thunder fist - at 2014.01.26 21:54:00
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557. Tanks are so much fun. - in General Discussions [original thread]
Knight Soiaire wrote: Being in a tank isn't too much fun though, almost every fight I have been in has been Vs a Rail Stacking Damage Mods, shooting from a mounatin or redline. I just want to have intense 1v1 Blaster fights again. What ...
- by manboar thunder fist - at 2014.01.26 13:42:00
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558. Scrambler Rifle - Should be the most powerful light weapon (rifle type) - in General Discussions [original thread]
scrambler rifle more op than combat/rail rifle? why can i solo a heavy head on with the latter two but with the first i just have to man up and hope he is using a forge gun. Honestly it takes less than 5 seconds to kill a 1300+ EHP heavy with a ...
- by manboar thunder fist - at 2014.01.26 13:21:00
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559. Tanks are so much fun. - in General Discussions [original thread]
Alena Ventrallis wrote: The issue is that we have people paying and skilling into proto AV, and going against standard vehicles. Before, it was tipped towards the AV side, and vehicle pilots rightly complained about it, since they didn't have p...
- by manboar thunder fist - at 2014.01.26 13:17:00
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560. Scrambler Rifle - Should be the most powerful light weapon (rifle type) - in General Discussions [original thread]
stlcarlos989 wrote: Its supposed to be 80% effective against armor but with prof 5 and 2 damage mods it still does 87 damage a shot to armor, it needs a serious damage reduction. 1 charge shot to take out all of the shields of ANY SUIT (except ...
- by manboar thunder fist - at 2014.01.25 15:11:00
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