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1901. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Sir Meode wrote: Interesting thread is interesting, its turning into a bit of a flame war though. It seems the majority agree Armour > Shield whatever the turret. So they either need to look a shield resists/reppers/passive regen or shield...
- by ladwar - at 2013.06.07 17:39:00
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1902. To all MCC afk'ers - in General Discussions [original thread]
Alaika Arbosa wrote: jenza aranda wrote: Markus Morataya wrote: jenza aranda wrote: -_- Take all the video footage you like sweetie, CCP will not and never punish players for AFKing. Depends how you define punish. The issue is bein...
- by ladwar - at 2013.06.07 17:25:00
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1903. The Stealth Nerfs have got to GO! - in General Discussions [original thread]
I actually don't like the stealth nerf, they usually effect what im testing out and then they don't announce that they did anywhere.
- by ladwar - at 2013.06.07 00:23:00
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1904. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Purona wrote: pegasis prime wrote: Im sorry but I have to dissagree the passive shield regen on havs is a joke. Armour tanks also have shields that passivly repair. Tgey can also add shield extenders for a much larger buffer. Shield passive ...
- by ladwar - at 2013.06.06 22:13:00
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1905. Why does Amarr have a Movement Penalty? - in General Discussions [original thread]
I think I got it, the amarr are meant to be a class lower than it. the assault amarr is meant to be the amarr scout and the amarr logi is meant to be the assault amarr and here is the big kicker the amarr heavy is meant to be the amarr logi so wai...
- by ladwar - at 2013.06.06 19:26:00
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1906. So you got back your damage to the LAV plus the stop again - in General Discussions [original thread]
Stile451 wrote: Can't say I've ever seen a bomb suit get run over, nor have I seen one shot with a plasma rifle. From what I've read it seems that a single sniper bullet can kill the operator - not so in Dust where it can take more than 3 hits ...
- by ladwar - at 2013.06.06 17:29:00
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1907. Why does Amarr have a Movement Penalty? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Amarr suits also have the most base health (I should know, I use them). while they have the least amount of slots and that extra hp is what like 30hp more? so less then one advanced shield extender..
- by ladwar - at 2013.06.06 17:21:00
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1908. Before you request a nerf - in General Discussions [original thread]
so when can we start nerfing teamwork?
- by ladwar - at 2013.06.06 10:09:00
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1909. Plasma Cannon Underpowered - in General Discussions [original thread]
hm do you devs lose you dev tabs or something? there was none for you eterne (on the list of thread not in the post.)
- by ladwar - at 2013.06.06 10:03:00
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1910. So you got back your damage to the LAV plus the stop again - in General Discussions [original thread]
Stile451 wrote: ladwar wrote: car= no armor, no shields barely any metal in them now, not meant for combat LAV=armor and shields, reinforced, meant for combat and resistant to damage deer/moose= large meat filled animal that's larger and mor...
- by ladwar - at 2013.06.06 09:41:00
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1911. Dust 514 Cheat Codes. - in General Discussions [original thread]
where is the one for afking?
- by ladwar - at 2013.06.06 09:26:00
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1912. Minmatar Superiority - in General Discussions [original thread]
naw minmatar are always going to be better.
- by ladwar - at 2013.06.06 09:14:00
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1913. Proto HAV Costs - in General Discussions [original thread]
Text Grant wrote: If 1 proto damage stacked swarm can't kill your proto armor tank then it's op. specialized weapons have to do their job SL are more effective the plasma cannon, I would even say the forge gun. the plasma cannon does less the...
- by ladwar - at 2013.06.06 09:10:00
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1914. Creating a list of what HAV needs. All Good Tankers are welcome. - in General Discussions [original thread]
Purona wrote: ladwar wrote: dude #6 I totally agree the shield passive recharge is worthless and the modules are just as bad. the passive recharge is only slightly useful with small arms fire and not a lot and really small arms fire doesn'...
- by ladwar - at 2013.06.06 05:58:00
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1915. So you got back your damage to the LAV plus the stop again - in General Discussions [original thread]
Stile451 wrote: Simple solution, no big changes for people who use LAVs as transportation. However much damage the LAV does to a player should be reflected back onto the vehicle(up to a maximum of the current ehp of the one getting run over). Y...
- by ladwar - at 2013.06.06 05:33:00
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1916. Enough with the 1mph LAV kills - in General Discussions [original thread]
just scream really really loud and im sure the driver will stop for you to cross the road.
- by ladwar - at 2013.06.06 05:08:00
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1917. Nerf 514: Logistics - in General Discussions [original thread]
Iron Wolf Saber wrote: Actually everything is subject to the nerf bat, its all in the question as to 'when' so this means that CCP is going murder CPM with bats?
- by ladwar - at 2013.06.06 05:05:00
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1918. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Mithridates VI wrote: ladwar wrote: caused the damage to render multiple times adding to the insane damage. This is just stringing techie words together. hey they where invisible, just had the trail marks after I died and there as longer...
- by ladwar - at 2013.06.06 00:55:00
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1919. Tac is dead, congrats! - in General Discussions [original thread]
mikegunnz wrote: 1. PDiggy is a skilled player. (not as good as me, but really good) 2. Tac was OP. Sure it needed to be toned down. 3. Hipfire nerf, fine. 4. ROF nerf, fine. 5. Mag capacity nerf, questionable. 24 rounds might have been ok, but...
- by ladwar - at 2013.06.06 00:37:00
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1920. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
wow.. just so everyone knows its damage dealt by that player(all sources from them). I do think there is some rendering errors I had been OHK from swarms dealing 15k damage. no RE or proxies. I think the missiles where rendering which caused the d...
- by ladwar - at 2013.06.06 00:00:00
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