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221. Rail gun shell speed - in Feedback/Requests [original thread]
Dalton Smithe wrote: Alright, there are a lot of people out there who think that rail turrets are far too powerful. There are also those of us who think that the rail turrets range is appalling....especially when compared to the forge gun. Dr...
- by duster 35000 - at 2014.06.16 05:27:00
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222. Did they ever take the cloak bonus away from Logis? - in Feedback/Requests [original thread]
No because dice....er ccp logic.
- by duster 35000 - at 2014.06.15 08:35:00
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223. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Godin Thekiller wrote: Now that bravo is (almost) settled, on to charlie. Some things that imo you should think about doing along with the delayed stuff: 1: fixing fittings for vehicles, as currently it is horrid 2: making Gal scouts not hav...
- by duster 35000 - at 2014.06.12 04:15:00
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224. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: Harpyja wrote: Does anyone have a link to the spreadsheet? Numbers Why isn't tye ads cost coming, it's needed asap.
- by duster 35000 - at 2014.06.12 03:47:00
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225. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Harpyja wrote: Does anyone have a link to the spreadsheet? https://docs.google.com/spreadsheets/d/tNlJWq2eBh9qh2lJj7tCKNw/htmlview#
- by duster 35000 - at 2014.06.12 03:41:00
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226. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Cat Merc wrote: I don't see why you would cut back on the damage increase fo the TAR. It's basically an SCR with less range, less fire rate but more damage per shot. Your clip size is 18, and it takes 18 shots to overheat an SCR, so no differe...
- by duster 35000 - at 2014.06.12 03:39:00
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227. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, Thank you for your feedback. We will now remove and store the official feedback threads. Final numbers will be shared and then translated into Patch Notes when development updates have been finished and QA'd. ...
- by duster 35000 - at 2014.06.12 03:36:00
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228. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
DUST Fiend wrote: CCP Logibro wrote: Lynn Beck wrote: Anyways, back to OP, dropships having innate resists means: instead of requiring 80 dmg, even a 25% resist to swarms means the ADS now requires 100 damage to drop(which is a considerab...
- by duster 35000 - at 2014.06.12 03:00:00
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229. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Adipem Nothi wrote: Curious observation ... Bumped into the same Nyain San killsquad several times today in Ambush. One of them was flying an ADS and another driving a Blaster Tank. Having followed this thread, I was surprised to the former fa...
- by duster 35000 - at 2014.06.12 00:55:00
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230. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Lynn Beck wrote: Ahh, but you still go indoors, hence your dying to Mlt swarms VIA CRASHING!!! Ha. If by 'avoid' you mean using swarms, then 'i don't alwaus have them'(actually, i do. Because you guys plague every single match, and i get wond...
- by duster 35000 - at 2014.06.11 23:41:00
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231. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Lynn Beck wrote: Touch+¬ However i'm almost always indoors. Then you shouldn't be killed by them, it's really not that hard to avoid a drop ship. http://i.minus.com/ibb5lnAja1SSpa.gif
- by duster 35000 - at 2014.06.11 22:57:00
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232. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Snake Sellors wrote: not bad but not great, yes the regulators look better and more appealing, but they still don't help when it comes to squad play.. most of the time the cal sentinel will still be better off with plates for the extra heali...
- by duster 35000 - at 2014.06.11 22:54:00
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233. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Lynn Beck wrote: Again, it's your fault for sticking around building s and getting hit, that's a risk YOU were willing to take, and i used it to your loss. Also, continue to splash kill me with impunity when i DON'T have Av, scrub. We can do ...
- by duster 35000 - at 2014.06.11 22:41:00
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234. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Logibro wrote: Alright, small update. I had a number wrong somewhere that made it seem like less damage. Chew on this instead Base 75% efficiency for swarms meaning: 60% against shields 90% against armour 75% against thruster shields 112...
- by duster 35000 - at 2014.06.11 20:37:00
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235. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: Sir Dukey wrote: Judge Rhadamanthus wrote: A few things. Ill chart it up tonight. Post tomorrow when I have the numbers. But in a nutshell these changes are based of the numbers, like damage and efficiency. They ...
- by duster 35000 - at 2014.06.11 20:02:00
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236. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Atiim wrote: Sir Dukey wrote: Go fly a python and tell me if you get over 10 kills, you're such a scrub. You know nothing but and only root for the sh*t you put SP in. I am glad swarms are getting buffed, incubus were impossible to kill wit...
- by duster 35000 - at 2014.06.11 19:57:00
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237. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: A few things. Ill chart it up tonight. Post tomorrow when I have the numbers. But in a nutshell these changes are based of the numbers, like damage and efficiency. They do not account for how the battle actually is. ...
- by duster 35000 - at 2014.06.11 19:55:00
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238. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Logibro wrote: Yes, I'm aware that this change makes dropships much more vulnerable to swarm launchers. But this resistance issue has been causing a lot of other knock on issues that we can't even look at until it's been resolved. I will d...
- by duster 35000 - at 2014.06.11 19:51:00
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239. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: Too far Logibro, way way too far. What is too far? The further python nerf or the incubus nerf or...
- by duster 35000 - at 2014.06.11 19:47:00
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240. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Vitharr Foebane wrote: CCP Logibro wrote: Alright, so here's the plan. First things first: We're going ahead with the missile number change for the swarm launcher. You can see them at the bottom of this sheet: https://docs.google.com/sprea...
- by duster 35000 - at 2014.06.11 19:43:00
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