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281. Positive attitudes - in General Discussions [original thread]
SoTa PoP wrote: I have a cure for that frown to turn it upside down! oddly enough that did turn my frown upside down, thank you.
- by fred orpaul - at 2013.02.20 07:03:00
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282. Is fatsuit + AR the ultimate easy mode? - in General Discussions [original thread]
SoTa PoP wrote: KingBabar wrote: First off: don't throw the "if you know what you're doing" argument in my face, I do know what I'm doing, check my stats on the leaderboards if you have to confirm this. Secondly: Yes its true, I met a squa...
- by fred orpaul - at 2013.02.20 06:44:00
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283. Is fatsuit + AR the ultimate easy mode? - in General Discussions [original thread]
nope not really I can dodge most rounds he can't, also I rep faster, an AR heavy may be good against one play of equal skill, but loses against one of better skill or more then one opponent almost every time. not to mention is less useful on the ...
- by fred orpaul - at 2013.02.20 06:39:00
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284. Dropship Frustrations - in General Discussions [original thread]
and one last thing we need a way to call for vehicle removal, or even better abandoned vehicle are return to mcc instead of blowing up that's a ******* stupid mechanic anyways, I mean the guys who invented concord instead of some stupid dialog box...
- by fred orpaul - at 2013.02.19 10:41:00
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285. Dropship Frustrations - in General Discussions [original thread]
Goat of Dover wrote: So I was actually testing out the collision on accident, but I did notice you take less damage to the top of your ship than you do to the rest of it. This was actually tested on roof collision with the MCC. As for landing i...
- by fred orpaul - at 2013.02.19 10:31:00
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286. Dropship Frustrations - in General Discussions [original thread]
Rhadiem wrote: Dropships need a module that let players change their fittings while near/in the ship. This would allow them to swap out shotguns for sniper rifles, etc. yea a module like this for vehicle would be awsome.
- by fred orpaul - at 2013.02.19 10:20:00
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287. Dropship Frustrations - in General Discussions [original thread]
Luther Mandrix wrote: Dev can we have a button to turn our dropship over when its upside down like in halo (My buggy is on its side hit 0 and its right side up)We tried friendly vehicle push in dust and we exploded . Many Thanks Devs.Keep tryin...
- by fred orpaul - at 2013.02.19 10:18:00
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288. Dropship Frustrations - in General Discussions [original thread]
Timothy Reaper wrote: I've never had much of a problem with landing. It's the accidental low speed bump against a building, light pole, etc. that sends you from full shields and armor to down in flames that bothers me. Edit: And I mean low spe...
- by fred orpaul - at 2013.02.19 10:17:00
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289. Dropship Frustrations - in General Discussions [original thread]
Kira Lannister wrote: They should give us the old controls for it back, and keep the same delicate damage for it. So people don't return to there pancaking ways. hell no current controls are awsome, DS just need to be tougher and have instr...
- by fred orpaul - at 2013.02.19 09:59:00
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290. Dropship Frustrations - in General Discussions [original thread]
Scheneighnay McBob wrote: I noticed that dropships DO have landing gear, that seem to nullify most collision damage. Just half the time they don't automatically deploy- we should be able to do this manually. this is to prevent the foot of go...
- by fred orpaul - at 2013.02.19 09:56:00
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291. Dropship Frustrations - in General Discussions [original thread]
DUST Fiend wrote: Skihids wrote: The force field seems to be capping even afterburner flight now. I'll have to verify the height reached, but I can say my speed was abruptly zeroed out when launching straight up with afterburners activated....
- by fred orpaul - at 2013.02.19 09:51:00
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292. HMG needs a buff. - in General Discussions [original thread]
Icy Tiger wrote: Dude. Guys go 40-5 with HMG's. They're not UP. they go 40 and 5 becuase people are stupid and run at them head on and Ive seen my room mate, who goes one on one with exmaple on a regular basis, do significantly better on a...
- by fred orpaul - at 2013.02.19 09:20:00
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293. a Great idea - in General Discussions [original thread]
thats currently what swarms do. unless you are talking about a guided dumb fire where the missile shots immediately and goes where you aim, which is a cool idea but not what a javelin is. actually a javelin type missile would be more deadly to ta...
- by fred orpaul - at 2013.02.18 12:08:00
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294. hey i just revived you - in General Discussions [original thread]
zeek1227 zeek1227 wrote: And this is crazy But there's some cover Use it maybe? Ok before y'all are like "clear dab area" Sometimes you need a teammate to take down a group of people so with adiquate cover they should be just fine. However a l...
- by fred orpaul - at 2013.02.18 10:48:00
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295. Yeahh, thats what I´m talking about.. - in General Discussions [original thread]
I enjoy my solo play(way to much alpha in me with no desire to lead) but having a good squad defiantly amplifies what I can do ten fold.
- by fred orpaul - at 2013.02.18 10:19:00
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296. Need some logi advice - in General Discussions [original thread]
yes but shields and armor allow you to do your job more effectively and under more fire, where you are neede3d most and point best. as far as weapons go they improve your ability to get to your teamates after death and prevent your own death after...
- by fred orpaul - at 2013.02.18 10:15:00
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297. Blue berries/ new berries/ please answer me this. - in General Discussions [original thread]
Jack Sharkey42 wrote: Yea if things got bad enough that you were redlined in a pub match do you really think a heroic assault is gonna change the tide? It's just going to make every red on the map converge on that one precious point you managed...
- by fred orpaul - at 2013.02.18 04:31:00
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298. I use militia gear - in General Discussions [original thread]
you shouldnt run anything else except for matches you care about. plus it helps to keep you sharp for when you do run more powerful suits. I see way too many guys run non stop proto/advanced gear, and losing it because they get sloppy and rely on it
- by fred orpaul - at 2013.02.18 04:22:00
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299. Froll tace all day - in General Discussions [original thread]
Pent'noir wrote: They'd better be very careful on how to implement FF. I can envision many joining instant battles to just kill their own team for giggles. Even if there was a penalty, they would take the time to work it off and then have a few...
- by fred orpaul - at 2013.02.18 04:15:00
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300. Everything a Scout suit can do..... - in General Discussions [original thread]
Icy Tiger wrote: Depends. Scout allows skilled players to freely move around the map, and their survival is based on knowing how to use terrain to their advantage and aiming well. I can beat most ADV Assault suits easily right now in my A-serie...
- by fred orpaul - at 2013.02.18 01:42:00
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