Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
341. Vehicle Locks - in General Discussions [original thread]
also in older builds every one used to run proto at the end of the match to force a victory, so my roommate would always run proto in the beginning to force an early victory and then waste the clones he saved pushing hard in free suits. Its all ab...
- by fred orpaul - at 2013.02.06 14:10:00
|
342. Income issue - in General Discussions [original thread]
yea you cant run the high end stuff al the time always assume you will get only 200k isk a match and keep track of how much you lose a match, only go above that 200k limit if the match is really close and you want to push out a victory.
- by fred orpaul - at 2013.02.06 14:06:00
|
343. Who will win the Tourney - in General Discussions [original thread]
oh I forgot balacs not duvoles
- by fred orpaul - at 2013.02.06 13:57:00
|
344. Who will win the Tourney - in General Discussions [original thread]
why who ever has the most guys with duvoles complex damage mods and the highest level suits of course. After that which ever team can mob best and has the fastest reflexes. oh and tanks might make a difference.
- by fred orpaul - at 2013.02.06 13:55:00
|
345. CCP Blam! Dropships and Missile launchers - in General Discussions [original thread]
I dont know if its possible but they could help fix this by writing the missiles trajectory like every thing else and then having the missile animation follow that trajectory and having the explosion go off with the appropriate time delay for miss...
- by fred orpaul - at 2013.02.06 13:52:00
|
346. CCP Blam! Dropships and Missile launchers - in General Discussions [original thread]
Boxoffire wrote: Not even, this will happen to me even if I'm driving forward, and a lo of times it won't exit the barrel, but in a space next to it. And using them in drop ships are just impossible, I feel that the trajectory is completely ran...
- by fred orpaul - at 2013.02.06 13:47:00
|
347. CCP Blam! Dropships and Missile launchers - in General Discussions [original thread]
this time all I need is art sev AND I'm still gonna get you paid that 5M I said I would once I grind it back up.
- by fred orpaul - at 2013.02.06 13:42:00
|
348. AUR and Militia ruin the game? - in General Discussions [original thread]
Coleman Gray wrote: since last month and hammered it but just seems like I only get killed by militia, I even tear someone in half with my HMG or he downs me with a militia assault rifle. Maybe I'm just raging but feels pointless spending time ...
- by fred orpaul - at 2013.02.06 13:40:00
|
349. I know why I am dying so much - in General Discussions [original thread]
Soldier of Mawat wrote: I appluad your attitude sir. I'm glad you haven't gotten frustrated and given up on this game. Keep at it, one day you will be one of those skilled players who will be killing some poor guy over and over again. he sa...
- by fred orpaul - at 2013.02.06 13:35:00
|
350. CCP Blam! Dropships and Missile launchers - in General Discussions [original thread]
fred orpaul wrote: one thing I would like to see for large missile turrets is actual missiles, you know you can dumb fire them but they can lock vehicles. Add to this a target painting piece of equipment that a foot soldier can carry that the m...
- by fred orpaul - at 2013.02.06 11:03:00
|
351. CCP Blam! Dropships and Missile launchers - in General Discussions [original thread]
another potential fix(and really they need to do this) is give vehicles a limited amount of ammo, this would keep vehicles from camping and allow a team to cut off the enemies supply lines. This would of course require an increase in the power of ...
- by fred orpaul - at 2013.02.06 10:51:00
|
352. CCP Blam! Dropships and Missile launchers - in General Discussions [original thread]
one thing I would like to see for large missile turrets is actual missiles, you know you can dumb fire them but they can lock vehicles. Add to this a target painting piece of equipment that a foot soldier can carry that the missiles travel to the ...
- by fred orpaul - at 2013.02.06 10:48:00
|
353. CCP Blam! Dropships and Missile launchers - in General Discussions [original thread]
missiles need some love just not what they where, that 15-30M blast radius on a missle that does like 100*4 splash damage was ridiculous. Truthfully smalls should act like mass drivers in splash and damage and in the way they scale(maybe a little ...
- by fred orpaul - at 2013.02.06 10:43:00
|
354. CCP Blam! Dropships and Missile launchers - in General Discussions [original thread]
Luther Mandrix wrote: I would like a light that says it is safe to land (speed of craft) and or a hit x to land button. WP for spawns would be nice also.And a multiplier for staying in the air near objectives would be nice also. this is actu...
- by fred orpaul - at 2013.02.06 10:33:00
|
355. CCP Blam! Dropships and Missile launchers - in General Discussions [original thread]
If anyone could mock up some of the onscreen visuals for what I just suggested that would be AWSOME!(If you are in my corp there is isk in it for you)
- by fred orpaul - at 2013.02.06 10:30:00
|
356. CCP Blam! Dropships and Missile launchers - in General Discussions [original thread]
+1 needed to be said BUT!! dropship flight mechanics are AWSOME!! they function realistically and can do way more now then they could before. also If you die from swarm in a dropship you are doing it wrong while I agree they are fragile as **** s...
- by fred orpaul - at 2013.02.06 10:28:00
|
357. [Discussion] Question regarding peoples' views of the HMG. - in General Discussions [original thread]
increase damage and spread. it should melt all at close range but have to work for its kills in the long range(AR should win past its optimal) tho I wouldnt mind seeing the spray reduce to less then what it is now in the last 50-100 rounds. Also ...
- by fred orpaul - at 2013.02.06 04:06:00
|
358. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
If you think I exaggerate with out zooming I typically get three kills with one clip and do so at a speed that is only limited by reloading, or regening shields(the least common of the two)that means an entire team in less then a minute as long as...
- by fred orpaul - at 2013.02.03 07:48:00
|
359. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
yep just got out of a match where the only tactic that mattered was rolling around in a giant mob with AR assaults with damage mods, anything else melted in seconds so any other tactic was useless. so my squad rolled an AR assault with damage mods...
- by fred orpaul - at 2013.02.03 07:42:00
|
360. I am heart broken. - in General Discussions [original thread]
also logis have a bigger hit box and less HP not to mention lacks the large shield pool that gives the sheild assaults such stay power.
- by fred orpaul - at 2013.02.01 02:20:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |