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361. I am heart broken. - in General Discussions [original thread]
Val'herik Dorn wrote: The problem as of now is that the damage mods have yet to be fixed. They add 10% for the first then quickly diminishing returns for each succesive mod but for now you can rack up. 1.3 damage or 1.4 on a logi suit if you re...
- by fred orpaul - at 2013.02.01 02:18:00
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362. I am heart broken. - in General Discussions [original thread]
I just found out that nothing in this game matters, other then assaults with ARs and damage mods. After playing a corp match I decided to attempt to replicate the obscene damage they were dealing. So I threw two complex damage mods an a GEK on a...
- by fred orpaul - at 2013.02.01 01:13:00
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363. The most @$$ hole win by kills - in General Discussions [original thread]
you're probably right, but I wanna try it, the hard part is if they bring in havs you have to coordinadate after dieing the swap to av and coordinate youre fire so you could drop the tanks in one shot then suicide back to sniper.
- by fred orpaul - at 2013.01.30 10:56:00
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364. The most @$$ hole win by kills - in General Discussions [original thread]
So Ive thought of a great way to highlight the issue of the current redline system and the worst abusers of it, red line snipers. 1) get two squads synced into the same match. 2) sit in your red line with sniper rifles 3) win by clones. I figur...
- by fred orpaul - at 2013.01.30 10:50:00
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365. So a new hobby for this A-hole.... - in General Discussions [original thread]
heh yea the only other weapon a scout can use with some effect.
- by fred orpaul - at 2013.01.30 10:33:00
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366. Regarding Heavies - in General Discussions [original thread]
dont worry heavies soon you will be beat down like a ***** by every proto suit on the field and people will move on to how op tanks are because their militia swarms and forge guns can't kill a proto tank. which of course would be no problem if any...
- by fred orpaul - at 2013.01.30 10:31:00
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367. is it just me or are mass drivers under powerd - in General Discussions [original thread]
If you read his thread hes not saying theyre up hes saying they are a little off. Hes not wrong they do a great job for what they are but there is no good weapons for lobbing shots. hopefully the mortar mode that ccp talked about will fill that spot.
- by fred orpaul - at 2013.01.30 10:25:00
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368. A perspective on how to deal with Heavies - in General Discussions [original thread]
Denak Kalamari wrote: Since you told me how to deal wibth eavies, I in return will tell you how to deal with scout shotties since I play them near exclusively. Now, the best thing to do is to simply keep your distance. If you don't allow the s...
- by fred orpaul - at 2013.01.30 07:37:00
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369. A perspective on how to deal with Heavies - in General Discussions [original thread]
Cpt Murd0ck wrote: Shotgun scout is definitely the way forward when I see a heavy its easy prey. Shot gun scouts are pointless right now you can sprint faster and have a better tank in assualt suit and be as invisable (baring the use of sens...
- by fred orpaul - at 2013.01.30 07:33:00
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370. is it just me or are mass drivers under powerd - in General Discussions [original thread]
56 truth wrote: again not the greatist title and when i tried it i was posablely not close enought to do sh*t but it seems to be lacking in some thing but i cant put my finger on it or say what it is i know it grande luncher of sorts but dosent...
- by fred orpaul - at 2013.01.30 07:07:00
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371. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
good god some one sticky this! That one with the shansa made me think a a cool pve for the future where you have to fight them while minimizing civilian casualties
- by fred orpaul - at 2013.01.30 07:04:00
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372. Logi suit II....Why? - in General Discussions [original thread]
yea its basicaly a do one job fast logi, Plus with less equipment slots you can spend all that extra PG and cpu on high end tank mods and weapons. Actualy thank you for pointing that out that could be a great team resupply or hack and spawn or hac...
- by fred orpaul - at 2013.01.29 12:02:00
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373. Do laser rifles require skill to be efficient? - in General Discussions [original thread]
lowratehitman wrote: I am just curious on your thoughts if you are proficient using one. And when i refer to skill, I mean player skill, not sp. here are my thoughts on it if you care to take a look, perhaps give me some tips (besides get a d...
- by fred orpaul - at 2013.01.29 11:31:00
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374. Gaming mouse - in General Discussions [original thread]
Fazel Mercader wrote: I use keyboard / mouse. Settings all set just the same as anny FPS game I'd play on PC and it works fine. Only thing that's the problem though is when manning turrets. Then I go back to the controller. that and piloting...
- by fred orpaul - at 2013.01.28 10:25:00
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375. why does everyone use assault suit and AR? - in General Discussions [original thread]
I don't disagree with you Buzzin but the AR and the assault have that in spades, yet there is an incessant cry to nerf every thing else. That is the issue, while the AR is the dominant force on the field people are trying to nerf every thing else....
- by fred orpaul - at 2013.01.28 10:20:00
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376. why does everyone use assault suit and AR? - in General Discussions [original thread]
@Iaml3rain sir I have great respect for your cunning and creativity.
- by fred orpaul - at 2013.01.28 09:23:00
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377. By the current logic that whiners are using - in General Discussions [original thread]
Omnipotent lilmamaj wrote: I got it this time TL;DR Kaserai Mandrag is either really bad at fps' or not an fps player and he expresses his anger at sensible logic by not using logic when he says he uses logic lol obvious troll is obvious
- by fred orpaul - at 2013.01.28 01:21:00
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378. The Ten Commandments Of Nerf And Buff Requests - in General Discussions [original thread]
Omnipotent lilmamaj wrote: #6 No game should be a switch class to play. tell that to us scouts, tell that to the AV players, tell that to the heavies, tell that to drop ship pilots, and tell that to the laser rifles next build. **** YOU!! n...
- by fred orpaul - at 2013.01.28 00:53:00
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379. EVE-O reports there was a massive supercap fight in EVE tonight - in General Discussions [original thread]
Noraa Anderson wrote: It doesn't work that way, does it? I thought play speed is still the same (aside from aggregated framerate or lag) it's just a case of the timeframe changing in proportion to the usual speed. yes TiDi is a feature to pr...
- by fred orpaul - at 2013.01.28 00:28:00
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380. EVE-O reports there was a massive supercap fight in EVE tonight - in General Discussions [original thread]
This sort of battle was only possible recently in eve history, so here's to hoping that in 5-10 years time we dusters will have epic stories like this to tell. I look forward to facing you all in future battles the scale and complexity of which w...
- by fred orpaul - at 2013.01.27 13:41:00
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