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201. Heavies aren't a scary sight anymore... - in General Discussions [original thread]
I disagree, the only time I feel confident against a heavy is if I either have the drop on them, or if I have allys near by in a flanking position.
- by korrah silain - at 2015.06.30 08:32:00
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202. Seriously can we get rid of the turbo controller scrubs? - in Feedback/Requests [original thread]
TheEnd762 wrote: THUNDERGROOVE wrote: Because I can fire a scrambler at 600 RoF lol. Every nerf to the gun is stupid and completely ignores how much better of a gun the tactical assault rifle is. The charge shot is a gimmick. TacAR does mor...
- by korrah silain - at 2015.06.30 08:24:00
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203. proto tank issue! - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Karam Arami wrote: Limit the amount of tanks on the field. No more than 2 tanks per side. I just got into a battle against 5 proto madrugars! 5 MADRUGARS. This tank raping needs to stop Well... Kill them. Or their ...
- by korrah silain - at 2015.06.30 08:16:00
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204. black eagle in the market? - in Feedback/Requests [original thread]
Jesus **** is it not even tradable?! Ugh I mean yeah fine fair enough if its unique tier or whatever(though its hardly as strong as officer class **** but whatever) then fine don't put it in the marketplace but at least let me trade all my logibro...
- by korrah silain - at 2015.06.30 08:07:00
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205. Seriously can we get rid of the turbo controller scrubs? - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: I'm sorry but you're ridiculous. Maybe 1/15th of all ScR users actually use a modded controller. Some like me have perfected the good ol' Amarrian shotgun. The way to spot a modded controller is the consistency in the sho...
- by korrah silain - at 2015.06.29 10:27:00
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206. black eagle in the market? - in Feedback/Requests [original thread]
Starlight Burner wrote: Hell no. por que?
- by korrah silain - at 2015.06.29 10:22:00
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207. black eagle in the market? - in Feedback/Requests [original thread]
any chance we can get the black eagle ar in the marketplace?
- by korrah silain - at 2015.06.29 03:30:00
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208. Seriously can we get rid of the turbo controller scrubs? - in Feedback/Requests [original thread]
Bright Cloud wrote: lol a armor tanker complains about scramblers melting its armor. Did you ever considered how painfull it is for a shield suit to get hit by it? No? Well then please shut up and take your first world problems with you. Actu...
- by korrah silain - at 2015.06.28 23:56:00
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209. Seriously can we get rid of the turbo controller scrubs? - in Feedback/Requests [original thread]
All it would take us changing the parameter from per second to per shot. Please? Militia scrs should not be able to fire enough to mealt through armour just because they bought a turbo controller. At least make people have to learn to code if they...
- by korrah silain - at 2015.06.28 06:21:00
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210. Raiding + New game mode - in Feedback/Requests [original thread]
You mean turn ambush from a chaotic circus of undirected stupidity into a coherent game mode with strategy and objectives?! Well I'm sold.
- by korrah silain - at 2015.06.27 05:42:00
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211. The only way how dropships will be valuable will be.. - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Yeah...no. Swarms in their current state fired from a DS would basically render vehicles stupidly obsolete. DS with two Swarm/MD Commandos would just murder any enemy DS or LAV and seriously mess up any HAV while having ...
- by korrah silain - at 2015.06.27 03:36:00
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212. The only way how dropships will be valuable will be.. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: korrah silain wrote: I don't think vehicle shields should apply to passengers if we do this, after all they don't currently(lav) There are physical shields that lower on landing and rise up to protect the non-gunners i...
- by korrah silain - at 2015.06.27 00:50:00
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213. Color of the frikkin lazor beam - in Feedback/Requests [original thread]
Wu General wrote: if u look at the coils on your gun instead of the heat build up meter, the coils start out normal and as u shoot and it gets hotter it actually starts glowing red hot before you over heat, also the laser beam gets thicker and ...
- by korrah silain - at 2015.06.26 22:51:00
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214. The only way how dropships will be valuable will be.. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Breakin Stuff wrote: Letting people fire swarms from dropships assures that tanks will cease to be a valid unit on the field. Plasma cannons would be the most sporting. Planetside 2 allows passengers to shoot from the...
- by korrah silain - at 2015.06.26 22:49:00
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215. The only way how dropships will be valuable will be.. - in Feedback/Requests [original thread]
I also cringe thinking about MD spam from floating platforms, but at the same time I really can't think of a valid reason we shouldn't be able to. As a balancing factor perhaps make this an option on open topped variants of the vehicles to allow t...
- by korrah silain - at 2015.06.26 22:31:00
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216. Color of the frikkin lazor beam - in Feedback/Requests [original thread]
I was hoping this would be a post asking for customizable laser bas colors, which I also would have supported, but this is a much better idea.
- by korrah silain - at 2015.06.26 22:28:00
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217. Stat Padding and Leaving Battle - in Feedback/Requests [original thread]
Kevall Longstride wrote: With the changes to the squad sizes in pubs, Squad stomping should be reduced. It's also much easier for the team balancing logic to fill 2 sides comprising of 4 groups of 4 rather than 2 groups of 6 and a few randoms. ...
- by korrah silain - at 2015.06.26 21:43:00
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218. Stat Padding and Leaving Battle - in Feedback/Requests [original thread]
TheEnd762 wrote: Give players dropped into one-sided, half-over matches a 20% damage increase, and 20% damage resistance. I feel this would be a terrible idea...and yet I am intrigued.
- by korrah silain - at 2015.06.26 03:31:00
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219. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Read the part where they must be on your team. Also read the part where down voting too much will remove your ability to do so. But besides that: A feature doesn't have to be 100% exploit proof. There are plenty of ways ...
- by korrah silain - at 2015.06.26 02:34:00
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220. Stat Padding and Leaving Battle - in Feedback/Requests [original thread]
Breakin Stuff wrote: Tebu Gan wrote: Breakin Stuff wrote: The game is becoming ******** because people won't stay and fight at all. Health of the game FIRST, New Eden is SECOND. Yes, because negative reinforcement is always a better ...
- by korrah silain - at 2015.06.26 00:02:00
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