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41. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cross Atu wrote: Stuff You left out HP Pool and Movement Speed, and you are overvaluing Stamina Pool and Stamina Regen. (No module will give you +0.45 movement speed but 1 module will give +100% Stamina AND +100% Stamina Regen.) Besides if yo...
- by Haerr - at 2015.05.29 08:47:00
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42. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Kain Spero wrote: CCP Rattati wrote: The Eristic wrote: 8 slots + 4 equip + Light + Sidearm on all four in exchange for the grenade slot? Or sidearm on just Amarr/Cal for the grenade? hmmm, that's certainly an option. I think the gren...
- by Haerr - at 2015.05.28 11:37:00
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43. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, as part of a Logi and Commando review, and my own rational hatred of irrational things, we will be aligning speeds across the board in an imminent hotfix. Consider this initiative only a part of the changes. I...
- by Haerr - at 2015.05.27 21:28:00
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44. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Why not take downgrade the light weapon from CA to sidearm and leave the EQ? that's what I was thinking. If you are trolling you got me good.
- by Haerr - at 2015.05.27 10:08:00
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45. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Varoth Drac wrote: I personally would prefer to trade Amarr equipment for the sidearm. Give it the full 8 module slots. So 3 eq slots, 1 LW, 1SA, 8 mods. I love the idea of Caldari downgrading their light weapon to a sidearm as trade for a 9th...
- by Haerr - at 2015.05.27 10:05:00
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46. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Amarr Sidearm = Trade Equipment, Low Slot or both? Equipment Slot first, then an other High/Low slot if the suit is behind on High/Low slots. CCP Rattati wrote: Caldari Extra High Slot = Trade Equipment, Light weapon dow...
- by Haerr - at 2015.05.27 09:39:00
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47. Team Builder - A Simple Implementation - in Feedback/Requests [original thread]
And if still nothing will work... Can you give us Tags for contacts as well as Tag specific contacts lists (All players marked with Tag X shows up in that Contacts Tab)... with icons to show that they are online. Just anything.
- by Haerr - at 2015.05.27 09:33:00
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48. Team Builder - A Simple Implementation - in Feedback/Requests [original thread]
And if none of that works... Can you allow Squad Leaders to pick a number or letter to represent their squad and then show that number or letter as an icon on the portraits of players in channels, and then sort the channel by Squad number or lett...
- by Haerr - at 2015.05.27 09:26:00
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49. Team Builder - A Simple Implementation - in Feedback/Requests [original thread]
And if that doesn't work can you allow Dust Squads to be attached to Eve fleets? That way an Eve player could see which players are in which squads.
- by Haerr - at 2015.05.27 09:21:00
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50. Team Builder - A Simple Implementation - in Feedback/Requests [original thread]
And if that doesn't work can you make it so that we can see which players are in a squad in the squad finder? (Maybe by clicking info on the squad or something.)
- by Haerr - at 2015.05.27 09:19:00
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51. Team Builder - A Simple Implementation - in Feedback/Requests [original thread]
If this doesn't work can you allow a player to be an observer (non deploying member) of a squad? Even if it has to be an Eve player it would be a step up. _____ Squad 0 - Leader - Haerr Squad 0 - Spots Squad 0 - Observer Squad 1 - Leader Squad 1 ...
- by Haerr - at 2015.05.27 09:17:00
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52. Team Builder - A Simple Implementation - in Feedback/Requests [original thread]
Team Builder - A Simple Implementation Instead of having the Team Tab automatically being created, allow us to start the Team Tab just like we would a Squad. _____ Team Tab _____ Team 0 - Squad 0 - Leader (Team Leader) - Haerr Team 0 - Squad 0...
- by Haerr - at 2015.05.27 09:10:00
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53. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Looks like you are going to make the minmatar commando just as quick as a caldari assault.
- by Haerr - at 2015.05.27 08:51:00
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54. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
^ Can you do the same thing for vehicles and weapons?
- by Haerr - at 2015.05.27 08:40:00
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55. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
DK Items Assault Rifle (Scoped) Breach Assault Rifle (Scoped) Burst Assault Rifle (Ironsight) Tactical Assault Rifle (Ironsight) Assault Rail Rifle (Scoped) Rail Rifle (Ironsight) Proto Breach ScP Various Missing Variants of weapons and equipm...
- by Haerr - at 2015.05.26 17:14:00
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56. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: Jadek Menaheim wrote: Has there been discussion in the Think Tank on the kinds of items can be purchased with District Kredits? Just that they cannot be more powerful than normal items. They need to be exclusive, and dif...
- by Haerr - at 2015.05.25 12:53:00
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57. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Platoon / Team Building interface? Something as simple as a Platoon chat channel (based off of the in-match Team channel) in which the Platoon leader is able to assign anyone not currently deployed or in a non-platoon squad in the Platoon chat ch...
- by Haerr - at 2015.05.25 10:23:00
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58. Idea for new daily mission! :-) - in Feedback/Requests [original thread]
See Gal Lag Map come up, leave game within 10 secs. Reward: You still have to ******* reset.
- by Haerr - at 2015.05.21 20:10:00
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59. [Request] As suggested by many in squad many times over - in Feedback/Requests [original thread]
When people quit the game have the game kick them from squad, same for disconnects and so on. Having to guess who is grabbing tea and who isn't coming back is tedious.
- by Haerr - at 2015.05.15 07:30:00
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60. Sticky:[Data Insights] Dropsuit KDR - in Feedback/Requests [original thread]
Would be interesting to see a full range of: Dropsuit :: Dropsuit Tier :: Weapon :: Weapon Tier :: VS.Dropsuit :: VS.Dropsuit Tier But Weapon :: Weapon Tier :: VS.Dropsuit :: VS.Dropsuit Tier would be cool too
- by Haerr - at 2015.05.12 11:59:00
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