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1. (BUG) We need a higher ISK & Skill point payout - in Technical Support/Bugs [original thread]
SniperStu wrote: I read somewhere (I wish I could find it to link it, sorry) that CCP is trying to configure SP gain in DUST 514 to that of EVE Online. In EVE you can gain approx. 1 - 1.5 million SP/month if you have the right attributes and im...
- by flegmat tropku - at 2012.10.06 14:01:00
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2. Proposal for rendering farming useless and fixing ISK payout - in Feedback/Requests [original thread]
I've given it another round of thought and think that fixing the SP reward for losing team members to be 5k should be ok. For the winning team the SP calculation formula could be something like this 5k + (player WP/team WP)*(opposing team total ...
- by flegmat tropku - at 2012.10.06 08:54:00
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3. Points Over Time for Rep Tool - in Feedback/Requests [original thread]
..and then the ISK payout..it does not cover to cost of running around in logibro suits..so I gave up on it and fell back on just the free starter triage...gives you better ISK/hour and SP/hour ratios.
- by flegmat tropku - at 2012.10.05 20:08:00
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4. Proposal for rendering farming useless and fixing ISK payout - in Feedback/Requests [original thread]
Mira Adari wrote: ISK rewards will go up s the player field more expensive gear. You get paid according to how expensive the stuff is you kill. Killing militia suits doesn't get you much, killing proto gear will. Knowing in advance how much...
- by flegmat tropku - at 2012.10.05 18:56:00
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5. Proposal for rendering farming useless and fixing ISK payout - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: boo, and it is not SP it is WP. And so you mean during a match or after the game? At what point is a team losing? So no reward for losing? meaning you can never skill up if you keep losing, despite your efforts? Mean...
- by flegmat tropku - at 2012.10.05 18:47:00
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6. [Request] Capability to throw rocks - in Feedback/Requests [original thread]
After spending your grenades it wouldn't hurt to be able to throw rocks in order to fool the opponent thinking that you still have some grenades and thus might just make him dodge you or take cover. Please give us capability to throw rocks.
- by flegmat tropku - at 2012.10.05 16:08:00
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7. NOT ENOFF ISK TO RUN MILITIA GEAR - in General Discussions [original thread]
flegmat tropku wrote: Got frustrated, went berserk. Played a game with free starter fits, didn't care how many times I died, managed to get close to even 14/15, got 700WP. Reward 9k SP, 40k ISK. So based on this experience, staying alive does...
- by flegmat tropku - at 2012.10.05 14:37:00
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8. Proposal for rendering farming useless and fixing ISK payout - in Feedback/Requests [original thread]
I do hope this is not too complicated as a solution, but as I see it this could actually fix the most severe problems the game currently has. 1. SP farming and how to get rid of it. Remove SP rewards from the losing team completely. This will for...
- by flegmat tropku - at 2012.10.05 14:00:00
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9. Pricision strike WP? - in Feedback/Requests [original thread]
Please correct if I'm wrong, but my current understanding is that in order to gain access to the orbital support the squad needs to accumulate enough WP. However once enough WP is accumulated and the Precision strike is executed the WP from the ki...
- by flegmat tropku - at 2012.10.05 05:08:00
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10. NOT ENOFF ISK TO RUN MILITIA GEAR - in General Discussions [original thread]
Played a few matches today. Started with my planned logi stuff as usual. Got into the fixing/healing business and got 100-500WP a game for healing team mates and then maybe one or two lucky shotgun shots at the enemy. Reward 6k-15k SP and 30k-50k ...
- by flegmat tropku - at 2012.10.04 21:50:00
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11. [BUG] Shooting from MCC - in Technical Support/Bugs [original thread]
OK maybe this is not a bug but an intended feature. Shooting down from the MCC does not make any damage. I tried it with my sniper rifle and yes I could see the flashes on the enemy shields, but no damage what so ever. So if the enemy has occupied...
- by flegmat tropku - at 2012.10.04 13:11:00
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12. [BUG] Ambush maps starting with 0:00 time limit - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=39172&find=unread
- by flegmat tropku - at 2012.10.04 08:37:00
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13. 7 orbital strikes in a row same guy LITTLE MUCH YOU THINK - in Technical Support/Bugs [original thread]
Would it be too radical to change the defend order for "fixed installations only"?
- by flegmat tropku - at 2012.10.04 08:22:00
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14. Low isk payout.. - in Technical Support/Bugs [original thread]
Yes, the ISK payout does not cover the costs if you die more than a couple of times with something else than pure militia setup. Piling somewhat enough to buy a skillbook for the more expensive stuff, well not a chance as all ISK is cannot even pr...
- by flegmat tropku - at 2012.10.03 21:05:00
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15. [BUG] Empty battle - in Technical Support/Bugs [original thread]
I was..after like 5-10 minutes 4 other players popped out as the other team and killed me which in turn completed the game.
- by flegmat tropku - at 2012.10.03 20:58:00
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16. [BUG] Empty battle - in Technical Support/Bugs [original thread]
Right now as I'm typing I'm running around on an ambush battle in which there are no other players. Both teams have 80 clones left and time left is 00:00. And yes, I've already hacked both of the supply depots so there's not much left to do here b...
- by flegmat tropku - at 2012.10.03 20:42:00
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17. Problem with the use of injectors. - in Technical Support/Bugs [original thread]
Cross Atu wrote: Also the (and this likely is a feedback type issue) problem where an injector which heals 80% gives the same WP as a milita injector thus making it more effective for the Logi to use all milita gear to maximize WP gains (but d...
- by flegmat tropku - at 2012.10.03 11:26:00
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18. Problem with the use of injectors. - in Technical Support/Bugs [original thread]
Chosokabe Ite wrote: Oh and just in case I'm not the only one. Sometimes when you use the injector, It doesn't really Inject. Just hold the button down until you see the 60 points gain, It may have to go through the injection animation twice th...
- by flegmat tropku - at 2012.10.03 09:14:00
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19. [BUG] LAV sound volume too low - in Technical Support/Bugs [original thread]
...when riding one, you can barely hear it..and when it's charging at you from behind it's none existent. So please up the volume level on LAVs.
- by flegmat tropku - at 2012.10.01 21:25:00
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20. [BUG] Battle init failure - in Technical Support/Bugs [original thread]
Continuing on one particular issue mentioned on thread https://forums.dust514.com/default.aspx?g=posts&t=35012 Xiree wrote: 1.Hang bug on Battle initialization: Game doesn't launch; after exiting battle initialization, side bar icons ind...
- by flegmat tropku - at 2012.09.30 14:13:00
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