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5861. IGN comments made me realize something - in General Discussions [original thread]
James Thraxton wrote: gbghg wrote: we're you not on the forums yesterday? CCp FoxFour trolled about every single thread on the front page of GD, the reason their not active is because they're busy doing their jobs which is developing the ga...
- by gbghg - at 2013.02.27 18:23:00
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5862. IGN comments made me realize something - in General Discussions [original thread]
James Thraxton wrote: So, I'm participating in the event today, and checked out their event page here . scroll down to comments and read some of them after i did, i had a negative epiphany. Am I a part of the minority? Has my previous experien...
- by gbghg - at 2013.02.27 17:55:00
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5863. Idea about snipers hiding in the red zone. - in General Discussions [original thread]
Cosorvin wrote: Iskandar Zul Karnain wrote: Cosorvin wrote: Iskandar Zul Karnain wrote: What happens when a team is redlined? Killing off people in the red zone, or removing their WP from the red zone, is easily exploitable. I agree i...
- by gbghg - at 2013.02.27 17:52:00
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5864. A nice break from DUST 514 QQ - in General Discussions [original thread]
IRuby Heart wrote: My first double post welcome to the club, and FoxFour please stop doing that
- by gbghg - at 2013.02.27 17:46:00
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5865. The Hobos - in General Discussions [original thread]
I'm confused about the likes as well, cause it's not me clicking them, as for the squading, both, probably, maybe. and i like you too much to answer the last one
- by gbghg - at 2013.02.27 01:48:00
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5866. The Sniper Rifle is the most skill intensive gun in the game. - in General Discussions [original thread]
Correction the MD is the most skill intensive weapon in the game, we have to lead targets, adjust for round drop, our enemies can jump over the blasts, if we're not careful we can injure ourselves in CQ. snipers however once you crouch are basical...
- by gbghg - at 2013.02.27 01:46:00
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5867. The Hobos - in General Discussions [original thread]
XxWarlordxX97 wrote: gbghg wrote: I'm a logi/DS pilot so it's about as **** as you'd expect, it's around 2 4 being a Logi/DS pilot thats pretty good I started this clone as a heavy, my k/dr when i decided to switch was around 6, as you ...
- by gbghg - at 2013.02.27 01:33:00
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5868. FIX HEAVIES - in Feedback/Requests [original thread]
Please use the search function and read through the 100+ threads already discussing this, oh and heavies don't need a fix
- by gbghg - at 2013.02.27 01:25:00
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5869. Looking for future (Corporation) Partner - in General Discussions [original thread]
And mockery is par for the course here, particularly when you post in the wrong section and especially when you post it in general discussions .
- by gbghg - at 2013.02.27 01:17:00
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5870. Looking for future (Corporation) Partner - in General Discussions [original thread]
You would set him up as a director, which would give him full access to the corp wallet, he could grab the lot and there would be nothing you could do about it.
- by gbghg - at 2013.02.27 01:15:00
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5871. Who is the best captain in starfleet? - in The Locker Room [original thread]
Picard
- by gbghg - at 2013.02.27 01:12:00
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5872. The Hobos - in General Discussions [original thread]
I'm a logi/DS pilot so it's about as **** as you'd expect, it's around 2
- by gbghg - at 2013.02.27 01:06:00
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5873. New Blog: Tuning the Mass Driver - in General Discussions [original thread]
Drake435 wrote: Dusters Blog wrote: " The next weapon we take a look at is another in dire need of tuning. The Mass Drivers first incarnation was woefully inept, and so it certainly needed to be tuned upwards. But the current version has bee...
- by gbghg - at 2013.02.27 01:03:00
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5874. I hear lots of players saying this does feels like a "mediocre" FPS. ... - in General Discussions [original thread]
reload animations and hitboxes both have problems
- by gbghg - at 2013.02.27 00:50:00
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5875. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Baal Roo wrote: I see no reason why attrition shouldn't be a viable tactic. It's just important to make sure it's not the ONLY viable tactic. That's what concerned me, because I can't really see any others at this point without knowing more ...
- by gbghg - at 2013.02.27 00:47:00
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5876. Today is a glorious day! - in General Discussions [original thread]
Ignoble Son wrote: Gunner Nightingale wrote: Im feeling positive about the day. Im on a mission to get fox four 2,000 likes before fanfest because well his interactions and trolling were both well done. I made a post about my position on AU...
- by gbghg - at 2013.02.27 00:45:00
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5877. I hear lots of players saying this does feels like a "mediocre" FPS. ... - in General Discussions [original thread]
Nguruthos IX wrote: They say it has all the elements of an FPS but feels either clunky or somehow lacking. What specific things about the game do you think contribute to this feeling and how could they realistically be changed or improved? T...
- by gbghg - at 2013.02.27 00:42:00
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5878. Today is a glorious day! - in General Discussions [original thread]
Necandi Brasil wrote: I just want info about updates Allow me to give you a quick summary of what happened today CCP FoxFour decided to take a break from work and come on the forums he trolled us repeatedly and gave a few good points on som...
- by gbghg - at 2013.02.27 00:39:00
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5879. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Vance Alken wrote: gbghg wrote: Morathi III wrote: Telcontar Dunedain wrote: gbghg wrote: Its a difficult system to balance because if you go too far one way you will see small corps with most if not all of their members getting int...
- by gbghg - at 2013.02.27 00:37:00
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5880. Thoughts on AV vs tank/dropship balance - in General Discussions [original thread]
it's not about tanks beiing soled, it's that a fit like that would more or less insta-kill anything but the highest end dropships while it would take significant effort to kill a tank
- by gbghg - at 2013.02.27 00:09:00
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