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81. I play all proto, I am guilty - in General Discussions [original thread]
Karl Marx II wrote: Roofer Madness wrote: Patrick57 wrote: I've never been in a match with AE where any of them wasn't running Proto.... My whole squad got a hatemail from an RND member yesterday that said "STOP RUNNING PROTO IN PUBS"....
- by lDocHollidayl - at 2013.11.17 18:38:00
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82. I play all proto, I am guilty - in General Discussions [original thread]
but.... the more proto I wear the more WP I get, and the more SP I earn. No one in this game can say they refuse and wisely want less SP. My proto hives/uplinks/etc. fit better on a proto suit. My proto gun kills quicker and therefore more SP. Th...
- by lDocHollidayl - at 2013.11.17 15:11:00
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83. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
Eversor Beercase wrote: On a side note, it seems like we've got the three banes of FPS on our hands: "wallhack" in the form of active scanners, "aimbot" in the form of aim assist and "no recoil" in the form of turbo controllers. Two of which ar...
- by lDocHollidayl - at 2013.11.15 18:50:00
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84. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
I saw 87 bullets leave your gun. The victim had 630 hp. I am at work but can anyone find out the dps vs actual dps?
- by lDocHollidayl - at 2013.11.13 19:07:00
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85. Soooo... did anyone received the 3-day booster yet ? - in General Discussions [original thread]
Was subscribed and no letter.
- by lDocHollidayl - at 2013.11.10 06:06:00
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86. If the logistics suit were to get a nerf, what would you prefer it be? - in General Discussions [original thread]
No nerf, forcing suits into a role is anti MMO. One should be able to tank what they want and dps what they want and logi what they want...if though a heavy would make a bad logi let em try.
- by lDocHollidayl - at 2013.11.04 07:15:00
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87. PETITION,,,,NO 1.7 RESPEC PLZ - in General Discussions [original thread]
Yea if I put 3 million SP into a skill/ vehicle that doesn't exist....um I should have known better? Yea, they said changes will always happen. They said a month ago changes to skill may happen. Use your SP at your own risk, everybody knows this. ...
- by lDocHollidayl - at 2013.11.03 15:53:00
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88. Scanning: What if dampeners... - in General Discussions [original thread]
Niuvo wrote: Krom Ganesh wrote: lDocHollidayl wrote: Scouts are a tough role... they are hella fast...i have fought some that just do not get hit...but that is when there are sprinting not fighting...scouts need love. But this is more ...
- by lDocHollidayl - at 2013.10.31 18:22:00
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89. Scanning: What if dampeners... - in General Discussions [original thread]
Sana Rayya wrote: Agree that most fights are blob vs. blob, but dampeners allow you to be the one guy on the OTHER side of the red blob, so you can blap the red blob while the red blob and blue blob blap it out. Run some solo matches and delib...
- by lDocHollidayl - at 2013.10.31 18:18:00
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90. Gernade resupply should be removed completely - in General Discussions [original thread]
Grenades are only popular because of group fights. 5 guys around a corner...throw a nade...anything else doesn't make sense. 1v1 grenades rarely win. All great players I play with constantly speak of killing players who try to grenade in a gunfig...
- by lDocHollidayl - at 2013.10.31 18:16:00
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91. Scanning: What if dampeners... - in General Discussions [original thread]
Krom Ganesh wrote: lDocHollidayl wrote: Scouts are a tough role... they are hella fast...i have fought some that just do not get hit...but that is when there are sprinting not fighting...scouts need love. But this is more of a nerf to sco...
- by lDocHollidayl - at 2013.10.31 18:11:00
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92. Scanning: What if dampeners... - in General Discussions [original thread]
Sana Rayya wrote: I run dampeners and I don't think an AoE effect is necessary. My KDR has shot way up since I started using two complex dampeners exclusively. As a lower eHP dampened suit, you quickly learn not to fight a stand up fight agains...
- by lDocHollidayl - at 2013.10.31 17:54:00
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93. Scanning: What if dampeners... - in General Discussions [original thread]
What if module dampeners had an area effect? This is response to Marauder's accurate observation of the powerful scanning system Dust is currently experiencing. A squad based effect? Would this help balance the sacrifice a suit goes through to de...
- by lDocHollidayl - at 2013.10.31 17:31:00
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94. What would you do differently if you had a full respec? - in General Discussions [original thread]
THANK CCP.
- by lDocHollidayl - at 2013.10.23 18:32:00
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95. ironic idea with BPO - in General Discussions [original thread]
If I were trying to rid the inventories of the players I would say an accounts entirety of BPO's goes bye bye for a respec. No player will value the BPO higher than the nonexistent respec. While on subject: new players should not have a SP cap......
- by lDocHollidayl - at 2013.10.23 14:30:00
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96. ironic idea with BPO - in General Discussions [original thread]
This is in jest a little, turn BPO in for RESPEC. BPO market/inventory possession solved.
- by lDocHollidayl - at 2013.10.22 19:12:00
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97. Just to Reiterate - in General Discussions [original thread]
crazy space 1 wrote: What I don't understand is what is the point of scout suits and heavies getting less slots than the other suits anyways? Would it really hurt the game to let scouts and heavies +2 slots on every class and suit? They allread...
- by lDocHollidayl - at 2013.10.19 02:18:00
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98. Did rendering for tanks get fixed? - in General Discussions [original thread]
no render still bad. gotta get out of tank and pull out binoculars.
- by lDocHollidayl - at 2013.10.08 17:12:00
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99. what do guys think of the current MD and flaylock? - in General Discussions [original thread]
Flaylock is dead. Working is intended? I am not sure but I do wish for at least .5m buff.
- by lDocHollidayl - at 2013.10.07 02:16:00
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100. Ultimate Player Retention Solution - in General Discussions [original thread]
Rinzler XVII wrote: lDocHollidayl wrote: I think it should be half of the highest SP that exists. No capping until you hit the half mark....so around 15 mil.(currently) The highest SP has been aimed via the use of boosters though and even...
- by lDocHollidayl - at 2013.10.04 05:41:00
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