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41. [Request] Cover system implemented - in Feedback/Requests [original thread]
Jane DeArc wrote: This is a rare occasion, but I have to take his side on here. It turns into an event of everyone in cover taking pot shots at someone else who came out of cover to take pot shots. Grenades become a primary mode of killing peo...
- by flegmat tropku - at 2012.09.19 06:46:00
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42. [BUG] climb, fell and died - in Technical Support/Bugs [original thread]
I was climbing up a steep, but not that big hill. I was jumping up the steep slope and when ran out of stamina I paused for a while holding the stick as if I was still walking towards the peak so that I wouldn't slide down and then once my stamina...
- by flegmat tropku - at 2012.09.19 04:36:00
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43. Level design issue: Stuck between a hill and a base of a building - in Technical Support/Bugs [original thread]
Yesterday I got stuck between a hill and a corner of a base of a building. This was one the map with the big tall buildings on the sides with pipes extending towards the center and very steep hills. I was trying to climb up one of the steeper hill...
- by flegmat tropku - at 2012.09.19 04:28:00
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44. BUG?: UNSAFE Spawn WTH - in Technical Support/Bugs [original thread]
Stile451 wrote: This seems to happen only when there are no clones left and the game ends. Nope. Happened to me today while there we still had some clones left.
- by flegmat tropku - at 2012.09.18 17:58:00
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45. [Request] Cover system implemented - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Cover system.... Those thing turn camping into a new form of art. Lean on a wall and still see all the battlefield then pop out and kill. Repeat .... Yay ! Nope..the camera needs to adapt as well. Not just crouching...
- by flegmat tropku - at 2012.09.18 14:35:00
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46. New dropsuit module: self destruct - in Feedback/Requests [original thread]
Well it's a "revenge weapon" and it will take up one module slot on your suit so it's not "free" either.
- by flegmat tropku - at 2012.09.18 14:26:00
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47. New dropsuit module: self destruct - in Feedback/Requests [original thread]
I guess the topic is pretty self explanatory. Operation: Blow up the dropsuit once bled out...and yes one might actually get some WP for killing the killer and/or other enemies standing around this way.
- by flegmat tropku - at 2012.09.18 10:53:00
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48. [Request] Make swarm launchers heavy weapons - in Feedback/Requests [original thread]
Ammo capacity for a scout dropsuit for "heavier" weapons should be reduced accordingly. Sure if some scouts like to carry around swarm launchers let them, but remember the scout dropsuit is built for speed and stealth, not to carry heavy loads of ...
- by flegmat tropku - at 2012.09.18 10:38:00
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49. [ Request] Chemical Warfare - in Feedback/Requests [original thread]
Chemical warfare as "poison gas" ..not effective. The clones are walking around inside dropsuits in which they have climate control inside them in order to enter "hostile" planet environments like one with say sulphuric acid atmosphere so putting ...
- by flegmat tropku - at 2012.09.18 10:29:00
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50. Age wise, how is this game? - in General Discussions [original thread]
843-Bob365421 EV wrote: I'm 16. And i'm proud to be my age. Fear me Lol. Can't be...this is PEGI 18 game. I'm 39, but never played EVE.
- by flegmat tropku - at 2012.09.18 10:06:00
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51. [BUGS] You've Got Problems, CCP - in Technical Support/Bugs [original thread]
1. Well you can see if someone tosses a "red grenade" at you if you have them on your visual. If they are behind you..well you really shouldn't see it coming. Only thing that comes into mind and that would be kinda nice here is a landing sound of ...
- by flegmat tropku - at 2012.09.18 09:54:00
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52. Stuck on load screen - in Technical Support/Bugs [original thread]
The loading bug in not plaguing only when entering a battle. Same goes for exiting the battle too. After the battle results/summary when trying to move back to MQ the game gets stuck on the loading screen. Only way to recover is to restart the game.
- by flegmat tropku - at 2012.09.18 09:37:00
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53. Missing Dropsuit Not Dropship LOL - in Technical Support/Bugs [original thread]
Yup, when entering a battle make sure you have enough dropsuit fittings in stock for your play style and at least one configuration with the free stuff so even in the case when running out of your purchased dropsuits you'll have something to go on...
- by flegmat tropku - at 2012.09.18 09:32:00
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54. [BUG]Supply Depot "empty fit" - in Technical Support/Bugs [original thread]
Grenwal Hiesenberg wrote: I just had a problem with the supply depots as well. A friendly lav was parked right next to a depot. I approached to change my fitting and upon selecting "infantry", the selection screen stayed in place and I was able...
- by flegmat tropku - at 2012.09.18 05:49:00
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55. hit detection - in Technical Support/Bugs [original thread]
Seen it and experienced it too. There is another thread on it here . Based on the stuff on the other thread I've come to agree with the fact that it's a kind of a "camping bug" so in order to get a hit after this "hit-miss" -bug strikes you, you ...
- by flegmat tropku - at 2012.09.17 12:19:00
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56. Cheating in Dust - in Technical Support/Bugs [original thread]
STB-TedNugent EV wrote: Sounds reasonable, If someone is getting negative points they wouldnt be doing it. But driving an LAV, you do wreck, I wouldn't wanna cripple the use of the LAV because you get negative points for wrecking it. How would ...
- by flegmat tropku - at 2012.09.17 09:54:00
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57. Cheating in Dust - in Technical Support/Bugs [original thread]
Problem can be solved. Just assign penalties for self inflicted damage (collision or friendly fire) for the player causing the damage. So if you're a bad driver or shooter and cause accidental damage then you should be penalized for it too. The am...
- by flegmat tropku - at 2012.09.17 08:52:00
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58. Sniper Shots Not Hitting? - in Technical Support/Bugs [original thread]
Hmm.. I thought it was just game physics... wind effect, gravitation causing bullets to drift... Once accidentally managed to hit a moving target by taking some advance on targeting. That might have also been network lag.
- by flegmat tropku - at 2012.09.14 12:04:00
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59. Your suggestions to improve DUST 514 - in Feedback/Requests [original thread]
New game modes: 1. Hit and run: Strike on an enemy outpost to steal technology, capture person etc. and then escape to extraction zone with it. (one sided variation of "capture the flag") 2. Assassination: Kill a high ranking enemy person (non p...
- by flegmat tropku - at 2012.09.13 12:50:00
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60. [Suggestion] Remove Merc Quarters - in Feedback/Requests [original thread]
Does anyone actually walk around the quarters anyway? I don't since you can access all the "stations" via the start button menu anyway so why spend time walking around slooooooowly.
- by flegmat tropku - at 2012.09.13 11:40:00
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