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601. Everyone That thinks KB/M doesn't belong in dust - in General Discussions [original thread]
solution make speed caps for turning and aiming equal remove aa all other problems get over it sincerly a ds3 user edit: allow key maping so i can adjust the layout of my controler/keyboard to how i want
- by deepfried salad gilliam - at 2014.01.31 04:13:00
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602. request: Minmatar dropsuit balance - in Feedback/Requests [original thread]
Crimson Cerberes wrote: D legendary hero wrote: https://forums.dust514.com/default.aspx?g=posts&t=137506 https://forums.dust514.com/default.aspx?g=posts&m=1774559#post1774559 Above are various threads that suggest it, but now I am...
- by deepfried salad gilliam - at 2014.01.31 04:02:00
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603. Motorcycles - in Feedback/Requests [original thread]
speeders, and their coming soonTM
- by deepfried salad gilliam - at 2014.01.31 03:57:00
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604. changing slots for modules - in Feedback/Requests [original thread]
Garth Mandra wrote: Are not equipment and weapons equivalent to Eve's high slots? And our high and low Eve's medium and low? something like that
- by deepfried salad gilliam - at 2014.01.31 03:56:00
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605. [Request] Swap shield recovery stats between Caldari and Minmatar - in Feedback/Requests [original thread]
Reav Hannari wrote: CCP seems to be adjusting to the EVE standard style of racial defenses so I'd like to see some changes in the two shield tanking races. The Minmatar should be the fast recovery race and the Caldari the massive buffer race. C...
- by deepfried salad gilliam - at 2014.01.31 03:54:00
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606. insurgent class - in Feedback/Requests [original thread]
Auris Lionesse wrote: im all for a new suit that goes between light (frigate) suits and medium suits (cruisers) i imagine the amarr scout will be sort of like this with slight tanking and an assault scrambler rifle. i just want one with side...
- by deepfried salad gilliam - at 2014.01.31 03:53:00
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607. Mass Driver: different loads - in Feedback/Requests [original thread]
Nothing Certain wrote: I would like to see different loads for the Mass driver. Just adding Flux and AV loadouts since they already exist, would be great. Smoke and some type of anti-aircraft grenades would also be cool. Equipment slots would b...
- by deepfried salad gilliam - at 2014.01.31 03:50:00
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608. Passive armour rep skill - in Feedback/Requests [original thread]
1 hps per second is a bit op, it was nerfed off the logi suit for a reason lol maybe .5 hps per level as long as shields get a similiar skill for recharge delay -1% per level
- by deepfried salad gilliam - at 2014.01.31 03:48:00
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609. changing slots for modules - in Feedback/Requests [original thread]
Denn Maell wrote: It would be better if CCP had just stuck with the Eve model and had Highs, Mediums, and Lows. But, they didn't. At this point we can only wait to see what fresh joys come down the pipes and try to provide feedback that they m...
- by deepfried salad gilliam - at 2014.01.31 03:40:00
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610. [Suggestion] Make Race and Bloodline matter in character creation - in Feedback/Requests [original thread]
remove wall of text-replace with brief 1 paragraph explanation of race then 1 paragraph on bloodline (maybe less) your starter fits are determined by bloodline you are pre-skilled by bloodline
- by deepfried salad gilliam - at 2014.01.30 05:02:00
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611. Can we have grenades that affect armor? - in Feedback/Requests [original thread]
Maciej Szambelan wrote: Bit unfair beeing caldari with all shield bonuses when the flux granades take it all down in a second. Armor racies have so much advantage over shield ones. Can you look into bringing in armor grenades? all other gren...
- by deepfried salad gilliam - at 2014.01.30 04:57:00
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612. changing slots for modules - in Feedback/Requests [original thread]
would you be in favor of making armor reps high slots and dmg mods low slots?
- by deepfried salad gilliam - at 2014.01.30 04:54:00
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613. speeders - in Feedback/Requests [original thread]
Squagga wrote: Can't decide weather I'd rather have this or an MTAC ... just kidding I'd rather have an MTAC!!! i just want to run a squad of speeders to drive around harrasing infantry and tanks alike
- by deepfried salad gilliam - at 2014.01.30 04:50:00
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614. Is CCP practising though love on Caldari?! - in General Discussions [original thread]
Sam Tektzby wrote: I see this, most of them (if not everyone actually) have here Caldari faced persona. From the one side, they giving us (Caldari meritocratic citizents) great stuff, like Rail "gaussie" Rifle. But from other one they nerfing o...
- by deepfried salad gilliam - at 2014.01.30 03:04:00
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615. [POLL] Your pistol in 1.8 - in General Discussions [original thread]
Vicious Minotaur wrote: Flaylock. Because I enjoy terrible weapons that are incapable of filling the role of 'sidearm.' I much prefer weapons that are forced into the arbitrary role of 'finisher.' i like the flaylock because when i become go...
- by deepfried salad gilliam - at 2014.01.30 03:01:00
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616. speeders - in Feedback/Requests [original thread]
already planed but give it a single small turret thats fixed straight forward
- by deepfried salad gilliam - at 2014.01.30 02:45:00
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617. Make starter Fits Reflect their race in 1.8 - in Feedback/Requests [original thread]
Lazy Scumbag wrote: They haven't made any militia grade versions of any of the new weapons yet either. it would be easy, they dont have to change anything except name item id cpu/pg mag size
- by deepfried salad gilliam - at 2014.01.30 02:42:00
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618. insurgent class - in Feedback/Requests [original thread]
Lazy Scumbag wrote: deepfried salad gilliam wrote: Roger Cordill wrote: message from Godin: This seems pointless tbh. The Scouts already have high regens, andgiving them 2 eq. slots would make them the same as the Scouts. This should just...
- by deepfried salad gilliam - at 2014.01.30 02:39:00
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619. insurgent class - in Feedback/Requests [original thread]
Banjo Robertson wrote: + 5% or + 0.4 clip size per level. 25%/ +2 clip size at level 5. so you get +25% or +2 whichever is greater?
- by deepfried salad gilliam - at 2014.01.29 23:04:00
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620. Did anyone else read the new EULA? - in General Discussions [original thread]
Darken-Soul wrote: It looks like we can sell our characters now. From what I read CCP is washing their hands of any responsibilities associated with player transactions. Furthermore its states you can have only 1 charecter per downloaded copy o...
- by deepfried salad gilliam - at 2014.01.29 23:00:00
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