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181. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
True Adamance wrote: duster 35000 wrote: Sir Dukey wrote: CCP, I want better bonuses for UHAV instead of fitting bonuses. Something to help them be really tanky. The fitting bonus for small turrets should be given to HAV's. The skill for ...
- by duster 35000 - at 2015.02.04 02:16:00
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182. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: See updated on the fly document here: HAV Master Spreadsheet I like ot, but only 400 extra hp for UHAV hulls? And I was actually hoping for the resistance to be fkr everything, base UHAV skill.
- by duster 35000 - at 2015.02.04 02:15:00
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183. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Sir Dukey wrote: CCP, I want better bonuses for UHAV instead of fitting bonuses. Something to help them be really tanky. The fitting bonus for small turrets should be given to HAV's. The skill for UHAV should not only unlock UHAV but give some ...
- by duster 35000 - at 2015.02.04 02:02:00
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184. Stimpack (brainstorming idea) - in Feedback/Requests [original thread]
Talos Vagheitan wrote: This is a repost from a reply in a different thread. Here's the overall premise An active module that once activated, begins increasing your damage, stamina, and movement/sprint speed. It slowly increases these stats ov...
- by duster 35000 - at 2015.02.01 07:10:00
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185. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
killian178 wrote: Breakin Stuff wrote: CCP Rattati wrote: The-Errorist wrote: I have made a glorious spreadsheet of how I feel hull stats for the all the tanks of all races should be. I also have a different UHAV skill bonus. can ...
- by duster 35000 - at 2015.02.01 04:22:00
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186. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
DarthJT5 wrote: DarthJT5 wrote: The-Errorist wrote: The UHAV would have no advantage over the MBT if your skills were implemented. +200 hp is nothing when the MBT gets extra slots duster 35000 wrote: The-Errorist wrote: I have ...
- by duster 35000 - at 2015.01.31 02:31:00
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187. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The-Errorist wrote: DarthJT5 wrote: The-Errorist wrote: I have made a glorious spreadsheet of how I feel hull stats for the all the tanks of all races should be. I also have a different UHAV skill bonus. The UHAV would have no advant...
- by duster 35000 - at 2015.01.31 02:22:00
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188. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The-Errorist wrote: I have made a glorious spreadsheet of how I feel hull stats for the all the tanks of all races should be. I also have a different UHAV skill bonus. With that, the UHAV would be so obsolete.
- by duster 35000 - at 2015.01.31 00:25:00
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189. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Tesfa Alem wrote: I am Looking forward for future DHAV tankers thinking its going to be them running the battlefield. Anyone who actually believes DHAVs are going to rule the battlefield have been drinking too much j...
- by duster 35000 - at 2015.01.30 22:00:00
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190. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: duster 35000 wrote: Avallo Kantor wrote: A spit-balled idea: Is it possible to have some variant of UHAV that goes away with a "main turret" completely, and instead has the driver using 1 / 2 small turrets in lieu...
- by duster 35000 - at 2015.01.30 02:06:00
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191. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Avallo Kantor wrote: A spit-balled idea: Is it possible to have some variant of UHAV that goes away with a "main turret" completely, and instead has the driver using 1 / 2 small turrets in lieu of it's main turret? Basic Idea: UHAV Variant...
- by duster 35000 - at 2015.01.29 22:39:00
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192. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The-Errorist wrote: CCP Rattati wrote: Any thoughts on the preliminary Hull numbers? Besides the feedback I gave on armor repair and shield recharge rates, I have these: It's not fair how Gallente tanks have more of their main tank to use...
- by duster 35000 - at 2015.01.29 19:59:00
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193. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The-Errorist wrote: duster 35000 wrote: The-Errorist wrote: ... I want that to change and here's what I'd like it to be (from my thread / spreadsheet ): (LAV and dropship stats in thread/spreadsheet) [HAVs]: Caldari: 110 HP/s Minmatar...
- by duster 35000 - at 2015.01.29 19:54:00
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194. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Pokey Dravon wrote: I currently do not see any numbers of the Natural Shield Regen Rate for the Gunnlogi. Do you intend to keep this as is, or change it? This is fairly important because 1. It's currently way too high, and...
- by duster 35000 - at 2015.01.29 07:26:00
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195. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The-Errorist wrote: duster 35000 wrote: The-Errorist wrote: ... I want that to change and here's what I'd like it to be (from my thread / spreadsheet ): (LAV and dropship stats in thread/spreadsheet) [HAVs]: Caldari: 110 HP/s Minmatar...
- by duster 35000 - at 2015.01.29 01:45:00
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196. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The-Errorist wrote: Pokey Dravon wrote: DeathwindRising wrote: why isnt there a shield recharger module? i want that option of having full passive fit. im annoyed that armor can get better passive reps than shields. Um if you're talkin...
- by duster 35000 - at 2015.01.29 00:01:00
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197. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
So, what's the new passive regen in the spreadsheet?
- by duster 35000 - at 2015.01.28 18:41:00
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198. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: duster 35000 wrote: Oh, a question I just remembered. Mind reminding me of the difference between efficient and regular reppers? Besides the hp restored per cycle of course. Different fitting costs and different HP/s...
- by duster 35000 - at 2014.12.23 15:35:00
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199. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Most if not all infantry suit can equip full proto line ups without sacrificing much but a side arm or greande..... those might as well be small turrets I guess...... That w...
- by duster 35000 - at 2014.12.23 13:08:00
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200. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: duster 35000 wrote: Does anyone know tge old marauder skills, or have a vidro on them? Old Marauder Skills were 4% Turret Damage per level. Blasters for the Surya and Missiles for the Sagaris. Marauder Videos Sury...
- by duster 35000 - at 2014.12.22 20:11:00
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