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941. let's talk dust: tank cost for effectiveness. - in General Discussions [original thread]
Current power for pre 1.7 prices sounds reasonable to me. OR Keep current prices but slow HAVs down 50% (at least).
- by castba - at 2013.12.16 23:48:00
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942. Friendly Fire in FW is SO BROKEN! - in General Discussions [original thread]
I have never understood why the death counts when you can be revived. Surely the death should only count when you are forced to spawn - you know, when the clone actually expires
- by castba - at 2013.12.16 23:44:00
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943. Rail Rifle Montage Video---Nice! - in General Discussions [original thread]
RA Drahcir wrote: is that a turbo controller or does the semi variant normally shoot that fast? RR is full auto for both variants. Range, damage and ROF are the differences.
- by castba - at 2013.12.16 08:00:00
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944. CCP good job on 1.7 but... - in General Discussions [original thread]
IceShifter Childhaspawn wrote: Or at least make a statement to the effect of -'We really do believe that TTK is completely fine.' Force the Devs and GMs to play this game ON EACH SERVER -DURING PRIME TIME -AT THE PROTO LEVEL for 3 hour stretch...
- by castba - at 2013.12.13 11:36:00
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945. A moment of silence for the HMG. - in General Discussions [original thread]
Ground forging was removed? Explain how?
- by castba - at 2013.12.12 10:06:00
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946. A moment of silence for the HMG. - in General Discussions [original thread]
Scouts should be able to take a heavy if evading and aiming well, but should also evaporate if caught. Should be that age old power vs speed confrontation.
- by castba - at 2013.12.12 06:22:00
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947. OK this is f*cked up... - in General Discussions [original thread]
hackerzilla wrote: All I get in minmatar factional are stupid blues that decide sniping on a tower is a higher priority to capturing an OBJ! I find myself going solo against waves of enemies, I'm the only one getting a half-decent score, and th...
- by castba - at 2013.12.12 02:52:00
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948. To everyone WHINING about TANKS - READ and shut up. - in General Discussions [original thread]
J4yne C0bb wrote: Actually, as a forge gunner, I'm not dissatisfied with how powerful tanks are at the moment. I think they are ok... more difficult to kill, but not impossible. Can't solo them (or drops ships, either, it seems), which is fair....
- by castba - at 2013.12.12 01:09:00
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949. 100 consecutive days an your reward is...(drumroll please)! - in General Discussions [original thread]
Give 'em an inch and they'll expect a mile
- by castba - at 2013.12.12 01:00:00
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950. To everyone WHINING about TANKS - READ and shut up. - in General Discussions [original thread]
I like the "waves of opportunity" and buffed damage for tanks actually, what I don't like is the outrageous speed of tanks. Yeah, the propulsion modules are broken I hear (100% speed increase instead of the stated 10%), but the tanks themselves ha...
- by castba - at 2013.12.12 00:38:00
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951. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
CCP Nullarbor wrote: So seriously, how long do we all think they should have to respond? There is a timeout system already and from memory it will currently hang around for 60 seconds. 15-20 seconds Happened to me on Manus Peak last night. C...
- by castba - at 2013.12.12 00:28:00
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952. If this game cost 15$ a month to play, but was on PC in it's current state, ... - in General Discussions [original thread]
Nope. PC is for work purposes only.
- by castba - at 2013.12.11 15:06:00
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953. I'm Hesitant to Play - in General Discussions [original thread]
LT SHANKS wrote: So, what is the general consensus; is 1.7 worth trying out for a player that has no SP invested into vehicles and who is also adamant about not switching over to the newly released rifles? Yes. Hmg seemed completely overwhelm...
- by castba - at 2013.12.11 10:49:00
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954. How do u **** up this bad CCP... - in General Discussions [original thread]
JARREL THOMAS wrote: The ******* tanks are driving faster than lavs doing damn backflips off of 10 ft hills what ******* logic was it to have a HAV A HEAVY ASSULT VEHICLE A HEAVY ASSULT VEHICLE ,HEAVY is in its name why would u do this to us wh...
- by castba - at 2013.12.11 04:39:00
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955. HMG now has a huge flame we have to aim through YEA! - in General Discussions [original thread]
Well you did want a change to the hmg! Might have just been the night, but my burst felt completely ineffective tonight...
- by castba - at 2013.12.10 13:54:00
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956. FW 1.7 NEW idea. - in General Discussions [original thread]
bear90211 wrote: Ok, so its just like PC, just alot less lag AND there is noobs shooting you to kill your proto suit on purpose, or to steal your tank, this will be chaos. it will be much better if only people with 250.000. WP can join FW Al...
- by castba - at 2013.12.10 08:31:00
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957. Some crucial stuff for Dust that never released - in General Discussions [original thread]
Also, working on "core mechanics" for six months will push most "extra" stuff back. Community screamed and complained about core mechanics for months. CCP worked out the kinks. I think starting with 1.7 we will begin seeing Dust gradually evolve ...
- by castba - at 2013.12.10 03:59:00
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958. you have been warned... - in General Discussions [original thread]
rretri bution wrote: Attention all protostompers, cheaters, hackers and redline snipers, starting tomorow you will be punished. Anyone caught exhibiting unfair, A-hole behavior will face summary execution on the field. We are a secret group, ...
- by castba - at 2013.12.10 03:39:00
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959. What Do Most People Want In An Update? - in General Discussions [original thread]
Magnus Amadeuss wrote: I would love for some racial parity. Being amarrian, if you want to stick to just your race's stuff the game is... well.... kinda empty. 3 weapons, 4 dropsuits (6 if you include the basic frames), 1 equipment. Can't th...
- by castba - at 2013.12.10 03:33:00
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960. 1.7 AV range change from both sides - in General Discussions [original thread]
Judge Rhadamanthus wrote: Does 50 meters look the same to a vehicle as it does to an AV player? You may be surprisedGǪ.. In this short five minute video I show you why the numbers that we use to talk about range, 175 meters for swarms; or 3...
- by castba - at 2013.12.10 03:29:00
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