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101. how to fix matchmaking, protostoming, regain playerbase, and fix FW... - in Feedback/Requests [original thread]
Derpty Derp wrote: It would certainly have a chance at evening up the teams... But you forget some of the people who hate protato stompage and people playing games with their friends. They would throw quite the hissy fit if they couldn't guaran...
- by emm kay - at 2015.02.16 00:47:00
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102. how to fix matchmaking, protostoming, regain playerbase, and fix FW... - in Feedback/Requests [original thread]
simple and easy way to fix every thing in one swipe, and it really is simple enough. you just have to do this one thing. that's it. no strings. here it is: Do NOT let squads into Public matches. . hold off the "wat u say m8" stuff for a second. I...
- by emm kay - at 2015.02.15 22:30:00
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103. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Ripley Riley wrote: Spkr4theDead wrote: AV is already exceedingly powerful , they don't need any more damage. wut I routinely slam volleys of swarms into HAV and ADS only to have them harden and blap me, or hard and run to a side of the m...
- by emm kay - at 2015.02.13 13:32:00
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104. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: 5) New skills - Faction UHAV (Ultra Heavy Assault Vehicle) - Highly armored, slow, fewer slots, with damage and bonuses to small turrets ADS + treads *slow clap*
- by emm kay - at 2015.01.25 02:38:00
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105. New Event: Expert warbarge challenge. - in Feedback/Requests [original thread]
Insidious Bane wrote: Excellent idea I can use it to make fear. I'm fearing the rewards already
- by emm kay - at 2015.01.24 16:52:00
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106. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: 1: Light weapon AV values are all over the map. Swarms are almost 400 DPS ahead of the IAFG and the PLC is one of the lowest applied DPS weapons in DUST. 2: Heavy weaponare hamstrung by poor damage mods which add nothing ...
- by emm kay - at 2015.01.24 16:49:00
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107. New Event: Expert warbarge challenge. - in Feedback/Requests [original thread]
Is there going to be an event soon? If so, I think we can all agree on this. The premises is simple, pick one week, and that will be the duration in which the contest occurs. During the event, if you get into a squad and that squad lead calls dow...
- by emm kay - at 2015.01.24 16:37:00
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108. [suggestion] covert inertia dampener. - in Feedback/Requests [original thread]
One Eyed King wrote: I think they should just get rid of fall damage and inertia dampeners and be done with it. I see what you mean.
- by emm kay - at 2014.12.28 16:22:00
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109. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
Aeon Amadi wrote: Kay what's up?
- by emm kay - at 2014.12.13 22:53:00
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110. ADS Turret Idea. - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: I'm actually in the process of writing up numbers for a turret like this and one for AV usage son, we call that a Rail turret.
- by emm kay - at 2014.12.13 22:49:00
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111. [suggestion] covert inertia dampener. - in Feedback/Requests [original thread]
Wilhelm Klingspor wrote: Cloaked parachute? but seriously, i like it, maybe the direct standing is a bit much. i suppose, it is OP. silence is key to stealth and right now you may as well put foghorns on the scout.
- by emm kay - at 2014.12.13 00:50:00
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112. [suggestion] covert inertia dampener. - in Feedback/Requests [original thread]
I think that scouts should be able to fit another exclusive piece of equipment that would make inertia dampeners silent, and invisible (or close to). This would be the first T2 item in the game, requiring cloaking V, and (scout skill) V to fit. ...
- by emm kay - at 2014.12.10 15:26:00
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113. [Guage] Would you be interested in... - in Feedback/Requests [original thread]
this isn't a background, this is an interactive desktop.
- by emm kay - at 2014.11.18 12:35:00
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114. [Guage] Would you be interested in... - in Feedback/Requests [original thread]
Turning your desktop into a merc quarter? I like to call it the 'space top project' The basic idea is that instead of the boring old windows and icons, you'd get a small station to 'walk' around in and start programs from there. Windows would stil...
- by emm kay - at 2014.11.18 04:23:00
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115. DUST 514 PSN Avatars? - in Feedback/Requests [original thread]
CCP Plz
- by emm kay - at 2014.11.16 04:48:00
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116. Tank BPO - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: That would encourage tank spam, and believe me, you DON'T want that to happen. just make the fit weak and in-editable.
- by emm kay - at 2014.11.16 04:45:00
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117. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
No.
- by emm kay - at 2014.10.22 21:22:00
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118. @Rattari: How you broke the ADS - in Feedback/Requests [original thread]
Gyn Wallace wrote: Apparently people write in enumerated lists now, so: 1. In your experience as an ADS pilot, what's your kill/death ratio now? Has it dropped under 6:1? Are you an under-average pilot, or do you have a K/D ratio that suggests...
- by emm kay - at 2014.10.17 13:43:00
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119. how to return pasive ISK to PCs without exploits. - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: emm kay wrote: 1st rule: for the first 60 secs you earn 200,000 ISK free. no action needed. for the rest of the game every WP you gain will get you 1 second of passive ISK passive ISK acumulates at 4,000/sec. any WP t...
- by emm kay - at 2014.10.07 12:33:00
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120. how to return pasive ISK to PCs without exploits. - in Feedback/Requests [original thread]
Maken Tosch wrote: Let's look at the math here. We'll look at how much a good player earns in a single match. In this case I have seen a player earn as much as 2500 WP in a single match. So let's go with that number as the base line. Base Li...
- by emm kay - at 2014.10.07 11:41:00
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