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1. Officers Laser Rifle - in Feedback/Requests [original thread]
Jack Boost wrote: Officer laser will not make dmg onself. There will be only tracer for stationary-geo-orbit laser Doom from Above aka Burn baby, burn.- mini OB/PS Size of beam: 2m Respone time from tracer: 300ms Time of active beam: 10 sec R...
- by lowratehitman - at 2013.03.18 10:40:00
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2. Assault Defense - in Feedback/Requests [original thread]
Vyzion Eyri wrote: gbghg wrote: "one gun to rule them all" QFT. According to the Black Speech of Mornerf, KRIN's for the campers-kings under the sky, Balac's for the proto-lords, denying any hacks, Killswitch for the rich men doomed to...
- by lowratehitman - at 2013.03.18 09:52:00
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3. Officers Laser Rifle - in Feedback/Requests [original thread]
With light weapon sharpshooter proficiency x2 I can clip helpless victims from a good distance as it is, perhaps a scope, like a laser sniper rifle that has a steady beam of death?
- by lowratehitman - at 2013.03.18 04:12:00
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4. Officers Laser Rifle - in Feedback/Requests [original thread]
Vermaak Doe wrote: Joking aside, we should discuss how to make it outstanding but not Op, I suggest a longer range and a slightly larger "magazine" perhaps double clip size with no overheating? that is depending on if there is only one comp...
- by lowratehitman - at 2013.03.18 04:08:00
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5. Officers Laser Rifle - in Feedback/Requests [original thread]
Vermaak Doe wrote: Name it Vermaak's D58 laser rifle! lol....or.."The Tear Extractor"
- by lowratehitman - at 2013.03.18 04:00:00
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6. Officers Laser Rifle - in Feedback/Requests [original thread]
I must admit I do love the Viziam AKA "The Tear Extractor", but when will we be getting a officers laser rifle? Perhaps it will have a wider beam of instant death? or perhaps the officers laser rifle will be more of a AV weapon that will eat into ...
- by lowratehitman - at 2013.03.18 03:54:00
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7. Suggestions for balancing tanks in ambush. - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: lowratehitman wrote: WR3CK HAVOC wrote: Suggestions for balancing tanks in public ambush. I think any one of these would help ambush mode. High level tanks are currently god mode and pretty ridiculous to use in publi...
- by lowratehitman - at 2013.02.25 04:23:00
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8. Suggestions for balancing tanks in ambush. - in Feedback/Requests [original thread]
WR3CK HAVOC wrote: Suggestions for balancing tanks in public ambush. I think any one of these would help ambush mode. High level tanks are currently god mode and pretty ridiculous to use in public ambush. 1 Only allow militia tanks. 2 force te...
- by lowratehitman - at 2013.02.25 04:16:00
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9. CCP needs to give harsher punishments (taking away SP&Bans) more often for v... - in Feedback/Requests [original thread]
Yeah, i was reading the fourm rules tonight. Seems as the same people break them over and over daily, are the ones that people are supposed to look up to and be setting a good example, funny stuff
- by lowratehitman - at 2013.02.11 10:23:00
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10. Flux Grenades DEV please reply. - in Feedback/Requests [original thread]
I apologize if this has been brought up before, perhaps i did not go far enough back in the search results or overlooked it. My question is.... Why do Flux grenades not give you assists? If you strip the enemies shields, and a team mate kills th...
- by lowratehitman - at 2013.02.08 07:18:00
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11. REQUEST: NERF AV GRENADES AND REMOVE MILITIA SWARMS... - in Feedback/Requests [original thread]
Dust 514 : Pooping On A Tank With AV Grenades http://youtu.be/VYSFlrBs0s4
- by lowratehitman - at 2013.02.08 07:14:00
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12. Mining Career - in Feedback/Requests [original thread]
*Shrugs* these rocks are super OP
- by lowratehitman - at 2013.02.05 09:53:00
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13. A friend in need, is a friend indeed..... - in Feedback/Requests [original thread]
If you know someone that may need the help, feel free to direct them this way, I have no problem helping people to the best of my ability! http://youtu.be/FWGdSk0QyV4
- by lowratehitman - at 2013.02.01 15:27:00
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14. Really, Nerf the Tanks - in Feedback/Requests [original thread]
http://youtu.be/gZEdDMQZaCU
- by lowratehitman - at 2013.02.01 10:07:00
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15. Simple red line fix, no seriously, please read - in Feedback/Requests [original thread]
crazy space 1 wrote: lDocHollidayl wrote: Mercy rule. If no one has taken a letter in "x" minutes. Game ends. Get out of the red line or the game is over. There should be a retreat Option for the defending team. Or a system where the MCC ...
- by lowratehitman - at 2013.01.31 07:07:00
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16. You've outdone yourself, CCP. - in Feedback/Requests [original thread]
I recorded a round this morning where I dropped a OB close by and the bass from the ob glitched my sound, to where there was none at all.
- by lowratehitman - at 2013.01.31 07:05:00
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17. Simple red line fix, no seriously, please read - in Feedback/Requests [original thread]
lDocHollidayl wrote: Mercy rule. If no one has taken a letter in "x" minutes. Game ends. Get out of the red line or the game is over. I am cool with that, and perhaps kicking idle players out faster.
- by lowratehitman - at 2013.01.31 06:58:00
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18. Simple red line fix, no seriously, please read - in Feedback/Requests [original thread]
crazy space 1 wrote: If you're in the redzone, you get no sp for being in battle. BAM DONE FIXED. 80% of the sp you get is just from being in a battle. But being in the redline is not being in battle. so that just forces the people you ha...
- by lowratehitman - at 2013.01.31 06:54:00
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19. Tactical AR is OP - in Feedback/Requests [original thread]
Tryhard514 wrote: We had two points and were winning, not sure what match you were watching. You guys had just been all killed and your uplink destroyed at our letter. You guys made a push on the other squads letter and started taking it when w...
- by lowratehitman - at 2013.01.31 04:50:00
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20. When defeated allow downed players to look around - in Feedback/Requests [original thread]
If you can look around while dead you can give the enemy POS away, and that is unfair for a downed player to be able to do that.
- by lowratehitman - at 2013.01.30 06:07:00
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