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Serimos Haeraven
Deep Space Republic Top Men.
462
|
Posted - 2013.09.03 14:27:00 -
[1] - Quote
CCP, this is probably the last nail in the coffin for me as a dropship pilot, and I'm here to let you know why. In my first match that i had to wait over 8 minutes for (the estimated wait time was 1:20) the match i got into was Ashland domination, as it appears that many others are being shuffled into that match. Except when I finally got into the match, there were only 4 people on each side, for the entire game, and one was a forge-gunner.
He had a militia forge which originally does absolutely nothing to my proto ADS with 4,062 shields, except this time, with each shot he took out 2,000 shield instantly. That's right, even a militia forge gun can now 3-shot a proto ADS with 4 ward shield extenders. You have royally ****** up with this update CCP, the wait time will deter any potential new members you could get, along with the fact that there are only very few people in each match, and it's not because people aren't online either, there are many people on. Good luck surviving the massive wipe that will be known as the Dust Ice-age. |
Nguruthos IX
Vagina Bombers
1324
|
Posted - 2013.09.03 14:29:00 -
[2] - Quote
Serimos Haeraven wrote:CCP, this is probably the last nail in the coffin for me as a dropship pilot, and I'm here to let you know why. In my first match that i had to wait over 8 minutes for (the estimated wait time was 1:20) the match i got into was Ashland domination, as it appears that many others are being shuffled into that match. Except when I finally got into the match, there were only 4 people on each side, for the entire game, and one was a forge-gunner.
He had a militia forge which originally does absolutely nothing to my proto ADS with 4,062 shields, except this time, with each shot he took out 2,000 shield instantly. That's right, even a militia forge gun can now 3-shot a proto ADS with 4 ward shield extenders. You have royally ****** up with this update CCP, the wait time will deter any potential new members you could get, along with the fact that there are only very few people in each match, and it's not because people aren't online either, there are many people on. Good luck surviving the massive wipe that will be known as the Dust Ice-age.
You're kidding right? Those things needed nerfed/removed not made to = proto. |
Beren Hurin
The Vanguardians
1350
|
Posted - 2013.09.03 14:32:00 -
[3] - Quote
You pulled out a PRO vehicle when you knew the UI/Hud changes were different? What makes you think this dude wasn't using damage mods? Also, how do you know nothing else hit you? |
Foxhound Elite
Seraphim Initiative..
311
|
Posted - 2013.09.03 14:33:00 -
[4] - Quote
are you serious? as if we didn't have the hardest role to play in the game already and forge gunners had it the easiest. buff the forge and nerf the dropship, widen the gap. that makes sense. have to see this for myself when i have it finished downloaded. |
Spkr4theDead
International-Fleet
575
|
Posted - 2013.09.03 14:34:00 -
[5] - Quote
How do you know it was MLT and not PRO? |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
226
|
Posted - 2013.09.03 14:38:00 -
[6] - Quote
Dude you must have been on soon, a lot of people are still downloading so give that time. It will be a day or two before the numbers go back to normal.
To be honest a militia forge gun with just a damage mod or two would probably 3 shot your dropship. Now with the aiming fix he is more likely to get the shots on target.
Its unlikely but he could have had forge proficiency level up for increased damage too.
Its always been that way with a dropship lol sorry about the camera angles. |
Serimos Haeraven
Deep Space Republic Top Men.
462
|
Posted - 2013.09.03 14:42:00 -
[7] - Quote
CommanderBolt wrote:Dude you must have been on soon, a lot of people are still downloading so give that time. It will be a day or two before the numbers go back to normal.
To be honest a militia forge gun with just a damage mod or two would probably 3 shot your dropship. Now with the aiming fix he is more likely to get the shots on target.
Its unlikely but he could have had forge proficiency level up for increased damage too.
Its always been that way with a dropship lol sorry about the camera angles. I have flown dropships since chromosome, and I know what a militia can do, even with dmg mods. I even heard from another player who had been playing 1.4 that all FG's seems to be doing more damage now. And I know it was a miltia because he was killing other people with it too, and there was only 1 enemy FG in the match. |
Hyuan BubblePOP
Uber Wanabes
4
|
Posted - 2013.09.03 14:43:00 -
[8] - Quote
2 complex damage mods and forge prof level 5 and reload level 3 rocks! |
Serimos Haeraven
Deep Space Republic Top Men.
