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561. Pro tip for assault players... - in General Discussions [original thread]
TDLR: nerf them, got it.
- by ladwar - at 2013.09.19 11:17:00
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562. Thank you CEO Pyrex - in General Discussions [original thread]
i accept my victory. no one wanted to fight me on the clear mathematical fact that the armor reps are the problem. its ok, i accept everyone's surrender. " the eHP is around 11,000 before you count reppers, so a 20,000 eHP armor tank. not OP or a...
- by ladwar - at 2013.09.19 07:03:00
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563. Why do you log on each day? - in General Discussions [original thread]
Vicious Minotaur wrote: I used to log on every day for the 6000 SP... but I just bought GTAV, so... the future of me logging in everyday may be in jeopardy. i log on and then log off without playing a single match and then go play something ...
- by ladwar - at 2013.09.19 06:48:00
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564. Why does DUST 514 Make You Facepalm? - in General Discussions [original thread]
watching the intro video and seeing the PVE drones.
- by ladwar - at 2013.09.19 06:45:00
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565. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
CCP FoxFour wrote: Nguruthos IX wrote: ~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each introduction of new racial variants, partial respecs w...
- by ladwar - at 2013.09.19 01:03:00
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566. Who's going to take the armour challenge? - in General Discussions [original thread]
ah so your not going to give me ISK because were never going to give anyone ISK. i see how it is.
- by ladwar - at 2013.09.19 00:48:00
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567. Thank you CEO Pyrex - in General Discussions [original thread]
i love how no one is going to fight my math on how they are OP.... " the eHP is around 11,000 before you count reppers, so a 20,000 eHP armor tank. not OP or anything at all. proto SL 6 rounds base fire 6x330damage missiles= 14,300~ abouts and t...
- by ladwar - at 2013.09.19 00:40:00
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568. Who's going to take the armour challenge? - in General Discussions [original thread]
Chunky Munkey wrote: 321p wrote: Heres the way I see them as useful: If you are a sniper or forge sniper (or any other long distance fit for that matter) having ANYTHING that repairs your armor passively is a necessity. In this case you cou...
- by ladwar - at 2013.09.19 00:39:00
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569. Who's going to take the armour challenge? - in General Discussions [original thread]
min scout proto 1 basic reactive 1 proto profile dampener 2 enhanced shield extenders 1 enhanced energizer gek nova knifes active scanner. done fork over some ISK. i dare you to beat that one for minja-ing.
- by ladwar - at 2013.09.19 00:11:00
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570. Thank you CEO Pyrex - in General Discussions [original thread]
KING CHECKMATE wrote: He runs around in a 7800 HP tank the eHP is around 11,000 before you count reppers, so a 20,000 eHP armor tank. not OP or anything at all. proto SL 6 rounds base fire 6 330damage missiles= 14,300~ abouts and takes i f...
- by ladwar - at 2013.09.18 23:47:00
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571. The question that broke Dust 514 - in General Discussions [original thread]
Rogatien Merc wrote: 10 years down the road in EvE and ... where is my T3 battleship? My T2 carrier? My T2 Drake for that matter? I think there is a general misconception about how things are "supposed" to work in New Eden and a lot of people ...
- by ladwar - at 2013.09.18 23:37:00
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572. AFKing LIVES ON MUHAHAHAHA! *Dr. Evil pose* - in General Discussions [original thread]
old news.
- by ladwar - at 2013.09.18 23:34:00
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573. Thank you CEO Pyrex - in General Discussions [original thread]
Void Echo wrote: ladwar wrote: i think we all see the problem here... armor reps. that is all, well i did have one more thing to say, with vehicles getting pushed from 1.5 they should atleast change resistance for explosives to give gunnl...
- by ladwar - at 2013.09.18 23:32:00
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574. Thank you CEO Pyrex - in General Discussions [original thread]
i think we all see the problem here... armor reps. that is all, well i did have one more thing to say, with vehicles getting pushed from 1.5 they should atleast change resistance for explosives to give gunnlogi missile tanks a chance to take do...
- by ladwar - at 2013.09.18 22:52:00
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575. will 1.5 kill vehicles? - in General Discussions [original thread]
probably getting locked soon.
- by ladwar - at 2013.09.18 12:49:00
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576. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
Reserved as well.
- by ladwar - at 2013.09.18 12:36:00
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577. Dear CCP: Patch notes 1.5 and the mysterious 1.6 - in General Discussions [original thread]
meri jin wrote: Heinrich Jagerblitzen wrote: CCP Saberwing wrote: Hey guys We'd love to provide you with patch notes weeks in advance, but as mentioned elsewhere in this thread quite often features aren't finalized until closer to the re...
- by ladwar - at 2013.09.18 12:26:00
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578. No Vehicle/ Weapon rebalances this patch??? (1.5) - in General Discussions [original thread]
Kasote Denzara wrote: Spkr4theDead wrote: LOL NO 5 people spamming ADV AV grenades is far more than enough. Considering damage bonus against armor, that's ~1600 each. If everyone throws one, that's ~8100 damage in one second . If everybody...
- by ladwar - at 2013.09.18 12:19:00
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579. ccp are you ******* insain - in General Discussions [original thread]
Duran Lex wrote: pegasis prime wrote: What happend to our vehicle balance pach ??? Not ready for 1.5 ??? You notified us it was on route for 1.5 before the release of 1.4. Have you still not managed to get your **** together??? There ar...
- by ladwar - at 2013.09.18 11:45:00
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580. Dear CCP: Patch notes 1.5 and the mysterious 1.6 - in General Discussions [original thread]
ChromeBreaker wrote: daishi mk03 wrote: CCP Saberwing wrote: Sarducar Kahn wrote: 1.5: vehicle rebalance + new weapons (confirmed) 1.6: A continuation of the vehicle re-balance. (Pretty sure) That other new outpost? New heavy? (With ne...
- by ladwar - at 2013.09.18 11:29:00
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