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121. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Kind of ridiculous though when you get 2 shots into a heavy and they turn around and spray you down in half a second before the third can be fired. Shotguns need high dps because range is a huge limiting factor, as range vs dps is the best way to...
- by manboar thunder fist - at 2014.11.10 00:05:00
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122. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Maybe buff scr/ascr and burst ar instead of nerfing RR? Or Maybe reduce its range by 15m? Then other guns will be able to compete
- by manboar thunder fist - at 2014.11.09 23:14:00
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123. Open The Market :) - in Feedback/Requests [original thread]
:) doh
- by manboar thunder fist - at 2014.11.07 17:36:00
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124. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
The scan should literally show "red dots" gettit wink wink. Red.... Dots.... Not bloody moving people
- by manboar thunder fist - at 2014.11.07 17:34:00
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125. Place RE's On My Back - in Feedback/Requests [original thread]
Now give them infinite stamina, knives and a 20 m jump
- by manboar thunder fist - at 2014.11.06 23:25:00
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126. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
Unfortunately due to the ridiculous nature of swarms now incubus is forced to stack armour just to survive
- by manboar thunder fist - at 2014.11.06 23:24:00
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127. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
How about when you scan the imprint of the enemy's position when scanned appears for a few seconds, so it's not like tracking their movements, only giving a "snapshot" of where they are
- by manboar thunder fist - at 2014.11.06 23:21:00
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128. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Completely change ads. Or add a hit and run variant, higher speed lower survivability +bomb bay. For this Remove small turret bonuses Add a bomb bay that can drop different types of bombs at speed in a strafe dive. Precision bomb- 2500 dmg in a 2...
- by manboar thunder fist - at 2014.11.06 23:19:00
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129. CCP WHAT THE **** DID YOU DO? - in Feedback/Requests [original thread]
scattor is a billionaire, he's just trolling.
- by manboar thunder fist - at 2014.11.05 16:25:00
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130. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
Fox Gaden wrote: - Passive Scans should not be shared. - Any hostile you put your crosshairs on should be broadcast on the Tach-Net until you lose visual contact with them. - Active Scans might need multiple versions: 1)Team Scanner, Hostles...
- by manboar thunder fist - at 2014.11.05 14:42:00
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131. Remove Orange Notificatiion Circle From Menu - in Feedback/Requests [original thread]
its frustratingly present o.O
- by manboar thunder fist - at 2014.11.05 14:32:00
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132. Isk Payout - in Feedback/Requests [original thread]
is it? i never noticed? O.O
- by manboar thunder fist - at 2014.11.05 14:17:00
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133. Remove clone limits in Skirmish/Domination aka Pubs - in Feedback/Requests [original thread]
Besides, my point is that when your team is full of snipers and mcc squatters, it still offers you a way to win if you are willing to try hard, which i think makes sense.
- by manboar thunder fist - at 2014.11.05 14:15:00
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134. Remove clone limits in Skirmish/Domination aka Pubs - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: manboar thunder fist wrote: It provides an alternative way to win, for when you're not in a squad so you can outkill the enemy pubstompers. 1. True 2. On the flipside you could be getting cloned hard but yet have th...
- by manboar thunder fist - at 2014.11.05 14:06:00
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135. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
I reckon maybe just reduce cost and add a skill for +active scanner cooldown reduction and remove team scans.
- by manboar thunder fist - at 2014.11.05 14:05:00
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136. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
I think team scanning doesn't really make sense. If the logi doesn't even get a bonus wp from it, why share with the team? It just makes active scanners win all end all of pubs again
- by manboar thunder fist - at 2014.11.05 14:04:00
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137. Shield dropship issue - in Feedback/Requests [original thread]
its due to the fact that the "item texture" of shields is different to armour. This surface texture gives it different properties which dictate how they interact in the game. Changing properties of this texture can have unforseen consequences that...
- by manboar thunder fist - at 2014.11.05 13:56:00
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138. Remove clone limits in Skirmish/Domination aka Pubs - in Feedback/Requests [original thread]
It provides an alternative way to win, for when you're not in a squad so you can outkill the enemy pubstompers.
- by manboar thunder fist - at 2014.11.05 13:45:00
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139. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
Why are you trying to engage AV with vehicle firepower? Hotdrop 6 heavies in on the roof, job done.
- by manboar thunder fist - at 2014.11.05 13:43:00
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140. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
It's not real life, high ground camping is scummy
- by manboar thunder fist - at 2014.11.05 10:49:00
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