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21. Narcotic Boosters - in Feedback/Requests [original thread]
LOL.. you just raised memories of old in my mind. Check this out... http://www.youtube.com/watch?v=x8eT_1-6WDQ
- by flegmat tropku - at 2012.09.28 20:51:00
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22. Incoming Unscheduled Server Downtime - 9/28/12 - in General Discussions [original thread]
Nah...I don't even have a sting so I guess that makes me a butterfly.
- by flegmat tropku - at 2012.09.28 14:18:00
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23. Installation deployables - in Feedback/Requests [original thread]
Increasing the rate of fire, no. Such modification would require new power sources to be introduced which in turn would be size of a vehicle at least, given that the cannons are so massive and require a lot of energy. Slowing down the rate of fir...
- by flegmat tropku - at 2012.09.27 07:52:00
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24. [Request] Dropsuit hierarchy tree for the spawn/supply depot dialog - in Feedback/Requests [original thread]
I don't know about the rest of you, but currently I got like a dozen dropsuit fittings and I can see the number only increasing in the future. This being said the scrolling the stuff on supply depot or the spawn dialog is going to be a pain in the...
- by flegmat tropku - at 2012.09.26 08:37:00
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25. fellow logistics do your job - in General Discussions [original thread]
Also working with a repair tools seems to go more or less unnoticed by the target. I think there should a green or blue indicator for healing the same as there's red for damage on the HUD. It's not uncommon to see players that I'm trying to heal r...
- by flegmat tropku - at 2012.09.26 08:09:00
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26. [Request] Dragging - in Feedback/Requests [original thread]
How about tossing in also a tractor beam dropsuit module/tool?
- by flegmat tropku - at 2012.09.26 06:57:00
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27. [REQUEST] Logistics Grenades and Vehicle Locking System - in Feedback/Requests [original thread]
There are the repair tools for fixing the dropsuits on the field.
- by flegmat tropku - at 2012.09.25 13:45:00
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28. Unablaned Matches - in Technical Support/Bugs [original thread]
I don't mind uneven matches, war is not fair and at times you end up in uneven situations. Besides running around at the receiving end of an uneven match I've seen pretty developed squad tactics being practiced by the other team and even when I'm ...
- by flegmat tropku - at 2012.09.25 12:00:00
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29. speacial beta item request for us beta testers - in Feedback/Requests [original thread]
Yeah I like it too when the lag is not too bad, just the idea of special treats for the beta testers in the final release bugs me. And yes..my previous post was meant to be sarcastic remark on the subject while at the same time providing a sugge...
- by flegmat tropku - at 2012.09.25 11:47:00
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30. speacial beta item request for us beta testers - in Feedback/Requests [original thread]
Yeah...something like a big text written on our armor stating "B-CLASS".
- by flegmat tropku - at 2012.09.25 06:08:00
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31. [BUG] EXTREME LAG for EU players - in Technical Support/Bugs [original thread]
Yup.. today lag is bad. I've experience extremely severe lag when driving around with buggy, being shot and usually it freezes completely just when there's 1/3 armor left on the car and by the time it recovers it's been KABOOM and bye bye for the ...
- by flegmat tropku - at 2012.09.24 17:05:00
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32. Unofficial "New weapon request" thread. - in Feedback/Requests [original thread]
Tazer gun that would shoot hundreds of nanoneedles over a short distance that would penetrate and overload the opponents dropsuit electronics and PG grid. Virtually no damage, but slowing down or perhaps even incapacitating the opponent for a shor...
- by flegmat tropku - at 2012.09.24 12:58:00
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33. Level design issue: Stuck between a hill and a base of a building - in Technical Support/Bugs [original thread]
Happened to me again yesterday on the same of very similar map again. This time I was at the back of the building and fell in the cavity between the hill and the railing circling the building. This time the case ended me managing to move myself a ...
- by flegmat tropku - at 2012.09.22 07:37:00
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34. Buying Sheild Management (3x) = crash?? - in Technical Support/Bugs [original thread]
This is a known bug. Have the prerequisite skill levels trained before buying the skill book and you'll get it.
- by flegmat tropku - at 2012.09.22 07:20:00
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35. [BUG] Madrugar flashed and tossed me somewhere - in Technical Support/Bugs [original thread]
No I don't think so. I was driving the tank out from cover. I was taking hostile fire at the time and might have collided a little with cover obstacle and was preparing to shoot my large mass driver cannon. I probably still had the armor repair an...
- by flegmat tropku - at 2012.09.22 06:52:00
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36. [BUG] Madrugar flashed and tossed me somewhere - in Technical Support/Bugs [original thread]
I was engaged in a firefight with the opposing team and was hiding and repairing my tank behind one of the boxes at the spawn area (the opposing team was practically raping our team and holding us at the spawn area). I was with full armor and clos...
- by flegmat tropku - at 2012.09.21 15:12:00
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37. EU / scandinavian players to play with - in General Discussions [original thread]
Another finn here and coincidently about the same age and similar life situation too. I do have a BT-mic, but haven't purchased AUR to utilize it yet. Might just do that if given proper reason for it, like finding other finns playing the game to ...
- by flegmat tropku - at 2012.09.20 06:49:00
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38. [BUG] Uplink re-spawn - in Technical Support/Bugs [original thread]
Well yes, I have the habit of running about with my quantum uplinks and tossing them here and there. Today one of them malfunctioned a bit. As I died and chose to respawn on one of the uplinks I had tossed next to a building. I respawned under gro...
- by flegmat tropku - at 2012.09.19 21:37:00
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39. No Grenade Resupply - in Feedback/Requests [original thread]
Well in that case the nanohives should be downgraded so that they would generate new grenades at a lower rate. IMHO completely removing the possibility to replenish the grenades is out of the question.
- by flegmat tropku - at 2012.09.19 07:15:00
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40. Stealth? - in Feedback/Requests [original thread]
Currently you can reduce your scan signature with skills and to me that counts as stealth as the detection range on the enemy radar is reduced.
- by flegmat tropku - at 2012.09.19 06:50:00
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