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1801. Assault Rifle seems a tad more powerful - in General Discussions [original thread]
if every shot lands AR's and hmg's have some of the highest dps in the game, not surprising that when you have an aim bot doing alot of the work for you, you will hit the target alot more, thus making it seem more powerful.
- by calisk galern - at 2013.09.04 15:36:00
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1802. Timer after Vehicle recall - in General Discussions [original thread]
The Attorney General wrote: Rinzler XVII wrote: ******** point .. as I've already said what takes longer .. getting dressed in the morning or calling to have your car taken away by a tow truck ???? Infantry go to a supply depot to get 'cha...
- by calisk galern - at 2013.09.04 14:04:00
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1803. Timer after Vehicle recall - in General Discussions [original thread]
in the case of vehicles a double standard is pretty much required. vehicles are a role and I don't think a timer is needed, but they aren't infantry nor can they be handled like infantry, vehicles need to be handled as vehicles and vice versa inf...
- by calisk galern - at 2013.09.04 13:44:00
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1804. Kill assist worst nightmare for scouts - in General Discussions [original thread]
you can still strafe AR's and hmgs at close range. it's long range where their auto locks seem to be laser pointers.
- by calisk galern - at 2013.09.04 13:02:00
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1805. people who complain about aim assist is clearly stupid or a masshole - in General Discussions [original thread]
I'm not complaining I'm going to join them, I'll begin speccing into ar's tommorrow. I can kill proto's now with my toxin smg like they were militia scrubs, why not spec into the real deal weapon.
- by calisk galern - at 2013.09.04 05:06:00
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1806. Is Uprising 1.4 really that bad? - in General Discussions [original thread]
crispipin wrote: I haven't tried it out. I plan to on Thursday or so. If its bad why is it bad? Are there any good things that came besides the new map? the only way to play is factional warfare and PC battles. squads barely work. devs sa...
- by calisk galern - at 2013.09.03 22:29:00
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1807. I dont want to hear any complaints about wait times - in General Discussions [original thread]
don't care about wait times, the game seem to que fast, they just filled the matches with 12-16 guys on one team, and 4 guys on the other side. don't worry though, 10 minutes aftert he match started 6 guys joined, of course by then we had barely ...
- by calisk galern - at 2013.09.03 21:58:00
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1808. Question for the community - in General Discussions [original thread]
meh seems like it's back to ar's being better sniper rifles then sniper rifles. they hit dead on from 200 meters.
- by calisk galern - at 2013.09.03 21:54:00
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1809. 1.4 - CCP, please take you time! - in General Discussions [original thread]
they hadn't released a new map in over 6 month's, a year if you count beta....how much time do they need. it took me 3 minutes in my last 16-5 match to find about 4 areas with weird glitches, like get turbo boosted through fences, and stuck on ge...
- by calisk galern - at 2013.09.03 21:45:00
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1810. Before you quit Dust... - in General Discussions [original thread]
it can rot on my digital corpse. all they did was completely destroy pub matches, which just happens to be the only thing to do in this game....why would anyone quit over that?
- by calisk galern - at 2013.09.03 21:43:00
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1811. 2 games..... - in General Discussions [original thread]
2 games of 16 on 4 was about all i've had of that. i'm done till this is fixed. game play feels great, wish I could play it though.
- by calisk galern - at 2013.09.03 21:36:00
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1812. AR/Shield nerf? - in General Discussions [original thread]
Obodiah Garro wrote: Seriously frustrated after getting onto 1.4, loving the breaking glass sound of shields failing, hating the fact its impossible to damage armor now with the AR, wtf is going on? Time to enjoy the new maps from behind a s...
- by calisk galern - at 2013.09.03 16:51:00
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1813. Aim Assist: An end to the 1 - 2 Step? - in General Discussions [original thread]
Master Jaraiya wrote: calisk galern wrote: yep bunny hopping was never an issue for me, it was honestly one oft he fun parts of the games, made duels interesting and dynamic. not sure why you think an aim bot doing all the work for you woul...
- by calisk galern - at 2013.09.03 16:42:00
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1814. Aim Assist: An end to the 1 - 2 Step? - in General Discussions [original thread]
yep bunny hopping was never an issue for me, it was honestly one oft he fun parts of the games, made duels interesting and dynamic. not sure why you think an aim bot doing all the work for you would be fun.... anyway as usual I will adapt
- by calisk galern - at 2013.09.03 16:34:00
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1815. what's the situation with the swarms? - in General Discussions [original thread]
Takahiro Kashuken wrote: Mortedeamor wrote: THE TRAINSPOTTER wrote: feels like it takes longer to lock on takes .2 secs longer to lock but the lock on square comes back faster now almost instantaneous Its quicker Skill up the book...
- by calisk galern - at 2013.09.03 15:19:00
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1816. what's the situation with the swarms? - in General Discussions [original thread]
Mortedeamor wrote: the reload doesnt matter if you have the reload skill maxed u dont even notice really take 5 secs to fire all 3 rounds the lock ridicule comes up faster. the specific swarm nerf was precise and awesome. a good tanker now has ...
- by calisk galern - at 2013.09.03 15:17:00
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1817. what's the situation with the swarms? - in General Discussions [original thread]
Cody Sietz wrote: So far they feel the same, minus the 2 extra rounds we had before. kind of what I was afraid of, oh well i'll see for myself tonight I suppose
- by calisk galern - at 2013.09.03 15:03:00
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1818. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
on the bright side they might of actually nerfed swarm launchers, not that they ever hit drop ships anyway.
- by calisk galern - at 2013.09.03 14:53:00
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1819. what's the situation with the swarms? - in General Discussions [original thread]
I heard a player say that the reload is 5 seconds now( not sure what it was before ), and they don't fire much faster at all. can't log on till later so i'm curious.
- by calisk galern - at 2013.09.03 14:50:00
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1820. EHP needs to be dropped by 25% or so - in General Discussions [original thread]
nothing like 6 sniper shots to kill a heavy, 9-11 if it's a tactical
- by calisk galern - at 2013.09.03 13:30:00
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