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21. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Seems to me like the new side arms dodged the toddler in the room with the nerf bat...you should just point the little guy over to the new toys before releasing those tiny cannons CCP, save yourself the embarrassment.
- by maka rax - at 2014.03.06 12:40:00
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22. Vehicle hud - in Feedback/Requests [original thread]
Y NO SPEEDOMETER ?!?!
- by maka rax - at 2014.03.05 20:46:00
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23. Damn murder taxies - in Feedback/Requests [original thread]
This guy - first name Stinker...won't say last name - neigh invincible in his proto amarr heavy frame with proto hmg just drives around hops out and mows everything down. If he is in trouble, just hops back in and zooms away. Rinse repeat and rack...
- by maka rax - at 2014.02.28 19:48:00
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24. Simple "Training" mode - in Feedback/Requests [original thread]
Nothing fancy, just a simple mode where a player can get their bearings and figure out the controls and what not. Could even be the merc quarters...idk. Something other than just "Get in there and face plant the dirt!" type of start.
- by maka rax - at 2014.02.28 16:26:00
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25. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Awry Barux wrote: maka rax wrote: Active Boosters are such crap. I'd rather use the 180sp over the course of a week then burn through them in 2-3 days...then just not play for the rest of the week. Oh yeah, and I don't have to spend $$$ on i...
- by maka rax - at 2014.02.27 01:37:00
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26. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Active Boosters are such crap. I'd rather use the 180sp over the course of a week then burn through them in 2-3 days...then just not play for the rest of the week. Oh yeah, and I don't have to spend $$$ on it.
- by maka rax - at 2014.02.26 21:22:00
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27. With No Med-frame change, Scouts carry same # equips as A-1/C-1 Logi... - in Feedback/Requests [original thread]
Zeylon Rho wrote: Just an observation here. With the changes to scouts to carry equip (which is fine), the scouts will outdo/match the logis in some respects. Some people will be, like, "Whatever, I only roll proto, biznatch!" However, I think ...
- by maka rax - at 2014.02.26 13:34:00
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28. Remove WP for destroying yellow installation - in Feedback/Requests [original thread]
Glitch116 wrote: the thing i want to get across and that i don't think people get is you can remove WP from killing yellow turrets that is fine however that will not change anything or make yellow turrets useful they will still die no matter ...
- by maka rax - at 2014.02.26 13:28:00
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29. SP skill tree tiers - in Feedback/Requests [original thread]
Xaviah Reaper wrote: people constantly complain about not having much freedom with their SP and respecs always seem to creep their way into the forum requests somewhere. So what i propose is a new system to Dust514 to solve the issue once and f...
- by maka rax - at 2014.02.26 13:23:00
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30. "Reserve" or "Lock" fitted suits? - in Feedback/Requests [original thread]
I know this sounds like such a nicety when there are so many other necessities to be tackled. But I just wanted to put this out there... After I fit a suit, it'd be great if I could "lock" that suit in a way. Which means the modules that have bee...
- by maka rax - at 2014.02.25 17:14:00
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31. hmg varients? - in Feedback/Requests [original thread]
The Terminator T-1000 wrote: The HMG is the Minmitar heavy weapon and I do t think there will be another HMG. Other races have other type of heavy weapons Right, good point. I for one would REALLY want to see a HRG (Heavy Rail Gun)! Deadly a...
- by maka rax - at 2014.02.25 13:24:00
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32. How about Mission Running for DUST? - in Feedback/Requests [original thread]
CLONE117 wrote: i still want to invade a random eve ship...epic space battle ftw.. and have the ability to destroy it from the inside. I'm hoping for instant battles where you "take control" of a Fighter from a Carrier in Eve and dog fight! ...
- by maka rax - at 2014.02.25 13:17:00
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33. Implement the successful Eve-ish tech tree for suits - in Feedback/Requests [original thread]
Reign Omega wrote: Yeah the slot load out is more my style, 2 highs 3 lows, plus right now the sentinel bonus is worthless... Makes sense, it is a pretty worthless bonus.
- by maka rax - at 2014.02.25 13:10:00
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34. RE Scan Profile? - in Feedback/Requests [original thread]
I read that "EVERY device/vehicle/suit has a scan profile". What is a RE's scan profile...0? I think it should be at LEST (MOST?) 15 db in for the upcoming release.
- by maka rax - at 2014.02.25 12:54:00
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35. Implement the successful Eve-ish tech tree for suits - in Feedback/Requests [original thread]
Reign Omega wrote: The basic suits aren't even cheaper, my prototype basic heavy is 30k more expensive than the prototype sentinel Gah, I never even considered getting a proto basic suit.
- by maka rax - at 2014.02.25 12:48:00
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36. Team killing-Item protection - in Feedback/Requests [original thread]
Seems like CCP implemented FF without considering the maps/objectives were designed for non-FF game play originally. Now, if they gave us a "Team-FFA" type map/objective then this would be WAY more fun. That said, CCP is a kid with a magnifying ...
- by maka rax - at 2014.02.25 12:46:00
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37. hmg varients? - in Feedback/Requests [original thread]
Probably, you better just not skill into in HMG until they come out though. Better be safe than have fun!
- by maka rax - at 2014.02.25 12:37:00
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38. Implement the successful Eve-ish tech tree for suits - in Feedback/Requests [original thread]
It seems to me that there is an issue (now that all the suits are being provided) that there isn't a blanket specialized suit skill. What I mean is, in EVE, you can get LVL 5 Minmatar Frigate but to fly the specialized Minmatar Intercepter you nee...
- by maka rax - at 2014.02.25 12:15:00
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39. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
You sort of have to go back to Eve to figure out why Minni scouts would make "better" scouts (in your example). Minmatar are all about speed. Look at the ships in Eve and you'll see this. Now, look at the LARGE ships in eve. Where speed doesn't m...
- by maka rax - at 2014.02.25 12:06:00
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40. Game, Vehicle and Infantry Balance. A stand for a solution to end al... - in Feedback/Requests [original thread]
Texs Red wrote: maka rax wrote: Bump, this needs to happen...Dust 1.9 should, in my opinion, absolutely be focused on THIS. ONLY. We need better deployable equipment to shape the terrain, give the players the ability to shape the maps and l...
- by maka rax - at 2014.02.24 01:30:00
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