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421. moving modules to have a more well rounded game - in Feedback/Requests [original thread]
where do you think each module should be located? please vote on what you think would make a healthier game. vote here!
- by deepfried salad gilliam - at 2014.03.11 01:44:00
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422. recruiting - in Feedback/Requests [original thread]
Shadow Archeus wrote: I agree but the whole npe needs to be redone first well hopefully this would help. they recruit someone its in their best interest to help them be good. like getting on the comms and giving them tips while playing a matc...
- by deepfried salad gilliam - at 2014.03.11 01:24:00
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423. recruiting - in Feedback/Requests [original thread]
have a channel labelled "recruiting" be automatically added after acadamy but still able to leave it
- by deepfried salad gilliam - at 2014.03.11 00:44:00
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424. (IDEA) Minning - in Feedback/Requests [original thread]
it would make more sense to have a mining well that we set up
- by deepfried salad gilliam - at 2014.03.11 00:26:00
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425. [Request] Active scanner war points - in Feedback/Requests [original thread]
15 each person killed because of your ping
- by deepfried salad gilliam - at 2014.03.11 00:24:00
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426. Vehicle Question: TTK? - in Feedback/Requests [original thread]
roughly 5- 10 seconds
- by deepfried salad gilliam - at 2014.03.10 15:35:00
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427. Request:Buff logistics suits in 1.8 - in Feedback/Requests [original thread]
logis should be a tiny bit faster than assaults. because they need to give support to the assaults, meaning they need to catch up to them
- by deepfried salad gilliam - at 2014.03.10 15:24:00
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428. Dust is filled with scrubs - in General Discussions [original thread]
JARREL THOMAS wrote: People with heavys with light weapons tank spam pro stomp. A bunch of you go for ez mode and try to defend it tell others to "get gud"( Tankers ) or try to say we need the range ( heavys and if you guys want light weapons ...
- by deepfried salad gilliam - at 2014.03.10 04:23:00
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429. 13 hour flight to Korea. Dropship challenge time! - in General Discussions [original thread]
well we've had jihad lavs why not jihad ds?
- by deepfried salad gilliam - at 2014.03.10 04:21:00
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430. allow eve players to buy starter clone packs for pc - in Feedback/Requests [original thread]
just an idea, it would be neat. also some form of incentive to eve players for holding a district
- by deepfried salad gilliam - at 2014.03.10 04:13:00
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431. Scout sensor bonus in HAVs - in Feedback/Requests [original thread]
maka rax wrote: Now, I'm not 100% positive because I just got into HAVs...but I feel that I don't see basic suits on my tacnet when in the tank and they are close by. If this isn't a bug, then they should...I mean, Heavy suits can zoom around a...
- by deepfried salad gilliam - at 2014.03.10 03:15:00
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432. pirate factions - in Feedback/Requests [original thread]
what if instead of just having assault and breach variants they were part of pirate faction gear. it could just be in the name or it could require a new skill in that tree or an entire tree its self
- by deepfried salad gilliam - at 2014.03.10 01:37:00
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433. Giving the Assault Suit a More Defined Role Post-1.8 - in Feedback/Requests [original thread]
honestly i think that cals should have a shield bonus and gals an armor bonus
- by deepfried salad gilliam - at 2014.03.09 05:10:00
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434. Discarding My Honor - in General Discussions [original thread]
nope the new fotm is gonna be mimnatar assault with complex sidearm dmg mods and 2 flaylocks
- by deepfried salad gilliam - at 2014.03.09 03:16:00
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435. Maths is OP Analysis needs nerf in 1.8 - in General Discussions [original thread]
SPESHULz wrote: deepfried salad gilliam wrote: troll rating 3.4 pros assumed everything should emulate cod( standard troll weapon) cons far to obvious your point is unclear You sir are an antitroll sucking all the life out of things wit...
- by deepfried salad gilliam - at 2014.03.09 03:08:00
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436. my vision on manufacturing on dust - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I want a pick axe so I can go mining. <-- A minmatar tool, which their heavy suits should get a bonus to wielding. I also want my gallente logi to go full Paul Newman and be able to plant huge tracts of land which he t...
- by deepfried salad gilliam - at 2014.03.08 00:01:00
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437. Request: Idea for Damage Mods - in Feedback/Requests [original thread]
Buster Friently wrote: The correct solution to this issue is varied ammunition that affects armor and shields differently. why not both
- by deepfried salad gilliam - at 2014.03.07 23:59:00
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438. my vision on manufacturing on dust - in Feedback/Requests [original thread]
Buster Friently wrote: deepfried salad gilliam wrote: essentially allowing bpo's to be used to manufacture skills 1 in the corporation skill tree you'll have a skill that makes recycling items, refining raw materials, and manufacturing cost...
- by deepfried salad gilliam - at 2014.03.07 23:57:00
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439. my vision on manufacturing on dust - in Feedback/Requests [original thread]
essentially allowing bpo's to be used to manufacture skills 1 in the corporation skill tree you'll have a skill that makes recycling items, refining raw materials, and manufacturing cost less time 2 you'll also have skills that make your recyclin...
- by deepfried salad gilliam - at 2014.03.07 23:48:00
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440. [Request] Make firefights it cloudy with a chance of meatballs - in Feedback/Requests [original thread]
CCP wrote: meaty gibblets will be added soonTM but currently are on back log due to better priorities
- by deepfried salad gilliam - at 2014.03.07 20:19:00
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