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301. Once in a life time... - in General Discussions [original thread]
LOL I have done that multiple times. During the shot I think I will hit the gunner and the ship...two birds. But like you nothing. Worse is I have tried a few times...kinda stubborn I guess.
- by lDocHollidayl - at 2012.08.09 17:56:00
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302. Once in a life time... - in General Discussions [original thread]
Hey dusters, I had an event I had to share with you. Fighting at C...I had a proto forge gun loadout . My team is taking hits from tower #3. (I count the tower clockwise from the attacker point of view.) So I aim up there and see red triangles bu...
- by lDocHollidayl - at 2012.08.09 17:46:00
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303. Please DEV's fix the scout suit - in General Discussions [original thread]
http://www.youtube.com/watch?v=V2004nrHxa0&feature=related Proto scouts currently can dodge this and I am hoping it is not game design. Strafe all you want but you will be hit.
- by lDocHollidayl - at 2012.08.07 17:05:00
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304. Please DEV's fix the scout suit - in General Discussions [original thread]
Maximus Stryker wrote: Just so we are clear, am I correct in my assumption that the issue we are discussing is that it appears when a scout suit moves in a specific way ("zig zag" "twitch straffe" ect.) that somehow the game is not registering ...
- by lDocHollidayl - at 2012.08.07 16:52:00
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305. To Heavy users: Your feedback needed here - in General Discussions [original thread]
Tech Ohm Eaven wrote: I noticed that in this build the heavy was the hardest to play so thats what I went with. HMG used it for one game and it was USELESS. Forgegun is ok for AV but the SMG is useless at ranges farther than ten yards. If the ...
- by lDocHollidayl - at 2012.08.06 19:09:00
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306. To Heavy users: Your feedback needed here - in General Discussions [original thread]
I think they have the balance of the heavy well done. I ran a heavy with a forge and smg with AV nades. I used the non charge holding forge so I did not experience the slow walking stuff as much. I could hold my own in fights at close quarters. I ...
- by lDocHollidayl - at 2012.08.06 18:59:00
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307. Please DEV's fix the scout suit - in General Discussions [original thread]
So I should not speak on broken mechanics? I thought that is why we had the forums? BTW the Duvolle is close to the top 5 fastest shooting weapons. The point is lost on you. It is not the "slow" rate of fire that allows your special suit to live w...
- by lDocHollidayl - at 2012.08.06 17:59:00
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308. Grenades - in General Discussions [original thread]
Smoke grenades are needed. I hope so very much they are just not implemented. Honestly flash grenades are very fun when games make them work. (for the rooms like in biomass) The funniest thing in this game is the bounce grenades have. My brother j...
- by lDocHollidayl - at 2012.08.06 17:47:00
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309. Please DEV's fix the scout suit - in General Discussions [original thread]
Wow the scout users are saying it is fine. Do you guys really believe your good? You may be but using the scout is no way to judge this. Your literally immune to hits as long as your moving. We are not making this up. Do you think this is a conspi...
- by lDocHollidayl - at 2012.08.06 17:35:00
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310. Please DEV's fix the scout suit - in General Discussions [original thread]
Are we playing the same game? Consistently...90% a scout will just not receive damage.(proto scout). I talk to loads of people that cry the same foul. Crimson I value your words so I just assume your not side stepping back and forth...or wiggling ...
- by lDocHollidayl - at 2012.08.06 06:14:00
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311. Please DEV's fix the scout suit - in General Discussions [original thread]
I have heard that once hit detection is fixed it will not be an issue. I am not convinced. Moving or a straight line scouts do not receive damage like other suits. Is this part of the game or an area that will be addressed? The scout is the hardes...
- by lDocHollidayl - at 2012.08.06 05:50:00
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312. Dust 514 increasingly unplayable. - in General Discussions [original thread]
Unique. I played a game with you and %50 of your kills seemed to be RE. What will you do next build. Coming from an AV man tanks are only rough when your alone. When there are no mics and everyone on your team has never heard of a forge gun or swa...
- by lDocHollidayl - at 2012.08.06 04:23:00
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313. Grenades - in General Discussions [original thread]
no...it was a special merc pack toy.
- by lDocHollidayl - at 2012.08.04 13:31:00
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314. Logic for the SP nonwipe/reset - in General Discussions [original thread]
Tech Ohm Eaven wrote: lDocHollidayl wrote: Beta away totally understand...but can I get some SP? No one is testing the low level stuff because they skill past it. (for the most part) The lack of SP just creates the grinding game imo. Li...
- by lDocHollidayl - at 2012.08.04 01:21:00
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315. Logic for the SP nonwipe/reset - in General Discussions [original thread]
Point 4 was for the many that thought wiping is a great way to even playing field..I agree it is not...if you read my post.
- by lDocHollidayl - at 2012.08.03 15:39:00
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316. Logic for the SP nonwipe/reset - in General Discussions [original thread]
Beta away totally understand...but can I get some SP? No one is testing the low level stuff because they skill past it. (for the most part) The lack of SP just creates the grinding game imo.
- by lDocHollidayl - at 2012.08.03 13:45:00
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317. Logic for the SP nonwipe/reset - in General Discussions [original thread]
Short version. Do not force me to go to community college and take all BS and filler classes every time the game is improved. I earned my degree. If I need to change majors I can...but that does not mean go back to community college...my credits ...
- by lDocHollidayl - at 2012.08.03 13:07:00
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318. Logic for the SP nonwipe/reset - in General Discussions [original thread]
Forgive the wall. I think it is necessary. I am thinking the lower level players here do not quite understand the game. I mean no insult. I am trying to understand why anyone would want a wipe? After they really understand the game it makes little...
- by lDocHollidayl - at 2012.08.03 13:03:00
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319. PLEASE enough with the wipes...resets - in General Discussions [original thread]
Why the 4x boost to earnings if not to test stuff? I have a hard time believing the wipe is to "have an even playing field". The 4x boost creates a playing field with a multiplier of 4x possible unevenness. You want even...one would slow it down t...
- by lDocHollidayl - at 2012.08.03 01:57:00
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320. PLEASE enough with the wipes...resets - in General Discussions [original thread]
If it is critical to testing...by all means. But a swipe every time we get a fix is terrible. I have a lot 25ish million. But if you are testing do you not need a majority of players experiencing and opening all kinds of skills ? Not just a grindi...
- by lDocHollidayl - at 2012.08.03 00:37:00
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