462
|
Posted - 2013.09.03 14:43:00 -
[9] - Quote
CCP Wolfman makes CCP Blam look like a vehicle developing god. |
Mortedeamor
The Black Masquerade
183
|
Posted - 2013.09.03 14:45:00 -
[10] - Quote
ccp cant do anything right |
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Mortedeamor
The Black Masquerade
183
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Posted - 2013.09.03 14:47:00 -
[11] - Quote
are you 100% positive is was only one forge...if it was two team firing you in unison i can see that......or he could have been using that cheat people are so fond of now on his rounds..i doubt ccp would knowingly do something that stupid i mean really they havnt quiet convinced me they are that thick skulled this past year or 2 |
Kekklian Noobatronic
Goonfeet Top Men.
348
|
Posted - 2013.09.03 14:49:00 -
[12] - Quote
Serimos Haeraven wrote:CCP, this is probably the last nail in the coffin for me as a dropship pilot, and I'm here to let you know why. In my first match that i had to wait over 8 minutes for (the estimated wait time was 1:20) the match i got into was Ashland domination, as it appears that many others are being shuffled into that match. Except when I finally got into the match, there were only 4 people on each side, for the entire game, and one was a forge-gunner.
He had a militia forge which originally does absolutely nothing to my proto ADS with 4,062 shields, except this time, with each shot he took out 2,000 shield instantly. That's right, even a militia forge gun can now 3-shot a proto ADS with 4 ward shield extenders. Not only that, but in your view of "fixing a camera", that means that all you do is re-position the source point to the front of the dropship so we can sort of look downwards but still not really, and the camera swings violently when you try to aim at things. And with this camera now in the front, if you try to look at your back, the entire camera is taken up by the back of the dropship and you can't see anything.
I can't even see my entire dropship at all in 3rd person anymore. You have royally ****** up with this update CCP, the wait time will deter any potential new members you could get, along with the fact that there are only very few people in each match, and it's not because people aren't online either, there are many people on. Good luck surviving the massive wipe that will be known as the Dust Ice-age.
How do you know he was MLT? I ran the math - even with 2 10% damage mods, and 12% proficiency (very unlikely), his max damage output is roundabout 1650 per shot. That's before your 10% damage reduction from FG vs Shields. That would drop the damage to around 1500. If you have passive modifiers, it would go down even further.
More than likely? You were being hit by something more powerful than an MLT FG.
Furthermore, count your blessings. If it was me, i'd be hitting you with about 3.5k or more. You got off light. |
Serimos Haeraven
Deep Space Republic Top Men.
462
|
Posted - 2013.09.03 14:49:00 -
[13] - Quote
Mortedeamor wrote:are you 100% positive is was only one forge...if it was two team firing you in unison i can see that......or he could have been using that cheat people are so fond of now on his rounds..i doubt ccp would knowingly do something that stupid i mean really they havnt quiet convinced me they are that thick skulled this past year or 2 I'm not only 100% positive, I'm 2000% positive. There were only 8 people in the entire match, it was a 4v4, and 1 person whose name started with a D was using a militia Forge gun, everyone else was using AR's and infantry weapons, and i know this because of the kill-stats and by watching where the forge shot was coming from. |
Thumb Green
Novashift
373
|
Posted - 2013.09.03 14:52:00 -
[14] - Quote
If he has proficiency up to 5 and was wearing the 'Neo' Heavy ak.0 with 3 complex damage mods he could do ~2106 damage per shot; or if it was just a suit with 2 high slots then it would be ~2004 damage per shot. |
Serimos Haeraven
Deep Space Republic Top Men.
462
|
Posted - 2013.09.03 14:52:00 -
[15] - Quote
Kekklian Noobatronic wrote:Serimos Haeraven wrote:CCP, this is probably the last nail in the coffin for me as a dropship pilot, and I'm here to let you know why. In my first match that i had to wait over 8 minutes for (the estimated wait time was 1:20) the match i got into was Ashland domination, as it appears that many others are being shuffled into that match. Except when I finally got into the match, there were only 4 people on each side, for the entire game, and one was a forge-gunner.
He had a militia forge which originally does absolutely nothing to my proto ADS with 4,062 shields, except this time, with each shot he took out 2,000 shield instantly. That's right, even a militia forge gun can now 3-shot a proto ADS with 4 ward shield extenders. Not only that, but in your view of "fixing a camera", that means that all you do is re-position the source point to the front of the dropship so we can sort of look downwards but still not really, and the camera swings violently when you try to aim at things. And with this camera now in the front, if you try to look at your back, the entire camera is taken up by the back of the dropship and you can't see anything.
