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1241. really 0H?!?!?! - in The War Room [original thread]
Roman837 wrote: Viktor Hadah Jr wrote: Her Chosen wrote: Smashing?? No full team of 16 has ever beat a 16 team of which ever corp Roman has now... Sure, you can say 0.H, Random Gunz, Skill of God, Cap Acq, Titans of Phoenix, Bloodline R...
- by el OPERATOR - at 2015.02.05 21:59:00
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1242. Why do you continue to play Dust? - in The War Room [original thread]
I like it. I like this game. Even with all its issues and the constant "under-construction" shenanigans the blend of shooter, RTS and social in DUST coupled with its EVE elements makes for an incredibly unique game. And in a world where pro...
- by el OPERATOR - at 2015.02.05 21:46:00
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1243. Tutorial Videos - in The War Room [original thread]
501st Headstrong wrote: Get True Adamance to do Lore DUDE. This ^ is a killer idea. EVElore historically, how it shaped what we found at openbeta/Uprising and how DUST is AND isn't conforming to that lore legacy.
- by el OPERATOR - at 2015.02.05 21:35:00
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1244. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: el OPERATOR wrote: Which would still happen, raiders win the reprisal they keep what they took-district loses it, raiders lose the reprisal they don't keep what they took BUT even after the recovery district still loses...
- by el OPERATOR - at 2015.02.05 21:18:00
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1245. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Its a cool idea, 501, the RaidReprisal, I like that it creates an opportunity for there to be an equitable risk to raids considering the rewards. Also it helps to make effective raiding be a product of effective planning and target selection. Just...
- by el OPERATOR - at 2015.02.05 20:53:00
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1246. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
501st Headstrong wrote: el OPERATOR wrote: Adipem Nothi wrote: "Raid Reprisal" A CP-free counter-strike option offered to Landholder within 15 minutes following a failed Raid defense. Playmode: 50 clone Ambush On landholder victory, re...
- by el OPERATOR - at 2015.02.05 20:48:00
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1247. [Feedback] Random Number Generators - in Feedback/Requests [original thread]
+1's to Dictating our Weapons Factory products, Keys being made more common and AUR item salvage being salable for AUR instead of ISK to further AUR holdings (and inspiring more AUR use ) by the playerbase.
- by el OPERATOR - at 2015.02.05 20:28:00
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1248. Flaylock: more splash and damage than the large missile. - in Feedback/Requests [original thread]
smh Because QQ, dude. QQ. Here's one: Why does a PLC glob which is obviously the size of a Heavy torso need almost pinpoint accuracy to register as a hit? Why don't near-misses by the actual round (in the center of the glob) still regist...
- by el OPERATOR - at 2015.02.05 20:20:00
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1249. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Adipem Nothi wrote: "Raid Reprisal" A CP-free counter-strike option offered to Landholder within 15 minutes following a failed Raid defense. Playmode: 50 clone Ambush On landholder victory, reclaim 50% of whatever the raiders stole (clones, ...
- by el OPERATOR - at 2015.02.05 20:12:00
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1250. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I'd like to remind everyone that War Points from the repper are already drastically reduced, with the overall reduction per cycle and the cap per minute. Also that "Logi-ing" and being a "A Logi" is more than having a Logi suit and a repper, so...
- by el OPERATOR - at 2015.02.05 19:48:00
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1251. Dust development for ps4 - in Feedback/Requests [original thread]
Signed, +1
- by el OPERATOR - at 2015.02.05 19:18:00
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1252. Capital Acquisitions - accepting new members/corp mergers - in Corporation Recruitment [original thread]
Still not hiring. Unless, of course, you apply and we hire you.
- by el OPERATOR - at 2015.02.05 00:52:00
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1253. Tutorial Videos - in The War Room [original thread]
I'm down. Sign me up for all things Logi and bong-load related. And PLC, of course.
- by el OPERATOR - at 2015.02.04 23:12:00
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1254. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
I definitely noticed an improvement with lag in PC when I started leaving channels and only having 3 or 4 instead of the full 8. I used to dc from the barge and was able to solve that by updating my internet hardware but the lag was still very r...
- by el OPERATOR - at 2015.02.04 23:05:00
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1255. Announcement:DUST 514: Warlords 1.0 Issues - in Technical Support/Bugs [original thread]
WarLord concept as previously presented here, in Feedback forum : 8/10 Really good idea on paper, needed numerical value review for full vetting WarLord concept as deployed and existing now, in-game : 3/10 Hey look, a picture of a spaceship wit...
- by el OPERATOR - at 2015.02.04 22:38:00
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1256. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Imp Smash wrote: Kain Spero wrote: danthrax martin wrote: Landowners are who you want to initiate raids? BS. All I need is some guys and a clone pack to initiate PC. I'm fine with cp+isk+(clones?)(warbarge?) But the idea to require land...
- by el OPERATOR - at 2015.02.04 20:51:00
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1257. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Kain Spero wrote: I think probably the easiest way to address the issue is to ensure that the raiders have to bring something to the table that they can lose. Exactly what I'm saying and proposed various ideas to address.
- by el OPERATOR - at 2015.02.04 19:56:00
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1258. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Radar R4D-47 wrote: el OPERATOR wrote: You're idea limits hits per district, my idea limits hits based on indvidual daily success. To-mae-to,To-mah-toe Why are you trying to limit a gamemode? This reduces activity server wide. Since Warlo...
- by el OPERATOR - at 2015.02.04 19:53:00
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1259. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Well, at least admit you see that it was funny. C'mon, it's funny!
- by el OPERATOR - at 2015.02.01 07:33:00
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1260. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
The irony in your posting on this topic and at this time cannot be understated however, Terry.
- by el OPERATOR - at 2015.02.01 07:14:00
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