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61. enable Sentinel diversity - in Feedback/Requests [original thread]
Breakin Stuff wrote: Imp Smash wrote: Cal / Min sents are not played like standard Am/Gal sents. They require an uncommon playstyle to get rewarded so few people use them and go with the more simple 'meatshield' Armor Sents. Since I am spec...
- by duster 35000 - at 2015.03.04 07:23:00
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62. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: Kain Spero wrote: CCP Rattati wrote: To address anti-shield concerns, after we add HAV progression, we will add anti-shield swarm launchers, and homing av-flux grenades, probably reduce lock on range on normal swarm l...
- by duster 35000 - at 2015.03.04 05:38:00
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63. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Kain Spero wrote: Yeah, HMG and shotguns seems about right. I actually got some kills in PC with Amarr commando last week. Didn't realize I was pulling out a unicorn. caldari assault in pc. I pulled out an Alicorn apparently.
- by duster 35000 - at 2015.03.03 06:12:00
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64. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: HMG dps and range will be toned down, burst hmg will keep current range, assault hmg will be a longer range autocannon with anti-vehicle capability. Yes!
- by duster 35000 - at 2015.03.03 06:05:00
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65. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Soul Cairn wrote: What was this originally about again? There was to much arguing and not enough discussion for me to remember. Go to protofits and test the stats for the madrugar, gunnlogi, marduk and I fforget the ca...
- by duster 35000 - at 2015.03.02 09:30:00
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66. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Sir Dukey wrote: Doc DDD wrote: The more I'm looking at this, the more I'm seeing it as an all around vehicle nerf, save for the slight madrugar buff. same.. more slots= more isk = surviveability as now. And less shield regen. Although...
- by duster 35000 - at 2015.03.01 04:00:00
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67. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: random forumgoer wrote: I wasthinking more......drive away through a clear escape route you left yourself and was not too far from?...... I've been driving all morning and seen some really nasty AV combinations..... and just...
- by duster 35000 - at 2015.03.01 02:17:00
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68. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: True Adamance wrote: Doc DDD wrote: Pokey Dravon wrote: Spkr4theDead wrote: 14,000 eHP is not enough for an "ultra heavy tank." They should start at 14,000 eHP, and increase from there. Rattati hinted at needing a las...
- by duster 35000 - at 2015.03.01 00:02:00
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69. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: duster 35000 wrote: How is the maddy going to require more than 1 forge clip? 4k armor, or 4.5k, is still the same. Im not sure what fit you're using for your Madrugar but its obviously a bit different from mine. Com...
- by duster 35000 - at 2015.02.28 09:08:00
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70. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: Spkr4theDead wrote: Tebu Gan wrote: Spkr4theDead wrote: Breakin Stuff wrote: Only spkr would argue that it's unfair for proto AV to smash a militia tank. But at least over the last two years he's consistent! ...
- by duster 35000 - at 2015.02.28 01:51:00
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71. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Godin Thekiller wrote: Tebu Gan wrote: Spkr4theDead wrote: Tebu Gan wrote: Again, destroying a tank in 4 volleys is overkill. You had shield, I vaporized an armor with a weapon that has a bonus against armor,...
- by duster 35000 - at 2015.02.28 01:50:00
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72. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: Tebu Gan wrote: Spkr4theDead wrote: Tebu Gan wrote: As is yours. That was kinda the point. And you just admitted to it. But seriously, what is wrong with you guys. Seriously, swarms OP? If anything it shows ...
- by duster 35000 - at 2015.02.27 23:21:00
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73. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Regardless speed is not generally my thing and likely won't be something I worry about until I can get my hands on an Amarrian HAV because it is coming. I dunno man. Put a ...
- by duster 35000 - at 2015.02.26 00:40:00
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74. Needles and Cal-Logi - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Let's get 2 birds stoned at once. Problem: -Caldari Logistics bonus is the least useful -Needle is good under the right circumstances, but needs a buff overall. Solution: 1.) Buff the needle. Introduce temporary damag...
- by duster 35000 - at 2015.02.25 03:41:00
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75. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Tebu Gan wrote: duster 35000 wrote: A gunlogi with nitro is worse than a maddy with nitro. REALLY! That's a new one. Guess that speed is too much to handle for most tankers. Must be a top tier tanker thing. Top tier physics. Gunlogi l...
- by duster 35000 - at 2015.02.24 23:23:00
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76. Can we just remove the trashy apex remote spam now ? - in Feedback/Requests [original thread]
manboar thunder fist wrote: Lol it's just getting a bit silly, golden maniacs dropping little brown pads everywhere and killing proto suits for free without skill, at no cost to themselves. Swap it out to a rep tool or uplink or something else!...
- by duster 35000 - at 2015.02.24 03:40:00
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77. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Except one is loaded with specific charges that are consumed when used and have insanely long cool downs. Well sure but the rough equivalent in Dust would be similar to the ...
- by duster 35000 - at 2015.02.24 03:36:00
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78. [REQUEST] Swap placement of kin cats with dmg mods - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: I've read on at least 4 different occasions of armor tank warriors that they will gladly swap damage mods for kin cats. I will agree to this change. So, please satisfy both sides of the coin and make this change. While a...
- by duster 35000 - at 2015.02.23 03:51:00
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79. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
True Adamance wrote: duster 35000 wrote: True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Specific kinds of hardeners? Low all round resistance hardeners vs powerful damage type specific ones? For example players mig...
- by duster 35000 - at 2015.02.23 01:00:00
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80. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Specific kinds of hardeners? Low all round resistance hardeners vs powerful damage type specific ones? For example players might choose to stack say 20% hardeners and one ex...
- by duster 35000 - at 2015.02.23 00:15:00
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