I can't even see my entire dropship at all in 3rd person anymore. You have royally ****** up with this update CCP, the wait time will deter any potential new members you could get, along with the fact that there are only very few people in each match, and it's not because people aren't online either, there are many people on. Good luck surviving the massive wipe that will be known as the Dust Ice-age. How do you know he was MLT? I ran the math - even with 2 10% damage mods, and 12% proficiency (very unlikely), his max damage output is roundabout 1650 per shot. That's before your 10% damage reduction from FG vs Shields. That would drop the damage to around 1500. If you have passive modifiers, it would go down even further. More than likely? You were being hit by something more powerful than an MLT FG. Furthermore, count your blessings. If it was me, i'd be hitting you with about 3.5k or more. You got off light. Okay how many times am i going to have to say this? There were 4 enemies on the other team, and only one had a forge gun. You can do the math all you want on your old statistics of what FG's used to do to shields but I'm pretty much positive they made shields have less resistance to forge guns. And I don't even care how much you would do with your advanced or proto FG, because dropships are underpowered as it is and trying to act like you're a pro at taking down dropships is stupid because a 4 year old can take them down now. |
calisk galern
BurgezzE.T.F
832
|
Posted - 2013.09.03 14:53:00 -
[16] - Quote
on the bright side they might of actually nerfed swarm launchers, not that they ever hit drop ships anyway. |
Kekklian Noobatronic
Goonfeet Top Men.
348
|
Posted - 2013.09.03 14:53:00 -
[17] - Quote
Thumb Green wrote:If he has proficiency up to 5 and was wearing the 'Neo' Heavy ak.0 with 3 complex damage mods he could do ~2106 damage per shot; or if it was just a suit with 2 high slots then it would be ~2004 damage per shot.
Heavies only have 2 High slots max. Unless the Aurum one is special. In which case, I'm going to go yell at CCP for pushing P2Win. |
Beren Hurin
The Vanguardians
1353
|
Posted - 2013.09.03 14:53:00 -
[18] - Quote
I wonder if dropships have a weakspot now maybe? |
Mortedeamor
The Black Masquerade
183
|
Posted - 2013.09.03 14:54:00 -
[19] - Quote
prolly has top prof...and dmg mods on some moderate heavy suit with mlt forge = my cheap ******* fit...tech if he had top prof with a proto heavy suit and dmg mods he should a hit you with more than 2 k |
Jack McReady
DUST University Ivy League
407
|
Posted - 2013.09.03 14:54:00 -
[20] - Quote
Kekklian Noobatronic wrote: How do you know he was MLT? I ran the math - even with 2 10% damage mods, and 12% proficiency (very unlikely), his max damage output is roundabout 1650 per shot. That's before your 10% damage reduction from FG vs Shields. That would drop the damage to around 1500. If you have passive modifiers, it would go down even further.
More than likely? You were being hit by something more powerful than an MLT FG.
Furthermore, count your blessings. If it was me, i'd be hitting you with about 3.5k or more. You got off light.
actually FG have 10% bonus against shields
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Serimos Haeraven
Deep Space Republic Top Men.
462
|
Posted - 2013.09.03 14:55:00 -
[21] - Quote
Beren Hurin wrote:I wonder if dropships have a weakspot now maybe? It wasn't a weakspot or anything like that, believe me, CCP isn't able to get that much detail into any game mechanic. I tested it over and over again in that match, and no matter where he was, that FG was seriously taking 2000 shield off of me each shot, no matter where it was hitting. |
General Erick
Onslaught Inc RISE of LEGION
71
|
Posted - 2013.09.03 14:56:00 -
[22] - Quote
Serimos Haeraven wrote: Not only that, but in your view of "fixing a camera", that means that all you do is re-position the source point to the front of the dropship so we can sort of look downwards but still not really, and the camera swings violently when you try to aim at things. And with this camera now in the front, if you try to look at your back, the entire camera is taken up by the back of the dropship and you can't see anything. My god you people are pathetic! |
Absoliav
Tronhadar Free Guard Minmatar Republic
51
|
Posted - 2013.09.03 14:57:00 -
[23] - Quote
Serimos Haeraven wrote:CCP, this is probably the last nail in the coffin for me as a dropship pilot, and I'm here to let you know why. In my first match that i had to wait over 8 minutes for (the estimated wait time was 1:20) the match i got into was Ashland domination, as it appears that many others are being shuffled into that match. Except when I finally got into the match, there were only 4 people on each side, for the entire game, and one was a forge-gunner.
He had a militia forge which originally does absolutely nothing to my proto ADS with 4,062 shields, except this time, with each shot he took out 2,000 shield instantly. That's right, even a militia forge gun can now 3-shot a proto ADS with 4 ward shield extenders. Not only that, but in your view of "fixing a camera", that means that all you do is re-position the source point to the front of the dropship so we can sort of look downwards but still not really, and the camera swings violently when you try to aim at things. And with this camera now in the front, if you try to look at your back, the entire camera is taken up by the back of the dropship and you can't see anything. With this new camera, it makes shooting ground units around 100x more difficult in an Assault Dropship. It used to be fairly easy and you could lead targets, etc, but now this new camera jerks your riticule when you try to aim ahead, causing the turret aim to go in an un-wanted direction, almost like how side-gunners get affected by looking down.
I can't even see my entire dropship at all in 3rd person anymore. You have royally ****** up with this update CCP, the wait time will deter any potential new members you could get, along with the fact that there are only very few people in each match, and it's not because people aren't online either, there are many people on. Good luck surviving the massive wipe that will be known as the Dust Ice-age.
It sounds like you were hit with more than just an MLT FG. |
Serimos Haeraven
Deep Space Republic Top Men.
462
|
Posted - 2013.09.03 14:58:00 -
[24] - Quote
Absoliav wrote:Serimos Haeraven wrote:CCP, this is probably the last nail in the coffin for me as a dropship pilot, and I'm here to let you know why. In my first match that i had to wait over 8 minutes for (the estimated wait time was 1:20) the match i got into was Ashland domination, as it appears that many others are being shuffled into that match. Except when I finally got into the match, there were only 4 people on each side, for the entire game, and one was a forge-gunner.
He had a militia forge which originally does absolutely nothing to my proto ADS with 4,062 shields, except this time, with each shot he took out 2,000 shield instantly. That's right, even a militia forge gun can now 3-shot a proto ADS with 4 ward shield extenders. Not only that, but in your view of "fixing a camera", that means that all you do is re-position the source point to the front of the dropship so we can sort of look downwards but still not really, and the camera swings violently when you try to aim at things. And with this camera now in the front, if you try to look at your back, the entire camera is taken up by the back of the dropship and you can't see anything. With this new camera, it makes shooting ground units around 100x more difficult in an Assault Dropship. It used to be fairly easy and you could lead targets, etc, but now this new camera jerks your riticule when you try to aim ahead, causing the turret aim to go in an un-wanted direction, almost like how side-gunners get affected by looking down.
I can't even see my entire dropship at all in 3rd person anymore. You have royally ****** up with this update CCP, the wait time will deter any potential new members you could get, along with the fact that there are only very few people in each match, and it's not because people aren't online either, there are many people on. Good luck surviving the massive wipe that will be known as the Dust Ice-age. It sounds like you were hit with more than just an MLT FG. Please, scroll down on the first page and read the 10+ other similar responses, and my reply to them before you try to assert that I don't know what I'm talking about |
Kekklian Noobatronic
Goonfeet Top Men.
348
|
Posted - 2013.09.03 14:58:00 -
[25] - Quote
Serimos Haeraven wrote: Okay how many times am i going to have to say this? There were 4 enemies on the other team, and only one had a forge gun. You can do the math all you want on your old statistics of what FG's used to do to shields but I'm pretty much positive they made shields have less resistance to forge guns. And I don't even care how much you would do with your advanced or proto FG, because dropships are underpowered as it is and trying to act like you're a pro at taking down dropships is stupid because a 4 year old can take them down now.
I hate I'm going to have to get into an argument from someone in my own Alliance.
First, In order to get the damage numbers you're claiming, CCP would have had to massively stealth buff the Forge Gun. The damage numbers you indicated are simply not possible with an MLT FG Variant. CCP would have had to buff the damage output by hundreds in order to reach that.
Second, how hard it is to hit a dropship is entirely dependent on the one piloting it. If you're hovering around like a derp expecting not to get shot, then you have another thing coming. I suggest watching either this video or this one if you cannot grasp the concept of flying defensively.
If you got shot down in a well-equiped dropship(which it sounds like you have), by an MLT forge gun, then you were not flying it properly. And if that's the case, we really should be mocking you, not sitting here trying to have a rational discussion. |
Serimos Haeraven
Deep Space Republic Top Men.
464
|
Posted - 2013.09.03 14:59:00 -
[26] - Quote
General Erick wrote:Serimos Haeraven wrote: Not only that, but in your view of "fixing a camera", that means that all you do is re-position the source point to the front of the dropship so we can sort of look downwards but still not really, and the camera swings violently when you try to aim at things. And with this camera now in the front, if you try to look at your back, the entire camera is taken up by the back of the dropship and you can't see anything. My god you people are pathetic! I'm pathetic? For what exactly? Letting CCP know that the Camera is a half-assed attempt to make dropships better when in reality it was worse than the camera they originally had? |
Mortedeamor
The Black Masquerade
183
|
Posted - 2013.09.03 14:59:00 -
[27] - Quote
vehicles in dust do not hold up to proto anti vehicle weaponry in any sense fully skilled up or not. also not only do they not currently hold up to proto av but i dont recall them ever being balanced not in over a year and a half of playing dust. and still people get on these forums and cry about it every day. vehicles are not being reworked till 1.5. if you are an intelligent gamer you would take what vehicles you run and put them away in loo of whatever suit force you have. at least until 1.5 it makes no sense constantly pulling something that cant survive it's anti measure's if anti measures are deployed. best to run in some simple cheap foot force and stock up isk until vehicles are balanced and you cant at least survive if skilled.
i personally stopped using my tank's with uprising and now run av as is is cheaper and keeps my wallet fat while ccp gets around to fixing blams tragedy. |
Absoliav
Tronhadar Free Guard Minmatar Republic
51
|
Posted - 2013.09.03 15:00:00 -
[28] - Quote
Thumb Green wrote:If he has proficiency up to 5 and was wearing the 'Neo' Heavy ak.0 with 3 complex damage mods he could do ~1954.32 damage per shot; or if it was just a suit with 2 high slots then it would be ~1860.48 damage per shot.
Edit: math was off. Numbers should be correct now.
You forgot to add the shield reduction value. |
Serimos Haeraven
Deep Space Republic Top Men.
464
|
Posted - 2013.09.03 15:01:00 -
[29] - Quote
Kekklian Noobatronic wrote:Serimos Haeraven wrote: Okay how many times am i going to have to say this? There were 4 enemies on the other team, and only one had a forge gun. You can do the math all you want on your old statistics of what FG's used to do to shields but I'm pretty much positive they made shields have less resistance to forge guns. And I don't even care how much you would do with your advanced or proto FG, because dropships are underpowered as it is and trying to act like you're a pro at taking down dropships is stupid because a 4 year old can take them down now.
I hate I'm going to have to get into an argument from someone in my own Alliance. First, In order to get the damage numbers you're claiming, CCP would have had to massively stealth buff the Forge Gun. The damage numbers you indicated are simply not possible with an MLT FG Variant. CCP would have had to buff the damage output by hundreds in order to reach that. Second, how hard it is to hit a dropship is entirely dependent on the one piloting it. If you're hovering around like a derp expecting not to get shot, then you have another thing coming. I suggest watching either this video or this one if you cannot grasp the concept of flying defensively. If you got shot down in a well-equiped dropship(which it sounds like you have), by an MLT forge gun, then you were not flying it properly. And if that's the case, we really should be mocking you, not sitting here trying to have a rational discussion. I have been flying for a very long time. I was never shot down by this FG, because I know how to keep moving in an ADS, that's standard, and i can't believe you would assume i was just sitting there letting him hit me constantly. I'm apart of Condor Squad and fly with them regularly, and we all know how to predict and dodge forge gun shots like it's nothing. I'm just letting everyone know that FG's do more dmg to shield reppers now, and whatever change was made to FG's is a big one, because I know for a fact that it was a militia forge gun hitting me and doing that incredible amount of damage for a militia. Look, once 1.4 starts to stretch into a few days and weeks, you will realize how much weaker dropships are to forge guns. |
Absoliav
Tronhadar Free Guard Minmatar Republic
51
|
Posted - 2013.09.03 15:02:00 -
[30] - Quote
Jack McReady wrote:Kekklian Noobatronic wrote: How do you know he was MLT? I ran the math - even with 2 10% damage mods, and 12% proficiency (very unlikely), his max damage output is roundabout 1650 per shot. That's before your 10% damage reduction from FG vs Shields. That would drop the damage to around 1500. If you have passive modifiers, it would go down even further.
More than likely? You were being hit by something more powerful than an MLT FG.
Furthermore, count your blessings. If it was me, i'd be hitting you with about 3.5k or more. You got off light.
actually FG have 10% bonus against shields Beren Hurin wrote:I wonder if dropships have a weakspot now maybe? as far as I remember correctly, the back thruster is the weakspot.
FGs are railguns, they get a 10% reduction, plasma, like the AR gets the 10% buff. |
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